everything can be a little better

This commit is contained in:
KawaiiZenbo 2025-04-08 17:02:42 -07:00
parent 8b399bc69c
commit 771a83c718
9 changed files with 45 additions and 177 deletions

View file

@ -1,38 +0,0 @@
[remap]
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://gyotcpgjltlo"
path="res://.godot/imported/cupcake.fbx-00f911e52cd8416932c7ac1063d8fe57.scn"
[deps]
source_file="res://Models/cupcake.fbx"
dest_files=["res://.godot/imported/cupcake.fbx-00f911e52cd8416932c7ac1063d8fe57.scn"]
[params]
nodes/root_type=""
nodes/root_name=""
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
nodes/use_node_type_suffixes=true
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=30
animation/trimming=true
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
_subresources={}
fbx/importer=0
fbx/allow_geometry_helper_nodes=false
fbx/embedded_image_handling=1

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@ -1,38 +0,0 @@
[remap]
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://bu3cf620necik"
path="res://.godot/imported/thechica.fbx-8fdaad8cf1f7faa751bda52ef5e72e72.scn"
[deps]
source_file="res://Models/thechica.fbx"
dest_files=["res://.godot/imported/thechica.fbx-8fdaad8cf1f7faa751bda52ef5e72e72.scn"]
[params]
nodes/root_type=""
nodes/root_name=""
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
nodes/use_node_type_suffixes=true
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=30
animation/trimming=true
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
_subresources={}
fbx/importer=0
fbx/allow_geometry_helper_nodes=false
fbx/embedded_image_handling=1

View file

@ -18,6 +18,7 @@ layout_mode = 0
tooltip_text = "Controls Chica's movements. All eyelid movements can be set to a particular position using values of 0.0 to 1.0." tooltip_text = "Controls Chica's movements. All eyelid movements can be set to a particular position using values of 0.0 to 1.0."
script = ExtResource("2_1w6x8") script = ExtResource("2_1w6x8")
identification = "AA_CYBERHELEN" identification = "AA_CYBERHELEN"
visual_name = "Helen Henny (Tux)"
names = PackedStringArray("Mouth", "Head Up", "Head Right", "Head Left", "Eyes Right", "Eyes Left", "Eyelids", "Right Arm") names = PackedStringArray("Mouth", "Head Up", "Head Right", "Head Left", "Eyes Right", "Eyes Left", "Eyelids", "Right Arm")
types = PackedStringArray("float", "float", "float", "float", "float", "float", "float", "float") types = PackedStringArray("float", "float", "float", "float", "float", "float", "float", "float")

File diff suppressed because one or more lines are too long

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@ -3,11 +3,12 @@
[ext_resource type="Script" uid="uid://i4p62x8fnqpn" path="res://Scripts/GL_Node_Map.gd" id="1_jyqbx"] [ext_resource type="Script" uid="uid://i4p62x8fnqpn" path="res://Scripts/GL_Node_Map.gd" id="1_jyqbx"]
[ext_resource type="PackedScene" uid="uid://mowdu1i1rldt" path="res://Scenes/UI/Search.tscn" id="1_xwfut"] [ext_resource type="PackedScene" uid="uid://mowdu1i1rldt" path="res://Scenes/UI/Search.tscn" id="1_xwfut"]
[sub_resource type="Gradient" id="Gradient_xwfut"] [sub_resource type="Gradient" id="Gradient_jyqbx"]
colors = PackedColorArray(0.448074, 0.0582233, 0.099986, 1, 0.330802, 0.066494, 0.0423852, 1) offsets = PackedFloat32Array(0)
colors = PackedColorArray(0.121569, 0.121569, 0.121569, 0.501961)
[sub_resource type="GradientTexture1D" id="GradientTexture1D_jyqbx"] [sub_resource type="GradientTexture1D" id="GradientTexture1D_2eix6"]
gradient = SubResource("Gradient_xwfut") gradient = SubResource("Gradient_jyqbx")
[node name="NodeMap" type="Control"] [node name="NodeMap" type="Control"]
layout_mode = 3 layout_mode = 3
@ -25,7 +26,11 @@ anchor_right = 1.0
anchor_bottom = 1.0 anchor_bottom = 1.0
grow_horizontal = 2 grow_horizontal = 2
grow_vertical = 2 grow_vertical = 2
texture = SubResource("GradientTexture1D_jyqbx") texture = SubResource("GradientTexture1D_2eix6")
stretch_mode = 1
[node name="Search" parent="." instance=ExtResource("1_xwfut")] [node name="Search" parent="." instance=ExtResource("1_xwfut")]
visible = false
layout_mode = 1 layout_mode = 1
offset_right = -1400.0
offset_bottom = -700.0

View file

@ -1,19 +1,13 @@
extends Control extends Control
var background:TextureRect
func _ready(): func _ready():
visible = false visible = false
background = get_node("Background")
func _input(event: InputEvent) -> void: func _input(event: InputEvent) -> void:
if event is InputEventKey and event.pressed: if event is InputEventKey and event.pressed:
match(event.keycode): match(event.keycode):
KEY_ESCAPE: KEY_ESCAPE:
visible = not visible visible = not visible
if visible:
background.self_modulate.a = 1
KEY_TAB:
background.self_modulate.a = abs(background.self_modulate.a - 1)
if visible: if visible:
Input.set_mouse_mode(Input.MOUSE_MODE_VISIBLE) Input.set_mouse_mode(Input.MOUSE_MODE_VISIBLE)

View file

@ -1,12 +1,13 @@
extends GL_Node extends GL_Node
@export var identification : String @export var identification : String
@export var visual_name : String
@export var names : PackedStringArray @export var names : PackedStringArray
@export var types : PackedStringArray @export var types : PackedStringArray
func _ready(): func _ready():
super._ready() super._ready()
_set_title(identification) _set_title(visual_name)
for i in names.size(): for i in names.size():
match(types[i].to_lower()): match(types[i].to_lower()):
"float": "float":

View file

@ -6,6 +6,9 @@ border_width_left = 5
border_width_top = 5 border_width_top = 5
border_width_right = 5 border_width_right = 5
border_width_bottom = 5 border_width_bottom = 5
border_color = Color(0.533333, 0.4, 0.8, 1)
border_blend = true border_blend = true
corner_radius_top_left = 2 corner_radius_top_left = 15
corner_radius_top_right = 2 corner_radius_top_right = 15
corner_radius_bottom_right = 15
corner_radius_bottom_left = 15

View file

@ -12,16 +12,23 @@ config_version=5
config/name="Give LIFE Cybers" config/name="Give LIFE Cybers"
config/description="Cyberamics Simulator and programmer using Give LIFE's engine" config/description="Cyberamics Simulator and programmer using Give LIFE's engine"
config/version="rolling" config/version="0.0-base0.1a"
run/main_scene="uid://qvo7vlvac8o5" run/main_scene="uid://qvo7vlvac8o5"
config/features=PackedStringArray("4.4", "Forward Plus") config/features=PackedStringArray("4.4", "Forward Plus")
config/icon="uid://c3hmtf0h6vtnr" config/icon="uid://c3hmtf0h6vtnr"
[display]
window/size/viewport_width=1600
window/size/viewport_height=900
[filesystem] [filesystem]
import/blender/enabled=false import/blender/enabled=false
[rendering] [rendering]
renderer/rendering_method="gl_compatibility"
renderer/rendering_method.mobile="gl_compatibility"
textures/vram_compression/import_etc2_astc=true textures/vram_compression/import_etc2_astc=true
anti_aliasing/quality/msaa_3d=2 anti_aliasing/quality/msaa_3d=2