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25
AppManager.sln
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25
AppManager.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio Version 17
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VisualStudioVersion = 17.0.31912.275
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "AppManager", "AppManager\AppManager.csproj", "{D9BE1C6C-1FC3-427E-A9EC-E2D8246C18EB}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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Release|Any CPU = Release|Any CPU
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{D9BE1C6C-1FC3-427E-A9EC-E2D8246C18EB}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{D9BE1C6C-1FC3-427E-A9EC-E2D8246C18EB}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{D9BE1C6C-1FC3-427E-A9EC-E2D8246C18EB}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{D9BE1C6C-1FC3-427E-A9EC-E2D8246C18EB}.Release|Any CPU.Build.0 = Release|Any CPU
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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GlobalSection(ExtensibilityGlobals) = postSolution
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SolutionGuid = {C72BC204-54EB-4E6F-A4B9-BF0287B9AB4E}
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EndGlobalSection
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EndGlobal
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6
AppManager/App.config
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6
AppManager/App.config
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<?xml version="1.0" encoding="utf-8" ?>
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<configuration>
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<startup>
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<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5" />
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</startup>
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</configuration>
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9
AppManager/App.xaml
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9
AppManager/App.xaml
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<Application x:Class="AppManager.App"
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xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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xmlns:local="clr-namespace:AppManager"
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StartupUri="MainWindow.xaml">
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<Application.Resources>
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</Application.Resources>
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</Application>
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17
AppManager/App.xaml.cs
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17
AppManager/App.xaml.cs
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using System;
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using System.Collections.Generic;
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using System.Configuration;
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using System.Data;
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using System.Linq;
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using System.Threading.Tasks;
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using System.Windows;
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namespace AppManager
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{
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/// <summary>
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/// Interaction logic for App.xaml
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/// </summary>
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public partial class App : Application
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{
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}
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}
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110
AppManager/AppManager.csproj
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110
AppManager/AppManager.csproj
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProjectGuid>{D9BE1C6C-1FC3-427E-A9EC-E2D8246C18EB}</ProjectGuid>
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<OutputType>WinExe</OutputType>
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<RootNamespace>AppManager</RootNamespace>
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<AssemblyName>AppManager</AssemblyName>
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<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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<ProjectTypeGuids>{60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
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<WarningLevel>4</WarningLevel>
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<Deterministic>true</Deterministic>
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<NuGetPackageImportStamp>
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</NuGetPackageImportStamp>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<PlatformTarget>AnyCPU</PlatformTarget>
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<PlatformTarget>AnyCPU</PlatformTarget>
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>bin\Release\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="iMobileDevice-net, Version=1.3.0.0, Culture=neutral, PublicKeyToken=040ae19651fac98a, processorArchitecture=MSIL">
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<HintPath>..\packages\iMobileDevice-net.1.3.17\lib\net45\iMobileDevice-net.dll</HintPath>
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</Reference>
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<Reference Include="System" />
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<Reference Include="System.Data" />
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<Reference Include="System.Xml" />
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<Reference Include="Microsoft.CSharp" />
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<Reference Include="System.Core" />
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<Reference Include="System.Xml.Linq" />
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<Reference Include="System.Data.DataSetExtensions" />
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<Reference Include="System.Net.Http" />
