visual changes, refactoring to prevent future bugs
This commit is contained in:
parent
0ca3911519
commit
ddfa591400
7 changed files with 35 additions and 9 deletions
5
Materials/Eye Black.tres
Normal file
5
Materials/Eye Black.tres
Normal file
|
@ -0,0 +1,5 @@
|
|||
[gd_resource type="StandardMaterial3D" format=3 uid="uid://eh4k2esv6081"]
|
||||
|
||||
[resource]
|
||||
albedo_color = Color(0, 0, 0, 1)
|
||||
roughness = 0.06
|
5
Materials/Eye Pink.tres
Normal file
5
Materials/Eye Pink.tres
Normal file
|
@ -0,0 +1,5 @@
|
|||
[gd_resource type="StandardMaterial3D" format=3 uid="uid://c64nx5pjielba"]
|
||||
|
||||
[resource]
|
||||
albedo_color = Color(0.905882, 0.329412, 0.564706, 1)
|
||||
roughness = 0.17
|
5
Materials/Eye White.tres
Normal file
5
Materials/Eye White.tres
Normal file
|
@ -0,0 +1,5 @@
|
|||
[gd_resource type="StandardMaterial3D" format=3 uid="uid://cjmaxbq2g1fac"]
|
||||
|
||||
[resource]
|
||||
albedo_color = Color(0.849464, 0.806876, 0.753358, 1)
|
||||
roughness = 0.17
|
|
@ -38,9 +38,17 @@ _subresources={
|
|||
"use_external/enabled": true,
|
||||
"use_external/path": "uid://b51m30fupimsx"
|
||||
},
|
||||
"Material.015": {
|
||||
"use_external/enabled": true,
|
||||
"use_external/path": "uid://c64nx5pjielba"
|
||||
},
|
||||
"Material.016": {
|
||||
"use_external/enabled": true,
|
||||
"use_external/path": "uid://cjmaxbq2g1fac"
|
||||
},
|
||||
"Material.017": {
|
||||
"use_external/enabled": true,
|
||||
"use_external/path": "uid://2a27fe7w8jef"
|
||||
"use_external/path": "uid://eh4k2esv6081"
|
||||
},
|
||||
"hair yellow": {
|
||||
"use_external/enabled": true,
|
||||
|
|
|
@ -21,6 +21,9 @@ ssil_intensity = 3.0
|
|||
glow_enabled = true
|
||||
fog_enabled = true
|
||||
fog_light_color = Color(0, 0, 0, 1)
|
||||
adjustment_enabled = true
|
||||
adjustment_contrast = 1.1
|
||||
adjustment_saturation = 1.3
|
||||
|
||||
[node name="Freddy\'s" type="Node3D"]
|
||||
|
||||
|
@ -63,7 +66,7 @@ omni_attenuation = 2.0
|
|||
environment = SubResource("Environment_h0i1e")
|
||||
|
||||
[node name="Camera3D" type="Camera3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.01889, 2.26498, -0.257163)
|
||||
transform = Transform3D(0.999998, 0.00163928, -0.000874432, -0.00163943, 0.999999, -0.000166072, 0.000874161, 0.000167496, 1, 1.01889, 2.26498, -0.257163)
|
||||
script = ExtResource("2_stiks")
|
||||
toggle_key = 4194305
|
||||
overlay_text = false
|
||||
|
|
|
@ -26,11 +26,12 @@ func _create_uuid():
|
|||
func _update_visuals():
|
||||
var holder = get_node("Margins").get_node("Holder")
|
||||
for child in holder.get_children():
|
||||
if child.name != "Title":
|
||||
if child.name.contains("Node Row"):
|
||||
child.queue_free()
|
||||
for key in rows:
|
||||
var nodeRow = load("res://Scenes/Nodes/Node Row.tscn").instantiate()
|
||||
holder.add_child(nodeRow)
|
||||
nodeRow.name = "Node Row"
|
||||
(nodeRow.get_node("Label") as Label).text = str(key)
|
||||
var input = nodeRow.get_node("Input") as GL_Node_Point
|
||||
var output = nodeRow.get_node("Output") as GL_Node_Point
|
||||
|
@ -68,7 +69,7 @@ func give_input_point_pos(name:String) -> Vector2:
|
|||
return global_position
|
||||
else:
|
||||
for child in holder.get_children():
|
||||
if child.name != "Title" && (child.get_node("Label") as Label).text == name:
|
||||
if child.name.contains("Node Row") && (child.get_node("Label") as Label).text == name:
|
||||
holder = child.get_node("Input") as GL_Node_Point
|
||||
return holder.global_position + Vector2(holder.size.x/2,holder.size.y/2)
|
||||
return Vector2.ZERO
|
||||
|
@ -160,8 +161,7 @@ func destroy_connection(target:GL_Node,input_name:String):
|
|||
rows[key]["connections"] = connections
|
||||
var holder = get_node("Margins").get_node("Holder")
|
||||
for child in holder.get_children():
|
||||
if child.name == "Title":
|
||||
continue
|
||||
if child.name.contains("Node Row"):
|
||||
(child.get_node("Input") as GL_Node_Point).update_lines()
|
||||
(child.get_node("Output") as GL_Node_Point).update_lines()
|
||||
return
|
||||
|
|
|
@ -23,4 +23,4 @@ import/blender/enabled=false
|
|||
|
||||
[rendering]
|
||||
|
||||
anti_aliasing/quality/use_taa=true
|
||||
anti_aliasing/quality/msaa_3d=2
|
||||
|
|
Loading…
Add table
Reference in a new issue