diff --git a/Scenes/Node Types/Chica.tscn b/Scenes/Node Types/Chica.tscn index 3bb902b..529bb37 100644 --- a/Scenes/Node Types/Chica.tscn +++ b/Scenes/Node Types/Chica.tscn @@ -12,8 +12,8 @@ mouse_filter = 1 layout_mode = 0 script = ExtResource("2_6fnvm") identification = "AA_CHICA" -names = PackedStringArray("Armature_001|Jaw") -types = PackedStringArray("float") +names = PackedStringArray("Armature_001|Eyebrow L Down", "Armature_001|Eyebrow L Up", "Armature_001|Eyebrow R Down", "Armature_001|Eyebrow R Up", "Armature_001|Eyelid L", "Armature_001|Eyelid R", "Armature_001|Eyes Down", "Armature_001|Eyes Left", "Armature_001|Eyes Right", "Armature_001|Eyes Up", "Armature_001|Head Down", "Armature_001|Head L", "Armature_001|Head R", "Armature_001|Head Tilt L", "Armature_001|Head Tilt R", "Armature_001|Head Up", "Armature_001|Jaw", "Armature_001|Underlid L", "Armature_001|Underlid R") +types = PackedStringArray("float", "float", "float", "float", "float", "float", "float", "float", "float", "float", "float", "float", "float", "float", "float", "float", "float", "float", "float") [connection signal="mouse_entered" from="Node" to="Node" method="mouse_enter"] [connection signal="mouse_exited" from="Node" to="Node" method="mouse_exit"] diff --git a/Scripts/GL_Animatronic.gd b/Scripts/GL_Animatronic.gd index eb5f8e4..1d0010e 100644 --- a/Scripts/GL_Animatronic.gd +++ b/Scripts/GL_Animatronic.gd @@ -22,6 +22,7 @@ func _ready(): blend_tree = AnimationNodeBlendTree.new() anim_tree.tree_root = blend_tree + anim_player.speed_scale = 0 # Handle single animation case if animations.size() == 1: @@ -51,18 +52,17 @@ func _ready(): blend_tree.add_node(anim_name, new_anim_node, Vector2(i * 200, 0)) var add_node := AnimationNodeAdd2.new() - anim_tree.set("parameters/" + add_name + "/add_amount", 1.0) blend_tree.add_node(add_name, add_node, Vector2(i * 200, 100)) - blend_tree.connect_node(add_name, 0, prev_name) blend_tree.connect_node(add_name, 1, anim_name) - prev_name = add_name # Final output node connection #var output := AnimationNodeOutput.new() #blend_tree.add_node("Output", output, Vector2((animations.size() + 1) * 200, 100)) - blend_tree.connect_node("Output", 0, prev_name) + blend_tree.connect_node("output", 0, prev_name) + for i in range(0,animations.size()): + anim_tree.set("parameters/Add_" + str(i) + "/add_amount", 1.0) func _sent_signals(anim_name: String, value: float): diff --git a/TEST2222.tscn b/TEST2222.tscn new file mode 100644 index 0000000..be40d9d --- /dev/null +++ b/TEST2222.tscn @@ -0,0 +1,196 @@ +[gd_scene load_steps=39 format=3 uid="uid://ulhyoye6m1x5"] + +[sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_44f1i"] + +[sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_416hh"] + +[sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_fl1ri"] + +[sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_0eqj6"] + +[sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_b4nut"] + +[sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_383x5"] + +[sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_xvik1"] + +[sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_n7o72"] + +[sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_1mxs5"] + +[sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_q7ktm"] + +[sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_q5nup"] + +[sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_qbmf4"] + +[sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_7psv6"] + +[sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_jg1qk"] + +[sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_e5ary"] + +[sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_tbo4q"] + +[sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_oh3ns"] + +[sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_28e2x"] + +[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_uhm8s"] +animation = &"Armature_001|Eyebrow L Down" + +[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_f314w"] +animation = &"Armature_001|Eyebrow L Up" + +[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_f21by"] +animation = &"Armature_001|Eyebrow R Down" + +[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_5nyrw"] +animation = &"Armature_001|Eyebrow R Up" + +[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_gpge7"] +animation = &"Armature_001|Eyelid L" + +[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_dfspo"] +animation = &"Armature_001|Eyelid R" + +[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_gnj27"] +animation = &"Armature_001|Eyes Down" + +[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_5abqp"] +animation = &"Armature_001|Eyes Left" + +[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_bg2ay"] +animation = &"Armature_001|Eyes Right" + +[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_1jkrh"] +animation = &"Armature_001|Eyes Up" + +[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_jbrgj"] +animation = &"Armature_001|Head Down" + +[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_wyleq"] +animation = &"Armature_001|Head L" + +[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_u8eay"] +animation = &"Armature_001|Head R" + +[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_u4te3"] +animation = &"Armature_001|Head Tilt L" + +[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_3o12v"] +animation = &"Armature_001|Head Tilt R" + +[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_ubl1w"] +animation = &"Armature_001|Head Up" + +[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_4kdpy"] +animation = &"Armature_001|Jaw" + +[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_cuu4h"] +animation = &"Armature_001|Underlid L" + +[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_qeuyy"] +animation = &"Armature_001|Underlid R" + +[sub_resource type="AnimationNodeBlendTree" id="AnimationNodeBlendTree_nsphc"] +graph_offset = Vector2(1911, 239.217) +nodes/Add_1/node = SubResource("AnimationNodeAdd2_44f1i") +nodes/Add_1/position = Vector2(200, 100) +nodes/Add_10/node = SubResource("AnimationNodeAdd2_416hh") +nodes/Add_10/position = Vector2(2000, 100) +nodes/Add_11/node = SubResource("AnimationNodeAdd2_fl1ri") +nodes/Add_11/position = Vector2(2200, 100) +nodes/Add_12/node = SubResource("AnimationNodeAdd2_0eqj6") +nodes/Add_12/position = Vector2(2400, 100) +nodes/Add_13/node = SubResource("AnimationNodeAdd2_b4nut") +nodes/Add_13/position = Vector2(2600, 100) +nodes/Add_14/node = SubResource("AnimationNodeAdd2_383x5") +nodes/Add_14/position = Vector2(2800, 100) +nodes/Add_15/node = SubResource("AnimationNodeAdd2_xvik1") +nodes/Add_15/position = Vector2(3000, 100) +nodes/Add_16/node = SubResource("AnimationNodeAdd2_n7o72") +nodes/Add_16/position = Vector2(3200, 100) +nodes/Add_17/node = SubResource("AnimationNodeAdd2_1mxs5") +nodes/Add_17/position = Vector2(3400, 100) +nodes/Add_18/node = SubResource("AnimationNodeAdd2_q7ktm") +nodes/Add_18/position = Vector2(3600, 100) +nodes/Add_2/node = SubResource("AnimationNodeAdd2_q5nup") +nodes/Add_2/position = Vector2(400, 100) +nodes/Add_3/node = SubResource("AnimationNodeAdd2_qbmf4") +nodes/Add_3/position = Vector2(600, 100) +nodes/Add_4/node = SubResource("AnimationNodeAdd2_7psv6") +nodes/Add_4/position = Vector2(800, 100) +nodes/Add_5/node = SubResource("AnimationNodeAdd2_jg1qk") +nodes/Add_5/position = Vector2(1000, 100) +nodes/Add_6/node = SubResource("AnimationNodeAdd2_e5ary") +nodes/Add_6/position = Vector2(1200, 100) +nodes/Add_7/node = SubResource("AnimationNodeAdd2_tbo4q") +nodes/Add_7/position = Vector2(1400, 100) +nodes/Add_8/node = SubResource("AnimationNodeAdd2_oh3ns") +nodes/Add_8/position = Vector2(1600, 100) +nodes/Add_9/node = SubResource("AnimationNodeAdd2_28e2x") +nodes/Add_9/position = Vector2(1800, 100) +"nodes/Anim_Armature_001|Eyebrow L Down/node" = SubResource("AnimationNodeAnimation_uhm8s") +"nodes/Anim_Armature_001|Eyebrow L Down/position" = Vector2(0, 0) +"nodes/Anim_Armature_001|Eyebrow L Up/node" = SubResource("AnimationNodeAnimation_f314w") +"nodes/Anim_Armature_001|Eyebrow L Up/position" = Vector2(200, 0) +"nodes/Anim_Armature_001|Eyebrow R Down/node" = SubResource("AnimationNodeAnimation_f21by") +"nodes/Anim_Armature_001|Eyebrow R Down/position" = Vector2(400, 0) +"nodes/Anim_Armature_001|Eyebrow R Up/node" = SubResource("AnimationNodeAnimation_5nyrw") +"nodes/Anim_Armature_001|Eyebrow R Up/position" = Vector2(600, 0) +"nodes/Anim_Armature_001|Eyelid L/node" = SubResource("AnimationNodeAnimation_gpge7") +"nodes/Anim_Armature_001|Eyelid L/position" = Vector2(800, 0) +"nodes/Anim_Armature_001|Eyelid R/node" = SubResource("AnimationNodeAnimation_dfspo") +"nodes/Anim_Armature_001|Eyelid R/position" = Vector2(1000, 0) +"nodes/Anim_Armature_001|Eyes Down/node" = SubResource("AnimationNodeAnimation_gnj27") +"nodes/Anim_Armature_001|Eyes Down/position" = Vector2(1200, 0) +"nodes/Anim_Armature_001|Eyes Left/node" = SubResource("AnimationNodeAnimation_5abqp") +"nodes/Anim_Armature_001|Eyes Left/position" = Vector2(1400, 0) +"nodes/Anim_Armature_001|Eyes Right/node" = SubResource("AnimationNodeAnimation_bg2ay") +"nodes/Anim_Armature_001|Eyes Right/position" = Vector2(1600, 0) +"nodes/Anim_Armature_001|Eyes Up/node" = SubResource("AnimationNodeAnimation_1jkrh") +"nodes/Anim_Armature_001|Eyes Up/position" = Vector2(1800, 0) +"nodes/Anim_Armature_001|Head Down/node" = SubResource("AnimationNodeAnimation_jbrgj") +"nodes/Anim_Armature_001|Head Down/position" = Vector2(2000, 0) +"nodes/Anim_Armature_001|Head L/node" = SubResource("AnimationNodeAnimation_wyleq") +"nodes/Anim_Armature_001|Head L/position" = Vector2(2200, 0) +"nodes/Anim_Armature_001|Head R/node" = SubResource("AnimationNodeAnimation_u8eay") +"nodes/Anim_Armature_001|Head R/position" = Vector2(2400, 0) +"nodes/Anim_Armature_001|Head Tilt L/node" = SubResource("AnimationNodeAnimation_u4te3") +"nodes/Anim_Armature_001|Head Tilt L/position" = Vector2(2600, 0) +"nodes/Anim_Armature_001|Head Tilt R/node" = SubResource("AnimationNodeAnimation_3o12v") +"nodes/Anim_Armature_001|Head