[gd_scene load_steps=40 format=3 uid="uid://b3tysebs8i7po"] [sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_x54fa"] [sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_d61hk"] [sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_qxfyu"] [sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_qru2l"] [sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_qm8xs"] [sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_u7hql"] [sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_ye4m3"] [sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_o6gik"] [sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_ip4l6"] [sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_ckal1"] [sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_ibgny"] [sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_dwc8p"] [sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_cbqyw"] [sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_1myad"] [sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_f5iex"] [sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_i3bg6"] [sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_hx4q6"] [sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_ujn16"] [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_aipfx"] animation = &"Armature_001|Eyebrow L Down" [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_0ipva"] animation = &"Armature_001|Eyebrow L Up" [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_1465b"] animation = &"Armature_001|Eyebrow R Down" [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_yemhi"] animation = &"Armature_001|Eyebrow R Up" [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_ehx5t"] animation = &"Armature_001|Eyelid L" [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_mrlmf"] animation = &"Armature_001|Eyelid R" [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_dwkga"] animation = &"Armature_001|Eyes Down" [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_s8o4k"] animation = &"Armature_001|Eyes Left" [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_5bg5e"] animation = &"Armature_001|Eyes Right" [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_xd8h7"] animation = &"Armature_001|Eyes Up" [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_ywl6w"] animation = &"Armature_001|Head Down" [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_heluu"] animation = &"Armature_001|Head L" [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_6fg05"] animation = &"Armature_001|Head R" [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_fhno2"] animation = &"Armature_001|Head Tilt L" [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_rxjjn"] animation = &"Armature_001|Head Tilt R" [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_23h45"] animation = &"Armature_001|Head Up" [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_mb8rh"] animation = &"Armature_001|Jaw" [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_ack4d"] animation = &"Armature_001|Underlid L" [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_24th1"] animation = &"Armature_001|Underlid R" [sub_resource type="AnimationNodeOutput" id="AnimationNodeOutput_1kfqo"] [sub_resource type="AnimationNodeBlendTree" id="AnimationNodeBlendTree_mob0c"] graph_offset = Vector2(-382.646, 32.9876) nodes/Add_1/node = SubResource("AnimationNodeAdd2_x54fa") nodes/Add_1/position = Vector2(400, -40) nodes/Add_10/node = SubResource("AnimationNodeAdd2_d61hk") nodes/Add_10/position = Vector2(2460, -340) nodes/Add_11/node = SubResource("AnimationNodeAdd2_qxfyu") nodes/Add_11/position = Vector2(2680, -380) nodes/Add_12/node = SubResource("AnimationNodeAdd2_qru2l") nodes/Add_12/position = Vector2(2920, -400) nodes/Add_13/node = SubResource("AnimationNodeAdd2_qm8xs") nodes/Add_13/position = Vector2(3140, -440) nodes/Add_14/node = SubResource("AnimationNodeAdd2_u7hql") nodes/Add_14/position = Vector2(3380, -480) nodes/Add_15/node = SubResource("AnimationNodeAdd2_ye4m3") nodes/Add_15/position = Vector2(3600, -520) nodes/Add_16/node = SubResource("AnimationNodeAdd2_o6gik") nodes/Add_16/position = Vector2(3820, -540) nodes/Add_17/node = SubResource("AnimationNodeAdd2_ip4l6") nodes/Add_17/position = Vector2(4060, -580) nodes/Add_18/node = SubResource("AnimationNodeAdd2_ckal1") nodes/Add_18/position = Vector2(4280, -620) nodes/Add_2/node = SubResource("AnimationNodeAdd2_ibgny") nodes/Add_2/position = Vector2(620, -60) nodes/Add_3/node = SubResource("AnimationNodeAdd2_dwc8p") nodes/Add_3/position = Vector2(860, -100) nodes/Add_4/node = SubResource("AnimationNodeAdd2_cbqyw") nodes/Add_4/position = Vector2(1080, -140) nodes/Add_5/node = SubResource("AnimationNodeAdd2_1myad") nodes/Add_5/position = Vector2(1300, -160) nodes/Add_6/node = SubResource("AnimationNodeAdd2_f5iex") nodes/Add_6/position = Vector2(1540, -200) nodes/Add_7/node = SubResource("AnimationNodeAdd2_i3bg6") nodes/Add_7/position = Vector2(1760, -240) nodes/Add_8/node = SubResource("AnimationNodeAdd2_hx4q6") nodes/Add_8/position = Vector2(2000, -280) nodes/Add_9/node = SubResource("AnimationNodeAdd2_ujn16") nodes/Add_9/position = Vector2(2220, -300) "nodes/Anim_Armature_001|Eyebrow L Down/node" = SubResource("AnimationNodeAnimation_aipfx") "nodes/Anim_Armature_001|Eyebrow L Down/position" = Vector2(0, 0) "nodes/Anim_Armature_001|Eyebrow L Up/node" = SubResource("AnimationNodeAnimation_0ipva") "nodes/Anim_Armature_001|Eyebrow L Up/position" = Vector2(0, 260) "nodes/Anim_Armature_001|Eyebrow R Down/node" = SubResource("AnimationNodeAnimation_1465b") "nodes/Anim_Armature_001|Eyebrow R Down/position" = Vector2(0, 520) "nodes/Anim_Armature_001|Eyebrow R Up/node" = SubResource("AnimationNodeAnimation_yemhi") "nodes/Anim_Armature_001|Eyebrow R Up/position" = Vector2(0, 780) "nodes/Anim_Armature_001|Eyelid L/node" = SubResource("AnimationNodeAnimation_ehx5t") "nodes/Anim_Armature_001|Eyelid L/position" = Vector2(0, 1040) "nodes/Anim_Armature_001|Eyelid R/node" = SubResource("AnimationNodeAnimation_mrlmf") "nodes/Anim_Armature_001|Eyelid R/position" = Vector2(0, 1300) "nodes/Anim_Armature_001|Eyes Down/node" = SubResource("AnimationNodeAnimation_dwkga") "nodes/Anim_Armature_001|Eyes Down/position" = Vector2(0, 1540) "nodes/Anim_Armature_001|Eyes Left/node" = SubResource("AnimationNodeAnimation_s8o4k") "nodes/Anim_Armature_001|Eyes Left/position" = Vector2(0, 1800) "nodes/Anim_Armature_001|Eyes Right/node" = SubResource("AnimationNodeAnimation_5bg5e") "nodes/Anim_Armature_001|Eyes Right/position" = Vector2(0, 2060) "nodes/Anim_Armature_001|Eyes Up/node" = SubResource("AnimationNodeAnimation_xd8h7") "nodes/Anim_Armature_001|Eyes Up/position" = Vector2(0, 2320) "nodes/Anim_Armature_001|Head Down/node" = SubResource("AnimationNodeAnimation_ywl6w") "nodes/Anim_Armature_001|Head Down/position" = Vector2(0, 2580) "nodes/Anim_Armature_001|Head