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<Reference Include="System.Xaml">
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<RequiredTargetFramework>4.0</RequiredTargetFramework>
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</Reference>
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<Reference Include="WindowsBase" />
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<Reference Include="PresentationCore" />
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<Reference Include="PresentationFramework" />
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</ItemGroup>
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<ItemGroup>
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<ApplicationDefinition Include="App.xaml">
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<Generator>MSBuild:Compile</Generator>
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<SubType>Designer</SubType>
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</ApplicationDefinition>
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<Page Include="MainWindow.xaml">
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<Generator>MSBuild:Compile</Generator>
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<SubType>Designer</SubType>
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</Page>
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<Compile Include="App.xaml.cs">
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<DependentUpon>App.xaml</DependentUpon>
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="MainWindow.xaml.cs">
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<DependentUpon>MainWindow.xaml</DependentUpon>
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<SubType>Code</SubType>
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</Compile>
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Properties\AssemblyInfo.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="Properties\Resources.Designer.cs">
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<AutoGen>True</AutoGen>
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<DesignTime>True</DesignTime>
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<DependentUpon>Resources.resx</DependentUpon>
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</Compile>
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<Compile Include="Properties\Settings.Designer.cs">
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<AutoGen>True</AutoGen>
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<DependentUpon>Settings.settings</DependentUpon>
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<DesignTimeSharedInput>True</DesignTimeSharedInput>
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</Compile>
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<EmbeddedResource Include="Properties\Resources.resx">
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<Generator>ResXFileCodeGenerator</Generator>
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<LastGenOutput>Resources.Designer.cs</LastGenOutput>
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</EmbeddedResource>
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<None Include="packages.config" />
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<None Include="Properties\Settings.settings">
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<Generator>SettingsSingleFileGenerator</Generator>
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<LastGenOutput>Settings.Designer.cs</LastGenOutput>
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</None>
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</ItemGroup>
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<ItemGroup>
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<None Include="App.config" />
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<Import Project="..\packages\iMobileDevice-net.1.3.17\build\net45\iMobileDevice-net.targets" Condition="Exists('..\packages\iMobileDevice-net.1.3.17\build\net45\iMobileDevice-net.targets')" />
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<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
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<PropertyGroup>
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<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
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</PropertyGroup>
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<Error Condition="!Exists('..\packages\iMobileDevice-net.1.3.17\build\net45\iMobileDevice-net.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\iMobileDevice-net.1.3.17\build\net45\iMobileDevice-net.targets'))" />
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</Target>
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</Project>
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39
AppManager/MainWindow.xaml
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39
AppManager/MainWindow.xaml
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<Window x:Name="window" x:Class="AppManager.MainWindow"
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xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
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xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
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xmlns:local="clr-namespace:AppManager"
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mc:Ignorable="d"
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Title="AppManager (No device)" Height="550" Width="450" MinHeight="550" MinWidth="450" Loaded="Event_window_Loaded">
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<Grid>
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<Button x:Name="installNewAppButton" Content="Install new" HorizontalAlignment="Left" Margin="10,10,0,0" VerticalAlignment="Top" Height="20" Width="75" IsEnabled="False" Click="Event_installNewAppButton_Click"/>
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<Button x:Name="removeSelectedAppButton" Content="Remove selected" HorizontalAlignment="Left" Margin="90,10,0,0" VerticalAlignment="Top" Height="20" Width="100" IsEnabled="False" Click="Event_removeSelectedAppButton_Click"/>
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<GroupBox Header="Installed Apps" Margin="10,35,10,250">
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<Grid>
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<ListView x:Name="installedAppsListView" d:ItemsSource="{d:SampleData ItemCount=5}">
