add most of the props and also some lights

This commit is contained in:
KawaiiZenbo 2025-04-09 18:12:26 -07:00
parent 514125005b
commit 694a55f8e1
43 changed files with 758 additions and 26 deletions

BIN
Models/Props/brick_wall.glb Normal file

Binary file not shown.

View file

@ -0,0 +1,37 @@
[remap]
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://pkh78ee22ep6"
path="res://.godot/imported/brick_wall.glb-59f742c200a7de8fb1e6ae3c6b2be612.scn"
[deps]
source_file="res://Models/Props/brick_wall.glb"
dest_files=["res://.godot/imported/brick_wall.glb-59f742c200a7de8fb1e6ae3c6b2be612.scn"]
[params]
nodes/root_type=""
nodes/root_name=""
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
nodes/use_node_type_suffixes=true
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=30
animation/trimming=false
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
_subresources={}
gltf/naming_version=1
gltf/embedded_image_handling=1

Binary file not shown.

After

Width:  |  Height:  |  Size: 281 B

View file

@ -0,0 +1,39 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://dj6jkyoljatx2"
path.s3tc="res://.godot/imported/brick_wall_bricks.png-52c95640f56933823652d02eb6163995.s3tc.ctex"
path.etc2="res://.godot/imported/brick_wall_bricks.png-52c95640f56933823652d02eb6163995.etc2.ctex"
metadata={
"imported_formats": ["s3tc_bptc", "etc2_astc"],
"vram_texture": true
}
generator_parameters={
"md5": "cd19940221aa0390d2841686cd1ea916"
}
[deps]
source_file="res://Models/Props/brick_wall_bricks.png"
dest_files=["res://.godot/imported/brick_wall_bricks.png-52c95640f56933823652d02eb6163995.s3tc.ctex", "res://.godot/imported/brick_wall_bricks.png-52c95640f56933823652d02eb6163995.etc2.ctex"]
[params]
compress/mode=2
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=true
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=0

BIN
Models/Props/buildings.glb Normal file

Binary file not shown.

View file

@ -0,0 +1,37 @@
[remap]
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://bub341o0dnurs"
path="res://.godot/imported/buildings.glb-a09543e2930bf543426b5dbeb6fff5e7.scn"
[deps]
source_file="res://Models/Props/buildings.glb"
dest_files=["res://.godot/imported/buildings.glb-a09543e2930bf543426b5dbeb6fff5e7.scn"]
[params]
nodes/root_type=""
nodes/root_name=""
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
nodes/use_node_type_suffixes=true
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=30
animation/trimming=false
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
_subresources={}
gltf/naming_version=1
gltf/embedded_image_handling=1

Binary file not shown.

After

Width:  |  Height:  |  Size: 580 B

View file

@ -0,0 +1,39 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://cj73p4xsr2bbn"
path.s3tc="res://.godot/imported/buildings_buildings.png-645b5d87ffba27a5e6da691975ae41cf.s3tc.ctex"
path.etc2="res://.godot/imported/buildings_buildings.png-645b5d87ffba27a5e6da691975ae41cf.etc2.ctex"
metadata={
"imported_formats": ["s3tc_bptc", "etc2_astc"],
"vram_texture": true
}
generator_parameters={
"md5": "2d40922fd344fd436b85d520e3581e0b"
}
[deps]
source_file="res://Models/Props/buildings_buildings.png"
dest_files=["res://.godot/imported/buildings_buildings.png-645b5d87ffba27a5e6da691975ae41cf.s3tc.ctex", "res://.godot/imported/buildings_buildings.png-645b5d87ffba27a5e6da691975ae41cf.etc2.ctex"]
[params]
compress/mode=2
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=true
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=0

BIN
Models/Props/curtains.glb Normal file

Binary file not shown.

View file

@ -0,0 +1,37 @@
[remap]
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://cjk1u15410wbc"
path="res://.godot/imported/curtains.glb-6ff289fc5fa9d4ddfec375e65334e2b7.scn"
[deps]
source_file="res://Models/Props/curtains.glb"
dest_files=["res://.godot/imported/curtains.glb-6ff289fc5fa9d4ddfec375e65334e2b7.scn"]
[params]
nodes/root_type=""
nodes/root_name=""
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
nodes/use_node_type_suffixes=true
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=30
animation/trimming=false
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
_subresources={}
gltf/naming_version=1
gltf/embedded_image_handling=1

Binary file not shown.