L/node" = SubResource("AnimationNodeAnimation_heluu") "nodes/Anim_Armature_001|Head L/position" = Vector2(0, 2840) "nodes/Anim_Armature_001|Head R/node" = SubResource("AnimationNodeAnimation_6fg05") "nodes/Anim_Armature_001|Head R/position" = Vector2(0, 3100) "nodes/Anim_Armature_001|Head Tilt L/node" = SubResource("AnimationNodeAnimation_fhno2") "nodes/Anim_Armature_001|Head Tilt L/position" = Vector2(0, 3360) "nodes/Anim_Armature_001|Head Tilt R/node" = SubResource("AnimationNodeAnimation_rxjjn") "nodes/Anim_Armature_001|Head Tilt R/position" = Vector2(0, 3620) "nodes/Anim_Armature_001|Head Up/node" = SubResource("AnimationNodeAnimation_23h45") "nodes/Anim_Armature_001|Head Up/position" = Vector2(0, 3880) nodes/Anim_Armature_001|Jaw/node = SubResource("AnimationNodeAnimation_mb8rh") nodes/Anim_Armature_001|Jaw/position = Vector2(0, 4120) "nodes/Anim_Armature_001|Underlid L/node" = SubResource("AnimationNodeAnimation_ack4d") "nodes/Anim_Armature_001|Underlid L/position" = Vector2(0, 4380) "nodes/Anim_Armature_001|Underlid R/node" = SubResource("AnimationNodeAnimation_24th1") "nodes/Anim_Armature_001|Underlid R/position" = Vector2(0, 4640) nodes/Output/node = SubResource("AnimationNodeOutput_1kfqo") nodes/Output/position = Vector2(160, 4900) nodes/output/position = Vector2(4520, -600) node_connections = [&"Add_1", 0, &"Anim_Armature_001|Eyebrow L Down", &"Add_1", 1, &"Anim_Armature_001|Eyebrow L Up", &"Add_10", 0, &"Add_9", &"Add_10", 1, &"Anim_Armature_001|Head Down", &"Add_11", 0, &"Add_10", &"Add_11", 1, &"Anim_Armature_001|Head L", &"Add_12", 0, &"Add_11", &"Add_12", 1, &"Anim_Armature_001|Head R", &"Add_13", 0, &"Add_12", &"Add_13", 1, &"Anim_Armature_001|Head Tilt L", &"Add_14", 0, &"Add_13", &"Add_14", 1, &"Anim_Armature_001|Head Tilt R", &"Add_15", 0, &"Add_14", &"Add_15", 1, &"Anim_Armature_001|Head Up", &"Add_16", 0, &"Add_15", &"Add_16", 1, &"Anim_Armature_001|Jaw", &"Add_17", 0, &"Add_16", &"Add_17", 1, &"Anim_Armature_001|Underlid L", &"Add_18", 0, &"Add_17", &"Add_18", 1, &"Anim_Armature_001|Underlid R", &"Add_2", 0, &"Add_1", &"Add_2", 1, &"Anim_Armature_001|Eyebrow R Down", &"Add_3", 0, &"Add_2", &"Add_3", 1, &"Anim_Armature_001|Eyebrow R Up", &"Add_4", 0, &"Add_3", &"Add_4", 1, &"Anim_Armature_001|Eyelid L", &"Add_5", 0, &"Add_4", &"Add_5", 1, &"Anim_Armature_001|Eyelid R", &"Add_6", 0, &"Add_5", &"Add_6", 1, &"Anim_Armature_001|Eyes Down", &"Add_7", 0, &"Add_6", &"Add_7", 1, &"Anim_Armature_001|Eyes Left", &"Add_8", 0, &"Add_7", &"Add_8", 1, &"Anim_Armature_001|Eyes Right", &"Add_9", 0, &"Add_8", &"Add_9", 1, &"Anim_Armature_001|Eyes Up", &"output", 0, &"Add_18"] [node name="_AnimationTree_3" type="AnimationTree"] root_node = NodePath(".") tree_root = SubResource("AnimationNodeBlendTree_mob0c") anim_player = NodePath("AnimationPlayer") parameters/Add_1/add_amount = 1.0 parameters/Add_10/add_amount = 1.0 parameters/Add_11/add_amount = 1.0 parameters/Add_12/add_amount = 1.0 parameters/Add_13/add_amount = 1.0 parameters/Add_14/add_amount = 1.0 parameters/Add_15/add_amount = 1.0 parameters/Add_16/add_amount = 1.0 parameters/Add_17/add_amount = 1.0 parameters/Add_18/add_amount = 1.0 parameters/Add_2/add_amount = 1.0 parameters/Add_3/add_amount = 1.0 parameters/Add_4/add_amount = 1.0 parameters/Add_5/add_amount = 1.0 parameters/Add_6/add_amount = 1.0 parameters/Add_7/add_amount = 1.0 parameters/Add_8/add_amount = 1.0 parameters/Add_9/add_amount = 1.0 [node name="AnimationPlayer" type="AnimationPlayer" parent="."]