[gd_scene load_steps=39 format=3 uid="uid://boc50vhrb3a2u"] [sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_po782"] [sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_lnpje"] [sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_jq1x4"] [sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_svvfb"] [sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_8hojv"] [sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_qj7nf"] [sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_3du0l"] [sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_833nb"] [sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_605kl"] [sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_bqkbb"] [sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_0gudw"] [sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_uamae"] [sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_iacw3"] [sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_vx16h"] [sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_aw5a4"] [sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_t7bsg"] [sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_tfmfu"] [sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_uesa7"] [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_eknxq"] animation = &"Armature_001|Eyebrow L Down" [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_aeder"] animation = &"Armature_001|Eyebrow L Up" [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_g83ja"] animation = &"Armature_001|Eyebrow R Down" [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_fdf5l"] animation = &"Armature_001|Eyebrow R Up" [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_vomoc"] animation = &"Armature_001|Eyelid L" [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_jsjy2"] animation = &"Armature_001|Eyelid R" [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_odiqw"] animation = &"Armature_001|Eyes Down" [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_ll0tw"] animation = &"Armature_001|Eyes Left" [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_t8fma"] animation = &"Armature_001|Eyes Right" [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_w5qji"] animation = &"Armature_001|Eyes Up" [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_18f0g"] animation = &"Armature_001|Head Down" [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_ufvow"] animation = &"Armature_001|Head L" [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_02yle"] animation = &"Armature_001|Head R" [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_bsav2"] animation = &"Armature_001|Head Tilt L" [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_58xho"] animation = &"Armature_001|Head Tilt R" [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_13bbb"] animation = &"Armature_001|Head Up" [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_a2h4w"] animation = &"Armature_001|Jaw" [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_ee7ng"] animation = &"Armature_001|Underlid L" [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_xrs43"] animation = &"Armature_001|Underlid R" [sub_resource type="AnimationNodeBlendTree" id="AnimationNodeBlendTree_r5cy4"] graph_offset = Vector2(-653.223, 16.3686) nodes/Add_1/node = SubResource("AnimationNodeAdd2_po782") nodes/Add_1/position = Vector2(200, 100) nodes/Add_10/node = SubResource("AnimationNodeAdd2_lnpje") nodes/Add_10/position = Vector2(2000, 100) nodes/Add_11/node = SubResource("AnimationNodeAdd2_jq1x4") nodes/Add_11/position = Vector2(2200, 100) nodes/Add_12/node = SubResource("AnimationNodeAdd2_svvfb") nodes/Add_12/position = Vector2(2400, 100) nodes/Add_13/node = SubResource("AnimationNodeAdd2_8hojv") nodes/Add_13/position = Vector2(2600, 100) nodes/Add_14/node = SubResource("AnimationNodeAdd2_qj7nf") nodes/Add_14/position = Vector2(2800, 100) nodes/Add_15/node = SubResource("AnimationNodeAdd2_3du0l") nodes/Add_15/position = Vector2(3000, 100) nodes/Add_16/node = SubResource("AnimationNodeAdd2_833nb") nodes/Add_16/position = Vector2(3200, 100) nodes/Add_17/node = SubResource("AnimationNodeAdd2_605kl") nodes/Add_17/position = Vector2(3400, 100) nodes/Add_18/node = SubResource("AnimationNodeAdd2_bqkbb") nodes/Add_18/position = Vector2(3600, 100) nodes/Add_2/node = SubResource("AnimationNodeAdd2_0gudw") nodes/Add_2/position = Vector2(400, 100) nodes/Add_3/node = SubResource("AnimationNodeAdd2_uamae") nodes/Add_3/position = Vector2(600, 100) nodes/Add_4/node = SubResource("AnimationNodeAdd2_iacw3") nodes/Add_4/position = Vector2(800, 100) nodes/Add_5/node = SubResource("AnimationNodeAdd2_vx16h") nodes/Add_5/position = Vector2(1000, 100) nodes/Add_7/node = SubResource("AnimationNodeAdd2_aw5a4") nodes/Add_7/position = Vector2(1400, 100) nodes/Add_8/node = SubResource("AnimationNodeAdd2_t7bsg") nodes/Add_8/position = Vector2(1600, 100) nodes/Add_9/node = SubResource("AnimationNodeAdd2_tfmfu") nodes/Add_9/position = Vector2(1800, 100) "nodes/Addshould just im_6/node" = SubResource("AnimationNodeAdd2_uesa7") "nodes/Addshould just im_6/position" = Vector2(1200, 100) "nodes/Anim_Armature_001|Eyebrow L Down/node" = SubResource("AnimationNodeAnimation_eknxq") "nodes/Anim_Armature_001|Eyebrow L Down/position" = Vector2(0, 0) "nodes/Anim_Armature_001|Eyebrow L Up/node" = SubResource("AnimationNodeAnimation_aeder") "nodes/Anim_Armature_001|Eyebrow L Up/position" = Vector2(200, 0) "nodes/Anim_Armature_001|Eyebrow R Down/node" = SubResource("AnimationNodeAnimation_g83ja") "nodes/Anim_Armature_001|Eyebrow R Down/position" = Vector2(400, 0) "nodes/Anim_Armature_001|Eyebrow R Up/node" = SubResource("AnimationNodeAnimation_fdf5l") "nodes/Anim_Armature_001|Eyebrow R Up/position" = Vector2(600, 0) "nodes/Anim_Armature_001|Eyelid L/node" = SubResource("AnimationNodeAnimation_vomoc") "nodes/Anim_Armature_001|Eyelid L/position" = Vector2(800, 0) "nodes/Anim_Armature_001|Eyelid R/node" = SubResource("AnimationNodeAnimation_jsjy2") "nodes/Anim_Armature_001|Eyelid R/position" = Vector2(1000, 0) "nodes/Anim_Armature_001|Eyes Down/node" = SubResource("AnimationNodeAnimation_odiqw") "nodes/Anim_Armature_001|Eyes Down/position" = Vector2(1200, 0) "nodes/Anim_Armature_001|Eyes Left/node" = SubResource("AnimationNodeAnimation_ll0tw") "nodes/Anim_Armature_001|Eyes Left/position" = Vector2(1400, 0) "nodes/Anim_Armature_001|Eyes Right/node" = SubResource("AnimationNodeAnimation_t8fma") "nodes/Anim_Armature_001|Eyes Right/position" = Vector2(1600, 0) "nodes/Anim_Armature_001|Eyes Up/node" = SubResource("AnimationNodeAnimation_w5qji") "nodes/Anim_Armature_001|Eyes Up/position" = Vector2(1800, 0) "nodes/Anim_Armature_001|Head Down/node" = SubResource("AnimationNodeAnimation_18f0g") "nodes/Anim_Armature_001|Head Down/position" = Vector2(2000, 