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<ListView.View>
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<GridView>
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<GridViewColumn Header="Name" DisplayMemberBinding="{Binding CFBundleDisplayName}"/>
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<GridViewColumn Header="Version" DisplayMemberBinding="{Binding CFBundleVersion}"/>
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<GridViewColumn Header="Bundle ID" DisplayMemberBinding="{Binding CFBundleIdentifier}"/>
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</GridView>
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</ListView.View>
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</ListView>
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</Grid>
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</GroupBox>
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<GroupBox Header="Log" Margin="10,0,10,10" VerticalAlignment="Bottom" Height="235">
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<Grid>
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<ListBox x:Name="logListBox" d:ItemsSource="{d:SampleData ItemCount=5}" FontFamily="Lucida Console">
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<ListBox.ItemTemplate>
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<DataTemplate>
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<TextBlock Text="{Binding}" TextWrapping="Wrap"/>
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</DataTemplate>
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</ListBox.ItemTemplate>
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</ListBox>
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</Grid>
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</GroupBox>
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<Button x:Name="refreshAppListButton" Content="Refresh List" HorizontalAlignment="Left" Margin="195,10,0,0" VerticalAlignment="Top" Height="20" Width="75" IsEnabled="False" Click="Event_refreshAppListButton_Click"/>
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</Grid>
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</Window>
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320
AppManager/MainWindow.xaml.cs
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320
AppManager/MainWindow.xaml.cs
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using iMobileDevice;
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using iMobileDevice.iDevice;
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using iMobileDevice.Lockdown;
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using iMobileDevice.Plist;
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using System;
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using System.Collections.Generic;
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using System.Collections.ObjectModel;
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using System.Diagnostics;
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using System.Threading.Tasks;
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using System.Timers;
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using System.Windows;
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using System.Windows.Controls;
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using System.Windows.Media;
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namespace AppManager
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{
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public partial class MainWindow : Window
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{
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private readonly IiDeviceApi idevice = LibiMobileDevice.Instance.iDevice;
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private readonly ILockdownApi lockdown = LibiMobileDevice.Instance.Lockdown;
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private iDeviceHandle deviceHandle;
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private LockdownClientHandle lockdownHandle;
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private string deviceType;
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private string deviceName;
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private string deviceVersion;
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private string deviceUDID = "";
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private string ipaPath = "";
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private string selectedBundleID = "";
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private bool gotDeviceInfo;
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private List<DeviceApp> appList;
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private readonly Timer deviceDetectorTimer;
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public MainWindow()
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{
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InitializeComponent();
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NativeLibraries.Load();
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appList = new List<DeviceApp>();
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deviceDetectorTimer = new Timer
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{
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Interval = 1000
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};
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deviceDetectorTimer.Elapsed += Event_deviceDetectorTimer_Tick;
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}
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private void Event_window_Loaded(object sender, RoutedEventArgs e)
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{
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deviceDetectorTimer.Start();
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}
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private void Event_deviceDetectorTimer_Tick(object sender, EventArgs e)
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{
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int count = 0;
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if (idevice.idevice_get_device_list(out ReadOnlyCollection<string> udids, ref count) == iDeviceError.NoDevice || count == 0)
