Added tooltips for all nodes, began record node

This commit is contained in:
The 64th Gamer 2025-04-08 03:16:50 -06:00
parent ddfa591400
commit 9a5b9e6601
14 changed files with 41 additions and 0 deletions

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@ -10,6 +10,7 @@ mouse_filter = 1
[node name="Node" parent="." groups=["GL Node"] instance=ExtResource("1_6fnvm")] [node name="Node" parent="." groups=["GL Node"] instance=ExtResource("1_6fnvm")]
layout_mode = 0 layout_mode = 0
tooltip_text = "Controls Chica's movements. All eyelid movements can be set to a particular position using values of 0.0 to 1.0."
script = ExtResource("2_6fnvm") script = ExtResource("2_6fnvm")
identification = "AA_CHICA" identification = "AA_CHICA"
names = PackedStringArray("Armature_001|Eyebrow L Down", "Armature_001|Eyebrow L Up", "Armature_001|Eyebrow R Down", "Armature_001|Eyebrow R Up", "Armature_001|Eyelid L", "Armature_001|Eyelid R", "Armature_001|Eyes Down", "Armature_001|Eyes Left", "Armature_001|Eyes Right", "Armature_001|Eyes Up", "Armature_001|Head Down", "Armature_001|Head L", "Armature_001|Head R", "Armature_001|Head Tilt L", "Armature_001|Head Tilt R", "Armature_001|Head Up", "Armature_001|Jaw", "Armature_001|Underlid L", "Armature_001|Underlid R") names = PackedStringArray("Armature_001|Eyebrow L Down", "Armature_001|Eyebrow L Up", "Armature_001|Eyebrow R Down", "Armature_001|Eyebrow R Up", "Armature_001|Eyelid L", "Armature_001|Eyelid R", "Armature_001|Eyes Down", "Armature_001|Eyes Left", "Armature_001|Eyes Right", "Armature_001|Eyes Up", "Armature_001|Head Down", "Armature_001|Head L", "Armature_001|Head R", "Armature_001|Head Tilt L", "Armature_001|Head Tilt R", "Armature_001|Head Up", "Armature_001|Jaw", "Armature_001|Underlid L", "Armature_001|Underlid R")

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@ -10,6 +10,7 @@ mouse_filter = 1
[node name="Node" parent="." groups=["GL Node"] instance=ExtResource("1_vck43")] [node name="Node" parent="." groups=["GL Node"] instance=ExtResource("1_vck43")]
layout_mode = 0 layout_mode = 0
tooltip_text = "Controls the spotlight for Chica."
script = ExtResource("2_1p1hk") script = ExtResource("2_1p1hk")
identification = "L_SPOT_CHICA" identification = "L_SPOT_CHICA"
names = PackedStringArray("intensity", "color", "size") names = PackedStringArray("intensity", "color", "size")

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@ -10,6 +10,7 @@ mouse_filter = 1
[node name="Node" parent="." groups=["GL Node"] instance=ExtResource("1_cnobp")] [node name="Node" parent="." groups=["GL Node"] instance=ExtResource("1_cnobp")]
layout_mode = 0 layout_mode = 0
tooltip_text = "A float refers to any decimal number."
script = ExtResource("2_cnobp") script = ExtResource("2_cnobp")
[connection signal="mouse_entered" from="Node" to="Node" method="mouse_enter"] [connection signal="mouse_entered" from="Node" to="Node" method="mouse_enter"]

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@ -10,6 +10,7 @@ mouse_filter = 1
[node name="Node" parent="." groups=["GL Node"] instance=ExtResource("1_lgcd0")] [node name="Node" parent="." groups=["GL Node"] instance=ExtResource("1_lgcd0")]
layout_mode = 0 layout_mode = 0
tooltip_text = "Changes a single float from 0.0 to 1.0 based on which of the number keys are pressed, if none are pressed it will default to 0.0. The 'Toggle' bool will keep the value the same as the last held key."
script = ExtResource("2_lgcd0") script = ExtResource("2_lgcd0")
[connection signal="mouse_entered" from="Node" to="Node" method="mouse_enter"] [connection signal="mouse_entered" from="Node" to="Node" method="mouse_enter"]

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@ -10,6 +10,7 @@ mouse_filter = 1
[node name="Node" parent="." groups=["GL Node"] instance=ExtResource("1_ua37n")] [node name="Node" parent="." groups=["GL Node"] instance=ExtResource("1_ua37n")]
layout_mode = 0 layout_mode = 0
tooltip_text = "Sets a bool for any of the number keys that are pressed."
script = ExtResource("2_ua37n") script = ExtResource("2_ua37n")
[connection signal="mouse_entered" from="Node" to="Node" method="mouse_enter"] [connection signal="mouse_entered" from="Node" to="Node" method="mouse_enter"]

