extends GL_Node func _ready(): super._ready() _set_title("Subtract") _create_row("Float A",0.0,0.0,true,0.0,1.0) _create_row("Float B",0.0,null,true,0.0,1.0) _update_visuals() func _process(delta): super._process(delta) apply_pick_values() rows["Float A"]["output"] = float(rows["Float A"]["input"]) - float(rows["Float B"]["input"]) _send_input("Float A")