Tilt R/position" = Vector2(2800, 0) +"nodes/Anim_Armature_001|Head Up/node" = SubResource("AnimationNodeAnimation_ubl1w") +"nodes/Anim_Armature_001|Head Up/position" = Vector2(3000, 0) +nodes/Anim_Armature_001|Jaw/node = SubResource("AnimationNodeAnimation_4kdpy") +nodes/Anim_Armature_001|Jaw/position = Vector2(3200, 0) +"nodes/Anim_Armature_001|Underlid L/node" = SubResource("AnimationNodeAnimation_cuu4h") +"nodes/Anim_Armature_001|Underlid L/position" = Vector2(3400, 0) +"nodes/Anim_Armature_001|Underlid R/node" = SubResource("AnimationNodeAnimation_qeuyy") +"nodes/Anim_Armature_001|Underlid R/position" = Vector2(3600, 0) +nodes/output/position = Vector2(2200, 420) +node_connections = [&"Add_1", 0, &"Anim_Armature_001|Eyebrow L Down", &"Add_1", 1, &"Anim_Armature_001|Eyebrow L Up", &"Add_10", 0, &"Add_9", &"Add_10", 1, &"Anim_Armature_001|Head Down", &"Add_11", 0, &"Add_10", &"Add_11", 1, &"Anim_Armature_001|Head L", &"Add_12", 0, &"Add_11", &"Add_12", 1, &"Anim_Armature_001|Head R", &"Add_13", 0, &"Add_12", &"Add_13", 1, &"Anim_Armature_001|Head Tilt L", &"Add_14", 0, &"Add_13", &"Add_14", 1, &"Anim_Armature_001|Head Tilt R", &"Add_15", 0, &"Add_14", &"Add_15", 1, &"Anim_Armature_001|Head Up", &"Add_16", 0, &"Add_15", &"Add_16", 1, &"Anim_Armature_001|Jaw", &"Add_17", 0, &"Add_16", &"Add_17", 1, &"Anim_Armature_001|Underlid L", &"Add_18", 0, &"Add_17", &"Add_18", 1, &"Anim_Armature_001|Underlid R", &"Add_2", 0, &"Add_1", &"Add_2", 1, &"Anim_Armature_001|Eyebrow R Down", &"Add_3", 0, &"Add_2", &"Add_3", 1, &"Anim_Armature_001|Eyebrow R Up", &"Add_4", 0, &"Add_3", &"Add_4", 1, &"Anim_Armature_001|Eyelid L", &"Add_5", 0, &"Add_4", &"Add_5", 1, &"Anim_Armature_001|Eyelid R", &"Add_6", 0, &"Add_5", &"Add_6", 1, &"Anim_Armature_001|Eyes Down", &"Add_7", 0, &"Add_6", &"Add_7", 1, &"Anim_Armature_001|Eyes Left", &"Add_8", 0, &"Add_7", &"Add_8", 1, &"Anim_Armature_001|Eyes Right", &"Add_9", 0, &"Add_8", &"Add_9", 1, &"Anim_Armature_001|Eyes Up"] + +[node name="_AnimationTree_3" type="AnimationTree"] +root_node = NodePath("../Chica") +tree_root = SubResource("AnimationNodeBlendTree_nsphc") +anim_player = NodePath("/root/Freddy\'s/Chica/Chica/AnimationPlayer") +parameters/Add_1/add_amount = 0 +parameters/Add_10/add_amount = 0 +parameters/Add_11/add_amount = 0 +parameters/Add_12/add_amount = 0 +parameters/Add_13/add_amount = 0 +parameters/Add_14/add_amount = 0 +parameters/Add_15/add_amount = 0 +parameters/Add_16/add_amount = 0 +parameters/Add_17/add_amount = 0 +parameters/Add_18/add_amount = 0 +parameters/Add_2/add_amount = 0 +parameters/Add_3/add_amount = 0 +parameters/Add_4/add_amount = 0 +parameters/Add_5/add_amount = 0 +parameters/Add_6/add_amount = 0 +parameters/Add_7/add_amount = 0 +parameters/Add_8/add_amount = 0 +parameters/Add_9/add_amount = 0 diff --git a/test3.tscn b/test3.tscn new file mode 100644 index 0000000..6c066e9 --- /dev/null +++ b/test3.tscn @@ -0,0 +1,196 @@ +[gd_scene load_steps=39 format=3 