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@ -10,6 +10,7 @@ mouse_filter = 1
[node name="Node" parent="." groups=["GL Node"] instance=ExtResource("1_pi2iu")] [node name="Node" parent="." groups=["GL Node"] instance=ExtResource("1_pi2iu")]
layout_mode = 0 layout_mode = 0
tooltip_text = "Smooths out a value as it changes. 'Speed' changes how fast it moves from the current value to the input into 'Value'"
script = ExtResource("2_pi2iu") script = ExtResource("2_pi2iu")
[connection signal="mouse_entered" from="Node" to="Node" method="mouse_enter"] [connection signal="mouse_entered" from="Node" to="Node" method="mouse_enter"]

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@ -10,6 +10,7 @@ mouse_filter = 1
[node name="Node" parent="." groups=["GL Node"] instance=ExtResource("1_4ojwp")] [node name="Node" parent="." groups=["GL Node"] instance=ExtResource("1_4ojwp")]
layout_mode = 0 layout_mode = 0
tooltip_text = "Mixes two colors together using the 'Factor', with 0.0 being fully Color A, and 1.0 being fully Color B."
script = ExtResource("2_4ojwp") script = ExtResource("2_4ojwp")
[connection signal="mouse_entered" from="Node" to="Node" method="mouse_enter"] [connection signal="mouse_entered" from="Node" to="Node" method="mouse_enter"]

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@ -10,6 +10,7 @@ mouse_filter = 1
[node name="Node" parent="." groups=["GL Node"] instance=ExtResource("1_o85ib")] [node name="Node" parent="." groups=["GL Node"] instance=ExtResource("1_o85ib")]
layout_mode = 0 layout_mode = 0
tooltip_text = "Outputs a number from 0.0 to 1.0 based on the mouse wheel scrolling. 'Step Size' changes how much the number iterates with each scroll."
script = ExtResource("2_o85ib") script = ExtResource("2_o85ib")
[connection signal="mouse_entered" from="Node" to="Node" method="mouse_enter"] [connection signal="mouse_entered" from="Node" to="Node" method="mouse_enter"]

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@ -10,6 +10,7 @@ mouse_filter = 1
[node name="Node" parent="." groups=["GL Node"] instance=ExtResource("1_wswgt")] [node name="Node" parent="." groups=["GL Node"] instance=ExtResource("1_wswgt")]
layout_mode = 0 layout_mode = 0
tooltip_text = "Outputs a random value from 0.0 to 1.0. 'Time' changes how long it takes to change number."
script = ExtResource("2_wswgt") script = ExtResource("2_wswgt")
[connection signal="mouse_entered" from="Node" to="Node" method="mouse_enter"] [connection signal="mouse_entered" from="Node" to="Node" method="mouse_enter"]

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@ -0,0 +1,17 @@
[gd_scene load_steps=3 format=3 uid="uid://dgxjl4lltri0j"]
[ext_resource type="PackedScene" uid="uid://b0arjg8r75f8y" path="res://Scenes/Nodes/Node.tscn" id="1_ltih5"]
[ext_resource type="Script" uid="uid://cwnen4mit8x6n" path="res://Scripts/GL_Record.gd" id="2_ltih5"]
[node name="Node" type="Control"]
layout_mode = 3
anchors_preset = 0
mouse_filter = 1
[node name="Node" parent="." groups=["GL Node"] instance=ExtResource("1_ltih5")]
layout_mode = 0
tooltip_text = "When 'Recording' is set to ON, it records inputs and saves them with the time from 'Current Time'. Going back in time will play back those inputs along with any you send in. Rows can be added and named based on how you want them identified."
script = ExtResource("2_ltih5")
[connection signal="mouse_entered" from="Node" to="Node" method="mouse_enter"]
[connection signal="mouse_exited" from="Node" to="Node" method="mouse_exit"]

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@ -10,6 +10,7 @@ mouse_filter = 1
[node name="Node" parent="." groups=["GL Node"] instance=ExtResource("1_m6pki")] [node name="Node" parent="." groups=["GL Node"] instance=ExtResource("1_m6pki")]
layout_mode = 0 layout_mode = 0
tooltip_text = "Outputs a sin wave from 0.0 to 1.0. 'Length' changes how long it takes for the sin to loop."
script = ExtResource("2_claki") script = ExtResource("2_claki")
[connection signal="mouse_entered" from="Node" to="Node" method="mouse_enter"] [connection signal="mouse_entered" from="Node" to="Node" method="mouse_enter"]

12
Scripts/GL_Record.gd Normal file
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@ -0,0 +1,12 @@
extends GL_Node
func _ready():
_set_title("Record")
_create_row("Recording",false,null,true,false,0)
_create_row("Current Time",0.0,null,false,0,0)
pass
func _process(delta):
super._process(delta)
#rows["Output"]["output"] = rows["Output"]["pickValue"]
#_send_input("Output")

1
Scripts/GL_Record.gd.uid Normal file
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@ -0,0 +1 @@
uid://cwnen4mit8x6n

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@ -11,6 +11,7 @@ var rows : Dictionary = {
"Mix Colors":1, "Mix Colors":1,
"Lerp":1, "Lerp":1,
"Mouse Wheel":1, "Mouse Wheel":1,
"Record":1,
} }
var searching : bool var searching : bool
var lastMousePos : Vector2 var lastMousePos : Vector2