0) "nodes/Anim_Armature_001|Head L/node" = SubResource("AnimationNodeAnimation_ufvow") "nodes/Anim_Armature_001|Head L/position" = Vector2(2200, 0) "nodes/Anim_Armature_001|Head R/node" = SubResource("AnimationNodeAnimation_02yle") "nodes/Anim_Armature_001|Head R/position" = Vector2(2400, 0) "nodes/Anim_Armature_001|Head Tilt L/node" = SubResource("AnimationNodeAnimation_bsav2") "nodes/Anim_Armature_001|Head Tilt L/position" = Vector2(2600, 0) "nodes/Anim_Armature_001|Head Tilt R/node" = SubResource("AnimationNodeAnimation_58xho") "nodes/Anim_Armature_001|Head Tilt R/position" = Vector2(2800, 0) "nodes/Anim_Armature_001|Head Up/node" = SubResource("AnimationNodeAnimation_13bbb") "nodes/Anim_Armature_001|Head Up/position" = Vector2(3000, 0) nodes/Anim_Armature_001|Jaw/node = SubResource("AnimationNodeAnimation_a2h4w") nodes/Anim_Armature_001|Jaw/position = Vector2(3200, 0) "nodes/Anim_Armature_001|Underlid L/node" = SubResource("AnimationNodeAnimation_ee7ng") "nodes/Anim_Armature_001|Underlid L/position" = Vector2(3400, 0) "nodes/Anim_Armature_001|Underlid R/node" = SubResource("AnimationNodeAnimation_xrs43") "nodes/Anim_Armature_001|Underlid R/position" = Vector2(3600, 0) nodes/output/position = Vector2(2820, 420) node_connections = [&"Add_1", 0, &"Anim_Armature_001|Eyebrow L Down", &"Add_1", 1, &"Anim_Armature_001|Eyebrow L Up", &"Add_10", 0, &"Add_9", &"Add_10", 1, &"Anim_Armature_001|Head Down", &"Add_11", 0, &"Add_10", &"Add_11", 1, &"Anim_Armature_001|Head L", &"Add_12", 0, &"Add_11", &"Add_12", 1, &"Anim_Armature_001|Head R", &"Add_13", 0, &"Add_12", &"Add_13", 1, &"Anim_Armature_001|Head Tilt L", &"Add_14", 0, &"Add_13", &"Add_14", 1, &"Anim_Armature_001|Head Tilt R", &"Add_15", 0, &"Add_14", &"Add_15", 1, &"Anim_Armature_001|Head Up", &"Add_16", 0, &"Add_15", &"Add_16", 1, &"Anim_Armature_001|Jaw", &"Add_17", 0, &"Add_16", &"Add_17", 1, &"Anim_Armature_001|Underlid L", &"Add_18", 0, &"Add_17", &"Add_18", 1, &"Anim_Armature_001|Underlid R", &"Add_2", 0, &"Add_1", &"Add_2", 1, &"Anim_Armature_001|Eyebrow R Down", &"Add_3", 0, &"Add_2", &"Add_3", 1, &"Anim_Armature_001|Eyebrow R Up", &"Add_4", 0, &"Add_3", &"Add_4", 1, &"Anim_Armature_001|Eyelid L", &"Add_5", 0, &"Add_4", &"Add_5", 1, &"Anim_Armature_001|Eyelid R", &"Add_7", 0, &"Addshould just im_6", &"Add_7", 1, &"Anim_Armature_001|Eyes Left", &"Add_8", 0, &"Add_7", &"Add_8", 1, &"Anim_Armature_001|Eyes Right", &"Add_9", 0, &"Add_8", &"Add_9", 1, &"Anim_Armature_001|Eyes Up", &"Addshould just im_6", 0, &"Add_5", &"Addshould just im_6", 1, &"Anim_Armature_001|Eyes Down", &"output", 0, &"Add_18"] [node name="_AnimationTree_3" type="AnimationTree"] root_node = NodePath("../Chica") tree_root = SubResource("AnimationNodeBlendTree_r5cy4") anim_player = NodePath("/root/Freddy\'s/Chica/Chica/AnimationPlayer") parameters/Add_1/add_amount = 0 parameters/Add_10/add_amount = 0 parameters/Add_11/add_amount = 0 parameters/Add_12/add_amount = 0 parameters/Add_13/add_amount = 0 parameters/Add_14/add_amount = 0 parameters/Add_15/add_amount = 0 parameters/Add_16/add_amount = 0 parameters/Add_17/add_amount = 0 parameters/Add_18/add_amount = 1.0 parameters/Add_2/add_amount = 0 parameters/Add_3/add_amount = 0 parameters/Add_4/add_amount = 0 parameters/Add_5/add_amount = 0 parameters/Add_7/add_amount = 0 parameters/Add_8/add_amount = 0 parameters/Add_9/add_amount = 0 "parameters/Addshould just im_6/add_amount" = 0