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{
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deviceUDID = "";
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Dispatcher.Invoke(
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System.Windows.Threading.DispatcherPriority.Normal,
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new Action(
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delegate ()
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{
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installNewAppButton.IsEnabled = false;
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removeSelectedAppButton.IsEnabled = false;
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refreshAppListButton.IsEnabled = false;
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window.Title = $"AppManager (No device)";
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}
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));
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if (gotDeviceInfo)
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{
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Dispatcher.Invoke(
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System.Windows.Threading.DispatcherPriority.Normal,
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new Action(
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delegate ()
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{
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logListBox.Items.Add("Device disconnected.");
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var border = (Border)VisualTreeHelper.GetChild(logListBox, 0);
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var scrollViewer = (ScrollViewer)VisualTreeHelper.GetChild(border, 0);
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scrollViewer.ScrollToBottom();
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installedAppsListView.ItemsSource = null;
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}
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));
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gotDeviceInfo = false;
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}
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}
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else
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{
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if (!gotDeviceInfo)
|
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{
|
||||
try
|
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{
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Dispatcher.Invoke(
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System.Windows.Threading.DispatcherPriority.Normal,
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new Action(
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||||
delegate ()
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{
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logListBox.Items.Add("Connecting to device...");
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var border = (Border)VisualTreeHelper.GetChild(logListBox, 0);
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var scrollViewer = (ScrollViewer)VisualTreeHelper.GetChild(border, 0);
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scrollViewer.ScrollToBottom();
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}
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));
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idevice.idevice_new(out deviceHandle, udids[0]).ThrowOnError();
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lockdown.lockdownd_client_new_with_handshake(deviceHandle, out lockdownHandle, "absl").ThrowOnError();
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// get device info
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lockdown.lockdownd_get_device_name(lockdownHandle, out deviceName).ThrowOnError();
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lockdown.lockdownd_get_value(lockdownHandle, null, "ProductVersion", out PlistHandle temp).ThrowOnError();
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temp.Api.Plist.plist_get_string_val(temp, out deviceVersion);
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lockdown.lockdownd_get_value(lockdownHandle, null, "ProductType", out temp).ThrowOnError();
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temp.Api.Plist.plist_get_string_val(temp, out deviceType);
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temp.Dispose();
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deviceUDID = udids[0];
|
||||
|
||||
Task.Run(new Action(GetAppsThread));
|
||||
|
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Dispatcher.Invoke(
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System.Windows.Threading.DispatcherPriority.Normal,
|
||||
new Action(
|
||||
delegate ()
|
||||
{
|
||||
installedAppsListView.ItemsSource = appList;
|
||||
window.Title = $"AppManager ({deviceName}, {deviceType}, iOS {deviceVersion})";
|
||||
installNewAppButton.IsEnabled = true;
|
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removeSelectedAppButton.IsEnabled = true;
|
||||
refreshAppListButton.IsEnabled = true;
|
||||
}
|
||||
));
|
||||
gotDeviceInfo = true;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
deviceUDID = "";
|
||||
Dispatcher.Invoke(
|
||||
System.Windows.Threading.DispatcherPriority.Normal,
|
||||
new Action(
|
||||
delegate ()
|
||||
{
|
||||
installNewAppButton.IsEnabled = false;
|
||||
removeSelectedAppButton.IsEnabled = false;
|
||||
refreshAppListButton.IsEnabled = false;
|
||||
window.Title = $"AppManager (No device)";
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||||
logListBox.Items.Add($"Could not connect to device: {ex.Message}");
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||||
var border = (Border)VisualTreeHelper.GetChild(logListBox, 0);
|
||||
var scrollViewer = (ScrollViewer)VisualTreeHelper.GetChild(border, 0);
|
||||
scrollViewer.ScrollToBottom();
|
||||
}
|
||||
));
|
||||
gotDeviceInfo = false; // never should matter but just in case
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void Event_installNewAppButton_Click(object sender, RoutedEventArgs e)
|
||||
{
|
||||
var openIPAFile = new Microsoft.Win32.OpenFileDialog
|
||||
{
|
||||
FileName = "app",
|
||||
DefaultExt = ".ipa",
|
||||
Filter = "iOS Apps (.ipa)|*.ipa"
|
||||
};
|
||||
|
||||
openIPAFile.ShowDialog();
|
||||
|
||||
ipaPath = openIPAFile.FileName;