uid="uid://boc50vhrb3a2u"] + +[sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_po782"] + +[sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_lnpje"] + +[sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_jq1x4"] + +[sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_svvfb"] + +[sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_8hojv"] + +[sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_qj7nf"] + +[sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_3du0l"] + +[sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_833nb"] + +[sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_605kl"] + +[sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_bqkbb"] + +[sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_0gudw"] + +[sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_uamae"] + +[sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_iacw3"] + +[sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_vx16h"] + +[sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_aw5a4"] + +[sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_t7bsg"] + +[sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_tfmfu"] + +[sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_uesa7"] + +[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_eknxq"] +animation = &"Armature_001|Eyebrow L Down" + +[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_aeder"] +animation = &"Armature_001|Eyebrow L Up" + +[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_g83ja"] +animation = &"Armature_001|Eyebrow R Down" + +[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_fdf5l"] +animation = &"Armature_001|Eyebrow R Up" + +[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_vomoc"] +animation = &"Armature_001|Eyelid L" + +[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_jsjy2"] +animation = &"Armature_001|Eyelid R" + +[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_odiqw"] +animation = &"Armature_001|Eyes Down" + +[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_ll0tw"] +animation = &"Armature_001|Eyes Left" + +[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_t8fma"] +animation = &"Armature_001|Eyes Right" + +[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_w5qji"] +animation = &"Armature_001|Eyes Up" + +[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_18f0g"] +animation = &"Armature_001|Head Down" + +[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_ufvow"] +animation = &"Armature_001|Head L" + +[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_02yle"] +animation = &"Armature_001|Head R" + +[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_bsav2"] +animation = &"Armature_001|Head Tilt L" + +[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_58xho"] +animation = &"Armature_001|Head Tilt R" + +[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_13bbb"] +animation = &"Armature_001|Head Up" + +[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_a2h4w"] +animation = &"Armature_001|Jaw" + +[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_ee7ng"] +animation = &"Armature_001|Underlid L" + +[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_xrs43"] +animation = &"Armature_001|Underlid R" + +[sub_resource type="AnimationNodeBlendTree" id="AnimationNodeBlendTree_r5cy4"] +graph_offset = Vector2(-653.223, 16.3686) +nodes/Add_1/node = SubResource("AnimationNodeAdd2_po782") +nodes/Add_1/position = Vector2(200, 100) +nodes/Add_10/node = SubResource("AnimationNodeAdd2_lnpje") +nodes/Add_10/position = Vector2(2000, 100) +nodes/Add_11/node = SubResource("AnimationNodeAdd2_jq1x4") +nodes/Add_11/position = Vector2(2200, 100) +nodes/Add_12/node = SubResource("AnimationNodeAdd2_svvfb") +nodes/Add_12/position = Vector2(2400, 100) +nodes/Add_13/node = SubResource("AnimationNodeAdd2_8hojv") +nodes/Add_13/position = Vector2(2600, 100) +nodes/Add_14/node = SubResource("AnimationNodeAdd2_qj7nf") +nodes/Add_14/position = Vector2(2800, 100) +nodes/Add_15/node = SubResource("AnimationNodeAdd2_3du0l") +nodes/Add_15/position = Vector2(3000, 100) +nodes/Add_16/node = SubResource("AnimationNodeAdd2_833nb") +nodes/Add_16/position = Vector2(3200, 100) +nodes/Add_17/node = SubResource("AnimationNodeAdd2_605kl") +nodes/Add_17/position = Vector2(3400, 100) +nodes/Add_18/node = SubResource("AnimationNodeAdd2_bqkbb") +nodes/Add_18/position = Vector2(3600, 100) +nodes/Add_2/node = SubResource("AnimationNodeAdd2_0gudw") +nodes/Add_2/position = Vector2(400, 100) +nodes/Add_3/node = SubResource("AnimationNodeAdd2_uamae") +nodes/Add_3/position = Vector2(600, 100) +nodes/Add_4/node = SubResource("AnimationNodeAdd2_iacw3") +nodes/Add_4/position = Vector2(800, 100) +nodes/Add_5/node = SubResource("AnimationNodeAdd2_vx16h") +nodes/Add_5/position = Vector2(1000, 100) +nodes/Add_7/node = SubResource("AnimationNodeAdd2_aw5a4") +nodes/Add_7/position = Vector2(1400, 100) +nodes/Add_8/node = SubResource("AnimationNodeAdd2_t7bsg") +nodes/Add_8/position = Vector2(1600, 100) +nodes/Add_9/node = SubResource("AnimationNodeAdd2_tfmfu") +nodes/Add_9/position = Vector2(1800, 100) +"nodes/Addshould just im_6/node" = SubResource("AnimationNodeAdd2_uesa7") +"nodes/Addshould just im_6/position" = Vector2(1200, 100) +"nodes/Anim_Armature_001|Eyebrow L Down/node" = SubResource("AnimationNodeAnimation_eknxq") +"nodes/Anim_Armature_001|Eyebrow L Down/position" = Vector2(0, 0) +"nodes/Anim_Armature_001|Eyebrow L Up/node" = SubResource("AnimationNodeAnimation_aeder") +"nodes/Anim_Armature_001|Eyebrow L Up/position" = Vector2(200, 0) +"nodes/Anim_Armature_001|Eyebrow R Down/node" = SubResource("AnimationNodeAnimation_g83ja") +"nodes/Anim_Armature_001|Eyebrow R Down/position" = Vector2(400, 0) +"nodes/Anim_Armature_001|Eyebrow R Up/node" = SubResource("AnimationNodeAnimation_fdf5l") +"nodes/Anim_Armature_001|Eyebrow R Up/position" = Vector2(600, 0) +"nodes/Anim_Armature_001|Eyelid L/node" = SubResource("AnimationNodeAnimation_vomoc") +"nodes/Anim_Armature_001|Eyelid L/position" = Vector2(800, 0) +"nodes/Anim_Armature_001|Eyelid R/node" = SubResource("AnimationNodeAnimation_jsjy2") +"nodes/Anim_Armature_001|Eyelid R/position" = Vector2(1000, 0) +"nodes/Anim_Armature_001|Eyes Down/node" = SubResource("AnimationNodeAnimation_odiqw") +"nodes/Anim_Armature_001|Eyes Down/position" = Vector2(1200, 0) +"nodes/Anim_Armature_001|Eyes Left/node" = SubResource("AnimationNodeAnimation_ll0tw") +"nodes/Anim_Armature_001|Eyes Left/position" = Vector2(1400, 0) +"nodes/Anim_Armature_001|Eyes Right/node" = SubResource("AnimationNodeAnimation_t8fma") +"nodes/Anim_Armature_001|Eyes Right/position" = Vector2(1600, 0) +"nodes/Anim_Armature_001|Eyes Up/node" = SubResource("AnimationNodeAnimation_w5qji") +"nodes/Anim_Armature_001|Eyes Up/position" = Vector2(1800, 0) +"nodes/Anim_Armature_001|Head Down/node" = SubResource("AnimationNodeAnimation_18f0g") +"nodes/Anim_Armature_001|Head Down/position" = Vector2(2000, 0) +"nodes/Anim_Armature_001|Head L/node" = SubResource("AnimationNodeAnimation_ufvow") +"nodes/Anim_Armature_001|Head