visual changes, refactoring to prevent future bugs

This commit is contained in:
The 64th Gamer 2025-04-08 02:16:29 -06:00
parent 0ca3911519
commit ddfa591400
7 changed files with 35 additions and 9 deletions

5
Materials/Eye Black.tres Normal file
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@ -0,0 +1,5 @@
[gd_resource type="StandardMaterial3D" format=3 uid="uid://eh4k2esv6081"]
[resource]
albedo_color = Color(0, 0, 0, 1)
roughness = 0.06

5
Materials/Eye Pink.tres Normal file
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[gd_resource type="StandardMaterial3D" format=3 uid="uid://c64nx5pjielba"]
[resource]
albedo_color = Color(0.905882, 0.329412, 0.564706, 1)
roughness = 0.17

5
Materials/Eye White.tres Normal file
View file

@ -0,0 +1,5 @@
[gd_resource type="StandardMaterial3D" format=3 uid="uid://cjmaxbq2g1fac"]
[resource]
albedo_color = Color(0.849464, 0.806876, 0.753358, 1)
roughness = 0.17