|
||||
|
||||
logListBox.Items.Add($"Attempting install of {ipaPath}");
|
||||
var border = (Border)VisualTreeHelper.GetChild(logListBox, 0);
|
||||
var scrollViewer = (ScrollViewer)VisualTreeHelper.GetChild(border, 0);
|
||||
scrollViewer.ScrollToBottom();
|
||||
Task.Run(new Action(InstallAppThread));
|
||||
}
|
||||
|
||||
private void Event_removeSelectedAppButton_Click(object sender, RoutedEventArgs e)
|
||||
{
|
||||
selectedBundleID = ((DeviceApp)installedAppsListView.SelectedItem).CFBundleIdentifier;
|
||||
|
||||
logListBox.Items.Add($"Attempting removal of of {selectedBundleID}");
|
||||
var border = (Border)VisualTreeHelper.GetChild(logListBox, 0);
|
||||
var scrollViewer = (ScrollViewer)VisualTreeHelper.GetChild(border, 0);
|
||||
scrollViewer.ScrollToBottom();
|
||||
Task.Run(new Action(RemoveAppThread));
|
||||
}
|
||||
|
||||
private void Event_refreshAppListButton_Click(object sender, RoutedEventArgs e)
|
||||
{
|
||||
Task.Run(new Action(GetAppsThread));
|
||||
installedAppsListView.ItemsSource = null;
|
||||
installedAppsListView.ItemsSource = appList;
|
||||
logListBox.Items.Add("Refreshed.");
|
||||
var border = (Border)VisualTreeHelper.GetChild(logListBox, 0);
|
||||
var scrollViewer = (ScrollViewer)VisualTreeHelper.GetChild(border, 0);
|
||||
scrollViewer.ScrollToBottom();
|
||||
}
|
||||
|
||||
private void RemoveAppThread()
|
||||
{
|
||||
var proc = new Process
|
||||
{
|
||||
StartInfo = new ProcessStartInfo
|
||||
{
|
||||
FileName = "win-x86\\ideviceinstaller.exe",
|
||||
Arguments = $"-u {deviceUDID} --uninstall \"{selectedBundleID}\"",
|
||||
UseShellExecute = false,
|
||||
RedirectStandardOutput = true,
|
||||
RedirectStandardError = true,
|
||||
CreateNoWindow = true
|
||||
}
|
||||
};
|
||||
proc.Start();
|
||||
while (!proc.StandardOutput.EndOfStream && !proc.StandardError.EndOfStream)
|
||||
{
|
||||
string line = proc.StandardOutput.ReadLine();
|
||||
if (line == null || line.Trim() == "") line = proc.StandardError.ReadLine();
|
||||
Dispatcher.Invoke(() =>
|
||||
{
|
||||
logListBox.Items.Add(line);
|
||||
var border = (Border)VisualTreeHelper.GetChild(logListBox, 0);
|
||||
var scrollViewer = (ScrollViewer)VisualTreeHelper.GetChild(border, 0);
|
||||
scrollViewer.ScrollToBottom();
|
||||
});
|
||||
}
|
||||
Dispatcher.Invoke(() =>
|
||||
{
|
||||
logListBox.Items.Add($"Process ended with code {proc.ExitCode} {(proc.ExitCode == 0 ? "(Success)" : "")}");
|
||||
var border = (Border)VisualTreeHelper.GetChild(logListBox, 0);
|
||||
var scrollViewer = (ScrollViewer)VisualTreeHelper.GetChild(border, 0);
|
||||
scrollViewer.ScrollToBottom();
|
||||
Task.Run(new Action(GetAppsThread));
|
||||
installedAppsListView.ItemsSource = null;
|
||||
installedAppsListView.ItemsSource = appList;
|
||||
});
|
||||
}
|
||||
|
||||
private void InstallAppThread()
|
||||
{
|
||||
var proc = new Process
|
||||
{
|
||||
StartInfo = new ProcessStartInfo
|
||||
{
|
||||
FileName = "win-x86\\ideviceinstaller.exe",
|
||||
Arguments = $"-u {deviceUDID} --install \"{ipaPath}\"",
|
||||
UseShellExecute = false,
|
||||
RedirectStandardOutput = true,
|
||||
RedirectStandardError = true,
|
||||
CreateNoWindow = true
|
||||
}
|
||||
};
|
||||
proc.Start();
|
||||
while (!proc.StandardOutput.EndOfStream && !proc.StandardError.EndOfStream)
|
||||
{
|
||||
string line = proc.StandardOutput.ReadLine();
|
||||
if (line == null || line.Trim() == "") line = proc.StandardError.ReadLine();
|
||||
Dispatcher.Invoke(() =>
|
||||
{
|
||||
logListBox.Items.Add(line);
|
||||
var border = (Border)VisualTreeHelper.GetChild(logListBox, 0);
|
||||
var scrollViewer = (ScrollViewer)VisualTreeHelper.GetChild(border, 0);
|
||||
scrollViewer.ScrollToBottom();
|
||||
});
|
||||
}
|
||||
Dispatcher.Invoke(() =>
|
||||
{
|
||||
logListBox.Items.Add($"Process ended with code {proc.ExitCode} {(proc.ExitCode == 0 ? "(Success)" : "")}");
|
||||
var border = (Border)VisualTreeHelper.GetChild(logListBox, 0);
|
||||
var scrollViewer = (ScrollViewer)VisualTreeHelper.GetChild(border, 0);
|
||||
scrollViewer.ScrollToBottom();
|
||||
Task.Run(new Action(GetAppsThread));
|
||||
installedAppsListView.ItemsSource = null;
|
||||
installedAppsListView.ItemsSource = appList;
|
||||
});
|
||||
}
|
||||
|
||||
private void GetAppsThread()
|
||||
{
|
||||
var proc = new Process
|
||||
{
|
||||
StartInfo = new ProcessStartInfo
|
||||
{
|
||||
FileName = "win-x86\\ideviceinstaller.exe",
|
||||
Arguments = $"-u {deviceUDID} -l",
|
||||
UseShellExecute = false,
|
||||
RedirectStandardOutput = true,
|
||||
CreateNoWindow = true
|
||||
}
|
||||
};
|
||||
proc.Start();
|
||||
appList = new List<DeviceApp>();
|
||||
appList.Clear();
|
||||
while (!proc.StandardOutput.EndOfStream)
|
||||
{
|
||||
string line = proc.StandardOutput.ReadLine();
|
||||
if (line == null || line.Trim() == "" || line.Contains("CFBundleIdentifier, CFBundleVersion, CFBundleDisplayName")) continue;
|
||||
appList.Add(new DeviceApp()
|
||||
{
|
||||
CFBundleIdentifier = line.Split(',')[0],
|
||||
CFBundleVersion = line.Split(',')[1].Trim().Replace("\"", ""),
|
||||
CFBundleDisplayName = line.Split(',')[2].Trim().Replace("\"", ""),
|
||||
});
|
||||
}
|
||||
proc.WaitForExit();
|
||||
}
|
||||
}
|
||||
|
||||
public class DeviceApp
|
||||
{
|
||||
public string CFBundleIdentifier { get; set; }
|
||||
public string CFBundleVersion { get; set; }
|
||||
public string CFBundleDisplayName { get; set; }
|
||||
}
|
||||
}
|
55
AppManager/Properties/AssemblyInfo.cs
Normal file
55
AppManager/Properties/AssemblyInfo.cs
Normal file
|
@ -0,0 +1,55 @@
|
|||
using System.Reflection;
|
||||
using System.Resources;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Windows;
|
||||
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
[assembly: AssemblyTitle("AppManager")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("AppManager")]
|
||||
[assembly: AssemblyCopyright("Copyright © 2022")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// COM, set the ComVisible attribute to true on that type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
//In order to begin building localizable applications, set
|
||||
//<UICulture>CultureYouAreCodingWith</UICulture> in your .csproj file
|
||||
//inside a <PropertyGroup>. For example, if you are using US english
|
||||
//in your source files, set the <UICulture> to en-US. Then uncomment
|
||||
//the NeutralResourceLanguage attribute below. Update the "en-US" in
|
||||
//the line below to match the UICulture setting in the project file.
