[gd_scene load_steps=40 format=3 uid="uid://i53ndclribr8"] [sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_mf4mk"] [sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_37kl0"] [sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_8uh7m"] [sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_6uqi0"] [sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_ppyta"] [sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_ykrsh"] [sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_g14j6"] [sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_vbegm"] [sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_ehkex"] [sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_xersf"] [sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_00tp4"] [sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_77dp3"] [sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_5tkv4"] [sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_0m0f1"] [sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_b0q6j"] [sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_mhym6"] [sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_a3se8"] [sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_uty7l"] [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_45l4g"] animation = &"Armature_001|Eyebrow L Down" [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_4uo0j"] animation = &"Armature_001|Eyebrow L Up" [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_vxl6d"] animation = &"Armature_001|Eyebrow R Down" [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_eski5"] animation = &"Armature_001|Eyebrow R Up" [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_pdf00"] animation = &"Armature_001|Eyelid L" [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_a6gra"] animation = &"Armature_001|Eyelid R" [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_dwqlq"] animation = &"Armature_001|Eyes Down" [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_15c7i"] animation = &"Armature_001|Eyes Left" [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_xpeyw"] animation = &"Armature_001|Eyes Right" [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_dpmuy"] animation = &"Armature_001|Eyes Up" [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_j75vh"] animation = &"Armature_001|Head L" [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_rrpoi"] animation = &"Armature_001|Head R" [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_34fux"] animation = &"Armature_001|Head Tilt L" [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_ppv7d"] animation = &"Armature_001|Head Tilt R" [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_naet1"] animation = &"Armature_001|Head Up" [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_6qlrc"] animation = &"Armature_001|Jaw" [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_shobf"] animation = &"Armature_001|Underlid L" [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_lb1cv"] animation = &"Armature_001|Underlid R" [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_yww54"] animation = &"Armature_001|Head Down" [sub_resource type="AnimationNodeOutput" id="AnimationNodeOutput_2h37t"] [sub_resource type="AnimationNodeBlendTree" id="AnimationNodeBlendTree_adp8l"] graph_offset = Vector2(1784.38, 49.2519) nodes/Add_1/node = SubResource("AnimationNodeAdd2_mf4mk") nodes/Add_1/position = Vector2(200, 100) nodes/Add_10/node = SubResource("AnimationNodeAdd2_37kl0") nodes/Add_10/position = Vector2(2000, 100) nodes/Add_11/node = SubResource("AnimationNodeAdd2_8uh7m") nodes/Add_11/position = Vector2(2200, 100) nodes/Add_12/node = SubResource("AnimationNodeAdd2_6uqi0") nodes/Add_12/position = Vector2(2400, 100) nodes/Add_13/node = SubResource("AnimationNodeAdd2_ppyta") nodes/Add_13/position = Vector2(2600, 100) nodes/Add_14/node = SubResource("AnimationNodeAdd2_ykrsh") nodes/Add_14/position = Vector2(2800, 100) nodes/Add_15/node = SubResource("AnimationNodeAdd2_g14j6") nodes/Add_15/position = Vector2(3000, 100) nodes/Add_16/node = SubResource("AnimationNodeAdd2_vbegm") nodes/Add_16/position = Vector2(3200, 100) nodes/Add_17/node = SubResource("AnimationNodeAdd2_ehkex") nodes/Add_17/position = Vector2(3400, 100) nodes/Add_18/node = SubResource("AnimationNodeAdd2_xersf") nodes/Add_18/position = Vector2(3600, 100) nodes/Add_2/node = SubResource("AnimationNodeAdd2_00tp4") nodes/Add_2/position = Vector2(400, 100) nodes/Add_3/node = SubResource("AnimationNodeAdd2_77dp3") nodes/Add_3/position = Vector2(600, 100) nodes/Add_4/node = SubResource("AnimationNodeAdd2_5tkv4") nodes/Add_4/position = Vector2(800, 100) nodes/Add_5/node = SubResource("AnimationNodeAdd2_0m0f1") nodes/Add_5/position = Vector2(1000, 100) nodes/Add_6/node = SubResource("AnimationNodeAdd2_b0q6j") nodes/Add_6/position = Vector2(1200, 100) nodes/Add_7/node = SubResource("AnimationNodeAdd2_mhym6") nodes/Add_7/position = Vector2(1400, 100) nodes/Add_8/node = SubResource("AnimationNodeAdd2_a3se8") nodes/Add_8/position = Vector2(1600, 100) nodes/Add_9/node = SubResource("AnimationNodeAdd2_uty7l") nodes/Add_9/position = Vector2(1800, 100) "nodes/Anim_Armature_001|Eyebrow L Down/node" = SubResource("AnimationNodeAnimation_45l4g") "nodes/Anim_Armature_001|Eyebrow L Down/position" = Vector2(-200, 120) "nodes/Anim_Armature_001|Eyebrow L Up/node" = SubResource("AnimationNodeAnimation_4uo0j") "nodes/Anim_Armature_001|Eyebrow L Up/position" = Vector2(-200, 340) "nodes/Anim_Armature_001|Eyebrow R Down/node" = SubResource("AnimationNodeAnimation_vxl6d") "nodes/Anim_Armature_001|Eyebrow R Down/position" = Vector2(400, 0) "nodes/Anim_Armature_001|Eyebrow R Up/node" = SubResource("AnimationNodeAnimation_eski5") "nodes/Anim_Armature_001|Eyebrow R Up/position" = Vector2(600, 0) "nodes/Anim_Armature_001|Eyelid L/node" = SubResource("AnimationNodeAnimation_pdf00") "nodes/Anim_Armature_001|Eyelid L/position" = Vector2(800, 0) "nodes/Anim_Armature_001|Eyelid R/node" = SubResource("AnimationNodeAnimation_a6gra") "nodes/Anim_Armature_001|Eyelid R/position" = Vector2(1000, 0) "nodes/Anim_Armature_001|Eyes Down/node" = SubResource("AnimationNodeAnimation_dwqlq") "nodes/Anim_Armature_001|Eyes Down/position" = Vector2(1200, 0) "nodes/Anim_Armature_001|Eyes Left/node" = SubResource("AnimationNodeAnimation_15c7i") "nodes/Anim_Armature_001|Eyes Left/position" = Vector2(1400, 0) "nodes/Anim_Armature_001|Eyes Right/node" = SubResource("AnimationNodeAnimation_xpeyw") "nodes/Anim_Armature_001|Eyes Right/position" = Vector2(1600, 0) "nodes/Anim_Armature_001|Eyes Up/node" = SubResource("AnimationNodeAnimation_dpmuy") "nodes/Anim_Armature_001|Eyes Up/position" = Vector2(980, -200) "nodes/Anim_Armature_001|Head L/node" = SubResource("AnimationNodeAnimation_j75vh") "nodes/Anim_Armature_001|Head L/position" = Vector2(1480, -220) "nodes/Anim_Armature_001|Head R/node" = SubResource("AnimationNodeAnimation_rrpoi") "nodes/Anim_Armature_001|Head