After

Width:  |  Height:  |  Size: 148 B

View file

@ -0,0 +1,39 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://dc4f6ee60bgqg"
path.s3tc="res://.godot/imported/curtains_curtains.png-e21984a1cf2d4e49a1ce12a16a8f35d8.s3tc.ctex"
path.etc2="res://.godot/imported/curtains_curtains.png-e21984a1cf2d4e49a1ce12a16a8f35d8.etc2.ctex"
metadata={
"imported_formats": ["s3tc_bptc", "etc2_astc"],
"vram_texture": true
}
generator_parameters={
"md5": "901633045f6f80cc345fe436a6e0d71b"
}
[deps]
source_file="res://Models/Props/curtains_curtains.png"
dest_files=["res://.godot/imported/curtains_curtains.png-e21984a1cf2d4e49a1ce12a16a8f35d8.s3tc.ctex", "res://.godot/imported/curtains_curtains.png-e21984a1cf2d4e49a1ce12a16a8f35d8.etc2.ctex"]
[params]
compress/mode=2
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=true
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=0

Binary file not shown.

View file

@ -0,0 +1,37 @@
[remap]
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://d1se1tc6ffyp1"
path="res://.godot/imported/inside_walls.glb-e7d1309e39ec62d955c6820f8e53a80b.scn"
[deps]
source_file="res://Models/Props/inside_walls.glb"
dest_files=["res://.godot/imported/inside_walls.glb-e7d1309e39ec62d955c6820f8e53a80b.scn"]
[params]
nodes/root_type=""
nodes/root_name=""
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
nodes/use_node_type_suffixes=true
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=30
animation/trimming=false
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
_subresources={}
gltf/naming_version=1
gltf/embedded_image_handling=1

BIN
Models/Props/logo.glb Normal file

Binary file not shown.

View file

@ -0,0 +1,37 @@
[remap]
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://8pbkbg4elfjt"
path="res://.godot/imported/logo.glb-b89a99e946cf1228b064419d6cc0079e.scn"
[deps]
source_file="res://Models/Props/logo.glb"
dest_files=["res://.godot/imported/logo.glb-b89a99e946cf1228b064419d6cc0079e.scn"]
[params]
nodes/root_type=""
nodes/root_name=""
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
nodes/use_node_type_suffixes=true
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=30
animation/trimming=false
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
_subresources={}
gltf/naming_version=1
gltf/embedded_image_handling=1

Binary file not shown.

After

Width:  |  Height:  |  Size: 16 KiB

View file

@ -0,0 +1,39 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://gsnv5m1nlney"
path.s3tc="res://.godot/imported/logo_mmbb_logo.png-9a4349141e2d1f2e5c814ad83eeaeff1.s3tc.ctex"
path.etc2="res://.godot/imported/logo_mmbb_logo.png-9a4349141e2d1f2e5c814ad83eeaeff1.etc2.ctex"
metadata={
"imported_formats": ["s3tc_bptc", "etc2_astc"],
"vram_texture": true
}
generator_parameters={
"md5": "6a38b30116e5c553cb1e1a054a9234bc"
}
[deps]
source_file="res://Models/Props/logo_mmbb_logo.png"
dest_files=["res://.godot/imported/logo_mmbb_logo.png-9a4349141e2d1f2e5c814ad83eeaeff1.s3tc.ctex", "res://.godot/imported/logo_mmbb_logo.png-9a4349141e2d1f2e5c814ad83eeaeff1.etc2.ctex"]
[params]
compress/mode=2
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=true
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=0

Binary file not shown.

View file

@ -0,0 +1,37 @@
[remap]
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://d1mokufkf0088"
path="res://.godot/imported/outside_walls.glb-70ddba8df888bd4c10c2269119fb9d16.scn"
[deps]
source_file="res://Models/Props/outside_walls.glb"
dest_files=["res://.godot/imported/outside_walls.glb-70ddba8df888bd4c10c2269119fb9d16.scn"]
[params]
nodes/root_type=""
nodes/root_name=""
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
nodes/use_node_type_suffixes=true
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=30
animation/trimming=false
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
_subresources={}
gltf/naming_version=1
gltf/embedded_image_handling=1

Binary file not shown.