L/position" = Vector2(2200, 0) +"nodes/Anim_Armature_001|Head R/node" = SubResource("AnimationNodeAnimation_02yle") +"nodes/Anim_Armature_001|Head R/position" = Vector2(2400, 0) +"nodes/Anim_Armature_001|Head Tilt L/node" = SubResource("AnimationNodeAnimation_bsav2") +"nodes/Anim_Armature_001|Head Tilt L/position" = Vector2(2600, 0) +"nodes/Anim_Armature_001|Head Tilt R/node" = SubResource("AnimationNodeAnimation_58xho") +"nodes/Anim_Armature_001|Head Tilt R/position" = Vector2(2800, 0) +"nodes/Anim_Armature_001|Head Up/node" = SubResource("AnimationNodeAnimation_13bbb") +"nodes/Anim_Armature_001|Head Up/position" = Vector2(3000, 0) +nodes/Anim_Armature_001|Jaw/node = SubResource("AnimationNodeAnimation_a2h4w") +nodes/Anim_Armature_001|Jaw/position = Vector2(3200, 0) +"nodes/Anim_Armature_001|Underlid L/node" = SubResource("AnimationNodeAnimation_ee7ng") +"nodes/Anim_Armature_001|Underlid L/position" = Vector2(3400, 0) +"nodes/Anim_Armature_001|Underlid R/node" = SubResource("AnimationNodeAnimation_xrs43") +"nodes/Anim_Armature_001|Underlid R/position" = Vector2(3600, 0) +nodes/output/position = Vector2(2820, 420) +node_connections = [&"Add_1", 0, &"Anim_Armature_001|Eyebrow L Down", &"Add_1", 1, &"Anim_Armature_001|Eyebrow L Up", &"Add_10", 0, &"Add_9", &"Add_10", 1, &"Anim_Armature_001|Head Down", &"Add_11", 0, &"Add_10", &"Add_11", 1, &"Anim_Armature_001|Head L", &"Add_12", 0, &"Add_11", &"Add_12", 1, &"Anim_Armature_001|Head R", &"Add_13", 0, &"Add_12", &"Add_13", 1, &"Anim_Armature_001|Head Tilt L", &"Add_14", 0, &"Add_13", &"Add_14", 1, &"Anim_Armature_001|Head Tilt R", &"Add_15", 0, &"Add_14", &"Add_15", 1, &"Anim_Armature_001|Head Up", &"Add_16", 0, &"Add_15", &"Add_16", 1, &"Anim_Armature_001|Jaw", &"Add_17", 0, &"Add_16", &"Add_17", 1, &"Anim_Armature_001|Underlid L", &"Add_18", 0, &"Add_17", &"Add_18", 1, &"Anim_Armature_001|Underlid R", &"Add_2", 0, &"Add_1", &"Add_2", 1, &"Anim_Armature_001|Eyebrow R Down", &"Add_3", 0, &"Add_2", &"Add_3", 1, &"Anim_Armature_001|Eyebrow R Up", &"Add_4", 0, &"Add_3", &"Add_4", 1, &"Anim_Armature_001|Eyelid L", &"Add_5", 0, &"Add_4", &"Add_5", 1, &"Anim_Armature_001|Eyelid R", &"Add_7", 0, &"Addshould just im_6", &"Add_7", 1, &"Anim_Armature_001|Eyes Left", &"Add_8", 0, &"Add_7", &"Add_8", 1, &"Anim_Armature_001|Eyes Right", &"Add_9", 0, &"Add_8", &"Add_9", 1, &"Anim_Armature_001|Eyes Up", &"Addshould just im_6", 0, &"Add_5", &"Addshould just im_6", 1, &"Anim_Armature_001|Eyes Down", &"output", 0, &"Add_18"] + +[node name="_AnimationTree_3" type="AnimationTree"] +root_node = NodePath("../Chica") +tree_root = SubResource("AnimationNodeBlendTree_r5cy4") +anim_player = NodePath("/root/Freddy\'s/Chica/Chica/AnimationPlayer") +parameters/Add_1/add_amount = 0 +parameters/Add_10/add_amount = 0 +parameters/Add_11/add_amount = 0 +parameters/Add_12/add_amount = 0 +parameters/Add_13/add_amount = 0 +parameters/Add_14/add_amount = 0 +parameters/Add_15/add_amount = 0 +parameters/Add_16/add_amount = 0 +parameters/Add_17/add_amount = 0 +parameters/Add_18/add_amount = 1.0 +parameters/Add_2/add_amount = 0 +parameters/Add_3/add_amount = 0 +parameters/Add_4/add_amount = 0 +parameters/Add_5/add_amount = 0 +parameters/Add_7/add_amount = 0 +parameters/Add_8/add_amount = 0 +parameters/Add_9/add_amount = 0 +"parameters/Addshould just im_6/add_amount" = 0