diff --git a/Scripts/GL_Search.gd b/Scripts/GL_Search.gd index fd26ddd..19f566f 100644 --- a/Scripts/GL_Search.gd +++ b/Scripts/GL_Search.gd @@ -52,7 +52,7 @@ func _set_rows(): var visualName = load("res://Scenes/Node Types/" + str(key) + ".tscn").instantiate().get_node("Node").visual_name button.text = visualName if visualName != "" else str(key) button.pressed.connect(func(): - _create_node(button.text) + _create_node(str(key)) ) button.pressed.connect(func(): _set_State(false)