After

Width:  |  Height:  |  Size: 3.1 KiB

View file

@ -0,0 +1,39 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://pv6ny6lbhc1h"
path.s3tc="res://.godot/imported/outside_walls_outside_walls.png-bc08b99f0e8d3abec9668340a8d19f93.s3tc.ctex"
path.etc2="res://.godot/imported/outside_walls_outside_walls.png-bc08b99f0e8d3abec9668340a8d19f93.etc2.ctex"
metadata={
"imported_formats": ["s3tc_bptc", "etc2_astc"],
"vram_texture": true
}
generator_parameters={
"md5": "adb68fb544c875995da7d1c1fe775a9e"
}
[deps]
source_file="res://Models/Props/outside_walls_outside_walls.png"
dest_files=["res://.godot/imported/outside_walls_outside_walls.png-bc08b99f0e8d3abec9668340a8d19f93.s3tc.ctex", "res://.godot/imported/outside_walls_outside_walls.png-bc08b99f0e8d3abec9668340a8d19f93.etc2.ctex"]
[params]
compress/mode=2
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=true
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=0

BIN
Models/Props/trim.glb Normal file

Binary file not shown.

View file

@ -0,0 +1,37 @@
[remap]
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://dwxj6thif8bp0"
path="res://.godot/imported/trim.glb-2af160f32ed106404fa54d45a8a68bdb.scn"
[deps]
source_file="res://Models/Props/trim.glb"
dest_files=["res://.godot/imported/trim.glb-2af160f32ed106404fa54d45a8a68bdb.scn"]
[params]
nodes/root_type=""
nodes/root_name=""
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
nodes/use_node_type_suffixes=true
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=30
animation/trimming=false
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
_subresources={}
gltf/naming_version=1
gltf/embedded_image_handling=1

BIN
Models/Props/tv.glb Normal file

Binary file not shown.

View file

@ -0,0 +1,37 @@
[remap]
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://bk6j0jvl574dj"
path="res://.godot/imported/tv.glb-b81cdfd6ef3b91a2d54a748f5882232c.scn"
[deps]
source_file="res://Models/Props/tv.glb"
dest_files=["res://.godot/imported/tv.glb-b81cdfd6ef3b91a2d54a748f5882232c.scn"]
[params]
nodes/root_type=""
nodes/root_name=""
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
nodes/use_node_type_suffixes=true
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=30
animation/trimming=false
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
_subresources={}
gltf/naming_version=1
gltf/embedded_image_handling=1

BIN
Models/Props/tv_tv.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 509 B

View file

@ -0,0 +1,39 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://dukyecvy17xs7"
path.s3tc="res://.godot/imported/tv_tv.png-b315288ccaeb56250fadd31c30afb82e.s3tc.ctex"
path.etc2="res://.godot/imported/tv_tv.png-b315288ccaeb56250fadd31c30afb82e.etc2.ctex"
metadata={
"imported_formats": ["s3tc_bptc", "etc2_astc"],
"vram_texture": true
}
generator_parameters={
"md5": "cffd0beb667271e4794931e97219db1f"
}
[deps]
source_file="res://Models/Props/tv_tv.png"
dest_files=["res://.godot/imported/tv_tv.png-b315288ccaeb56250fadd31c30afb82e.s3tc.ctex", "res://.godot/imported/tv_tv.png-b315288ccaeb56250fadd31c30afb82e.etc2.ctex"]
[params]
compress/mode=2
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=true
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=0

BIN
Models/Props/valence.glb Normal file

Binary file not shown.

View file

@ -0,0 +1,37 @@
[remap]
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://clqtreijtwlbs"
path="res://.godot/imported/valence.glb-513e6e7d1fdfe42a369b22c130535be2.scn"
[deps]
source_file="res://Models/Props/valence.glb"
dest_files=["res://.godot/imported/valence.glb-513e6e7d1fdfe42a369b22c130535be2.scn"]
[params]
nodes/root_type=""
nodes/root_name=""
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
nodes/use_node_type_suffixes=true
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=30
animation/trimming=false
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
_subresources={}
gltf/naming_version=1
gltf/embedded_image_handling=1

Binary file not shown.

After

Width:  |  Height:  |  Size: 149 B

View file

@ -0,0 +1,39 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://3e0d6xm32q7w"
path.s3tc="res://.godot/imported/valence_valence.png-3d5752c120bd54173f1a9eefbc744cee.s3tc.ctex"
path.etc2="res://.godot/imported/valence_valence.png-3d5752c120bd54173f1a9eefbc744cee.etc2.ctex"
metadata={
"imported_formats": ["s3tc_bptc", "etc2_astc"],
"vram_texture": true
}
generator_parameters={
"md5": "0c2af2ccde97f4d3cc14885a9bd1caef"
}
[deps]
source_file="res://Models/Props/valence_valence.png"
dest_files=["res://.godot/imported/valence_valence.png-3d5752c120bd54173f1a9eefbc744cee.s3tc.ctex", "res://.godot/imported/valence_valence.png-3d5752c120bd54173f1a9eefbc744cee.etc2.ctex"]
[params]
compress/mode=2
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=true
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=0