|
||||
|
||||
//[assembly: NeutralResourcesLanguage("en-US", UltimateResourceFallbackLocation.Satellite)]
|
||||
|
||||
|
||||
[assembly: ThemeInfo(
|
||||
ResourceDictionaryLocation.None, //where theme specific resource dictionaries are located
|
||||
//(used if a resource is not found in the page,
|
||||
// or application resource dictionaries)
|
||||
ResourceDictionaryLocation.SourceAssembly //where the generic resource dictionary is located
|
||||
//(used if a resource is not found in the page,
|
||||
// app, or any theme specific resource dictionaries)
|
||||
)]
|
||||
|
||||
|
||||
// Version information for an assembly consists of the following four values:
|
||||
//
|
||||
// Major Version
|
||||
// Minor Version
|
||||
// Build Number
|
||||
// Revision
|
||||
//
|
||||
// You can specify all the values or you can default the Build and Revision Numbers
|
||||
// by using the '*' as shown below:
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
71
AppManager/Properties/Resources.Designer.cs
generated
Normal file
71
AppManager/Properties/Resources.Designer.cs
generated
Normal file
|
@ -0,0 +1,71 @@
|
|||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.42000
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace AppManager.Properties
|
||||
{
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// A strongly-typed resource class, for looking up localized strings, etc.
|
||||
/// </summary>
|
||||
// This class was auto-generated by the StronglyTypedResourceBuilder
|
||||
// class via a tool like ResGen or Visual Studio.
|
||||
// To add or remove a member, edit your .ResX file then rerun ResGen
|
||||
// with the /str option, or rebuild your VS project.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Resources
|
||||
{
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources()
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the cached ResourceManager instance used by this class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager
|
||||
{
|
||||
get
|
||||
{
|
||||
if ((resourceMan == null))
|
||||
{
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("AppManager.Properties.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Overrides the current thread's CurrentUICulture property for all
|
||||
/// resource lookups using this strongly typed resource class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture
|
||||
{
|
||||
get
|
||||
{
|
||||
return resourceCulture;
|
||||
}
|
||||
set
|
||||
{
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
117
AppManager/Properties/Resources.resx
Normal file
117
AppManager/Properties/Resources.resx
Normal file
|
@ -0,0 +1,117 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
30
AppManager/Properties/Settings.Designer.cs
generated
Normal file
30
AppManager/Properties/Settings.Designer.cs
generated
Normal file
|
@ -0,0 +1,30 @@
|
|||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.42000
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace AppManager.Properties
|
||||
{
|
||||
|
||||
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
|
||||
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
|
||||
{
|
||||
|
||||
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
|
||||
|
||||
public static Settings Default
|
||||
{
|
||||
get
|
||||
{
|
||||
return defaultInstance;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
7
AppManager/Properties/Settings.settings
Normal file
7
AppManager/Properties/Settings.settings
Normal file
|
@ -0,0 +1,7 @@
|
|||
<?xml version='1.0' encoding='utf-8'?>
|
||||
<SettingsFile xmlns="uri:settings" CurrentProfile="(Default)">
|
||||
<Profiles>
|
||||
<Profile Name="(Default)" />
|
||||
</Profiles>
|
||||
<Settings />
|
||||
</SettingsFile>
|
4
AppManager/packages.config
Normal file
4
AppManager/packages.config
Normal file
|
@ -0,0 +1,4 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<packages>
|
||||
<package id="iMobileDevice-net" version="1.3.17" targetFramework="net45" />
|
||||
</packages>
|
Loading…
Add table
Reference in a new issue