R/position" = Vector2(1780, -220) "nodes/Anim_Armature_001|Head Tilt L/node" = SubResource("AnimationNodeAnimation_34fux") "nodes/Anim_Armature_001|Head Tilt L/position" = Vector2(2120, -240) "nodes/Anim_Armature_001|Head Tilt R/node" = SubResource("AnimationNodeAnimation_ppv7d") "nodes/Anim_Armature_001|Head Tilt R/position" = Vector2(2500, -260) "nodes/Anim_Armature_001|Head Up/node" = SubResource("AnimationNodeAnimation_naet1") "nodes/Anim_Armature_001|Head Up/position" = Vector2(2860, -180) nodes/Anim_Armature_001|Jaw/node = SubResource("AnimationNodeAnimation_6qlrc") nodes/Anim_Armature_001|Jaw/position = Vector2(3100, -140) "nodes/Anim_Armature_001|Underlid L/node" = SubResource("AnimationNodeAnimation_shobf") "nodes/Anim_Armature_001|Underlid L/position" = Vector2(3340, -120) "nodes/Anim_Armature_001|Underlid R/node" = SubResource("AnimationNodeAnimation_lb1cv") "nodes/Anim_Armature_001|Underlid R/position" = Vector2(3660, -80) "nodes/Anim_Armature_new_add_name001|Head Down/node" = SubResource("AnimationNodeAnimation_yww54") "nodes/Anim_Armature_new_add_name001|Head Down/position" = Vector2(1200, -460) nodes/Output/node = SubResource("AnimationNodeOutput_2h37t") nodes/Output/position = Vector2(4000, 100) nodes/output/position = Vector2(4040, 280) node_connections = [&"Add_1", 0, &"Anim_Armature_001|Eyebrow L Down", &"Add_1", 1, &"Anim_Armature_001|Eyebrow L Up", &"Add_10", 0, &"Add_9", &"Add_10", 1, &"Anim_Armature_new_add_name001|Head Down", &"Add_11", 0, &"Add_10", &"Add_11", 1, &"Anim_Armature_001|Head L", &"Add_12", 0, &"Add_11", &"Add_12", 1, &"Anim_Armature_001|Head R", &"Add_13", 0, &"Add_12", &"Add_13", 1, &"Anim_Armature_001|Head Tilt L", &"Add_14", 0, &"Add_13", &"Add_14", 1, &"Anim_Armature_001|Head Tilt R", &"Add_15", 0, &"Add_14", &"Add_15", 1, &"Anim_Armature_001|Head Up", &"Add_16", 0, &"Add_15", &"Add_16", 1, &"Anim_Armature_001|Jaw", &"Add_17", 0, &"Add_16", &"Add_17", 1, &"Anim_Armature_001|Underlid L", &"Add_18", 0, &"Add_17", &"Add_18", 1, &"Anim_Armature_001|Underlid R", &"Add_2", 0, &"Add_1", &"Add_2", 1, &"Anim_Armature_001|Eyebrow R Down", &"Add_3", 0, &"Add_2", &"Add_3", 1, &"Anim_Armature_001|Eyebrow R Up", &"Add_4", 0, &"Add_3", &"Add_4", 1, &"Anim_Armature_001|Eyelid L", &"Add_5", 0, &"Add_4", &"Add_5", 1, &"Anim_Armature_001|Eyelid R", &"Add_6", 0, &"Add_5", &"Add_6", 1, &"Anim_Armature_001|Eyes Down", &"Add_7", 0, &"Add_6", &"Add_7", 1, &"Anim_Armature_001|Eyes Left", &"Add_8", 0, &"Add_7", &"Add_8", 1, &"Anim_Armature_001|Eyes Right", &"Add_9", 0, &"Add_8", &"Add_9", 1, &"Anim_Armature_001|Eyes Up", &"output", 0, &"Add_18"] [node name="_AnimationTree_3" type="AnimationTree"] root_node = NodePath("../Chica") tree_root = SubResource("AnimationNodeBlendTree_adp8l") anim_player = NodePath("/root/Freddy\'s/Chica/Chica/AnimationPlayer") parameters/Add_1/add_amount = 1.0 parameters/Add_10/add_amount = 1.0 parameters/Add_11/add_amount = 1.0 parameters/Add_12/add_amount = 1.0 parameters/Add_13/add_amount = 1.0 parameters/Add_14/add_amount = 1.0 parameters/Add_15/add_amount = 1.0 parameters/Add_16/add_amount = 1.0 parameters/Add_17/add_amount = 1.0 parameters/Add_18/add_amount = 1.0 parameters/Add_2/add_amount = 1.0 parameters/Add_3/add_amount = 1.0 parameters/Add_4/add_amount = 1.0 parameters/Add_5/add_amount = 1.0 parameters/Add_6/add_amount = 1.0 parameters/Add_7/add_amount = 1.0 parameters/Add_8/add_amount = 1.0 parameters/Add_9/add_amount = 1.0