[gd_scene load_steps=39 format=3 uid="uid://47r8tdbm7efr"] [sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_44f1i"] [sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_416hh"] [sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_fl1ri"] [sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_0eqj6"] [sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_b4nut"] [sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_383x5"] [sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_xvik1"] [sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_n7o72"] [sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_1mxs5"] [sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_q7ktm"] [sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_q5nup"] [sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_qbmf4"] [sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_7psv6"] [sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_jg1qk"] [sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_e5ary"] [sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_tbo4q"] [sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_oh3ns"] [sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_28e2x"] [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_uhm8s"] animation = &"Armature_001|Eyebrow L Down" [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_f314w"] animation = &"Armature_001|Eyebrow L Up" [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_f21by"] animation = &"Armature_001|Eyebrow R Down" [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_5nyrw"] animation = &"Armature_001|Eyebrow R Up" [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_gpge7"] animation = &"Armature_001|Eyelid L" [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_dfspo"] animation = &"Armature_001|Eyelid R" [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_gnj27"] animation = &"Armature_001|Eyes Down" [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_5abqp"] animation = &"Armature_001|Eyes Left" [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_bg2ay"] animation = &"Armature_001|Eyes Right" [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_1jkrh"] animation = &"Armature_001|Eyes Up" [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_jbrgj"] animation = &"Armature_001|Head Down" [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_wyleq"] animation = &"Armature_001|Head L" [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_u8eay"] animation = &"Armature_001|Head R" [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_u4te3"] animation = &"Armature_001|Head Tilt L" [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_3o12v"] animation = &"Armature_001|Head Tilt R" [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_ubl1w"] animation = &"Armature_001|Head Up" [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_4kdpy"] animation = &"Armature_001|Jaw" [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_cuu4h"] animation = &"Armature_001|Underlid L" [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_qeuyy"] animation = &"Armature_001|Underlid R" [sub_resource type="AnimationNodeBlendTree" id="AnimationNodeBlendTree_nsphc"] graph_offset = Vector2(1911, 239.217) nodes/Add_1/node = SubResource("AnimationNodeAdd2_44f1i") nodes/Add_1/position = Vector2(200, 100) nodes/Add_10/node = SubResource("AnimationNodeAdd2_416hh") nodes/Add_10/position = Vector2(2000, 100) nodes/Add_11/node = SubResource("AnimationNodeAdd2_fl1ri") nodes/Add_11/position = Vector2(2200, 100) nodes/Add_12/node = SubResource("AnimationNodeAdd2_0eqj6") nodes/Add_12/position = Vector2(2400, 100) nodes/Add_13/node = SubResource("AnimationNodeAdd2_b4nut") nodes/Add_13/position = Vector2(2600, 100) nodes/Add_14/node = SubResource("AnimationNodeAdd2_383x5") nodes/Add_14/position = Vector2(2800, 100) nodes/Add_15/node = SubResource("AnimationNodeAdd2_xvik1") nodes/Add_15/position = Vector2(3000, 100) nodes/Add_16/node = SubResource("AnimationNodeAdd2_n7o72") nodes/Add_16/position = Vector2(3200, 100) nodes/Add_17/node = SubResource("AnimationNodeAdd2_1mxs5") nodes/Add_17/position = Vector2(3400, 100) nodes/Add_18/node = SubResource("AnimationNodeAdd2_q7ktm") nodes/Add_18/position = Vector2(3600, 100) nodes/Add_2/node = SubResource("AnimationNodeAdd2_q5nup") nodes/Add_2/position = Vector2(400, 100) nodes/Add_3/node = SubResource("AnimationNodeAdd2_qbmf4") nodes/Add_3/position = Vector2(600, 100) nodes/Add_4/node = SubResource("AnimationNodeAdd2_7psv6") nodes/Add_4/position = Vector2(800, 100) nodes/Add_5/node = SubResource("AnimationNodeAdd2_jg1qk") nodes/Add_5/position = Vector2(1000, 100) nodes/Add_6/node = SubResource("AnimationNodeAdd2_e5ary") nodes/Add_6/position = Vector2(1200, 100) nodes/Add_7/node = SubResource("AnimationNodeAdd2_tbo4q") nodes/Add_7/position = Vector2(1400, 100) nodes/Add_8/node = SubResource("AnimationNodeAdd2_oh3ns") nodes/Add_8/position = Vector2(1600, 100) nodes/Add_9/node = SubResource("AnimationNodeAdd2_28e2x") nodes/Add_9/position = Vector2(1800, 100) "nodes/Anim_Armature_001|Eyebrow L Down/node" = SubResource("AnimationNodeAnimation_uhm8s") "nodes/Anim_Armature_001|Eyebrow L Down/position" = Vector2(0, 0) "nodes/Anim_Armature_001|Eyebrow L Up/node" = SubResource("AnimationNodeAnimation_f314w") "nodes/Anim_Armature_001|Eyebrow L Up/position" = Vector2(200, 0) "nodes/Anim_Armature_001|Eyebrow R Down/node" = SubResource("AnimationNodeAnimation_f21by") "nodes/Anim_Armature_001|Eyebrow R Down/position" = Vector2(400, 0) "nodes/Anim_Armature_001|Eyebrow R Up/node" = SubResource("AnimationNodeAnimation_5nyrw") "nodes/Anim_Armature_001|Eyebrow R Up/position" = Vector2(600, 0) "nodes/Anim_Armature_001|Eyelid L/node" = SubResource("AnimationNodeAnimation_gpge7") "nodes/Anim_Armature_001|Eyelid L/position" = Vector2(800, 0) "nodes/Anim_Armature_001|Eyelid R/node" = SubResource("AnimationNodeAnimation_dfspo") "nodes/Anim_Armature_001|Eyelid R/position" = Vector2(1000, 0) "nodes/Anim_Armature_001|Eyes Down/node" = SubResource("AnimationNodeAnimation_gnj27") "nodes/Anim_Armature_001|Eyes Down/position" = Vector2(1200, 0) "nodes/Anim_Armature_001|Eyes Left/node" = SubResource("AnimationNodeAnimation_5abqp") "nodes/Anim_Armature_001|Eyes Left/position" = Vector2(1400, 0) "nodes/Anim_Armature_001|Eyes Right/node" = SubResource("AnimationNodeAnimation_bg2ay") "nodes/Anim_Armature_001|Eyes Right/position" = Vector2(1600, 0) "nodes/Anim_Armature_001|Eyes Up/node" = SubResource("AnimationNodeAnimation_1jkrh") "nodes/Anim_Armature_001|Eyes Up/position" = Vector2(1800, 0) "nodes/Anim_Armature_001|Head Down/node" = SubResource("AnimationNodeAnimation_jbrgj") "nodes/Anim_Armature_001|Head Down/position" = Vector2(2000, 0) "nodes/Anim_Armature_001|Head L/node" = SubResource("AnimationNodeAnimation_wyleq") "nodes/Anim_Armature_001|Head L/position" = Vector2(2200, 0) "nodes/Anim_Armature_001|Head R/node" = SubResource("AnimationNodeAnimation_u8eay") "nodes/Anim_Armature_001|Head R/position" = Vector2(2400, 0) "nodes/Anim_Armature_001|Head Tilt L/node" = SubResource("AnimationNodeAnimation_u4te3") "nodes/Anim_Armature_001|Head Tilt L/position" = Vector2(2600, 0) "nodes/Anim_Armature_001|Head Tilt R/node" = SubResource("AnimationNodeAnimation_3o12v") "nodes/Anim_Armature_001|Head Tilt R/position" = Vector2(2800, 0) "nodes/Anim_Armature_001|Head Up/node" = SubResource("AnimationNodeAnimation_ubl1w") "nodes/Anim_Armature_001|Head Up/position" = Vector2(3000, 0) nodes/Anim_Armature_001|Jaw/node = SubResource("AnimationNodeAnimation_4kdpy") nodes/Anim_Armature_001|Jaw/position = Vector2(3200, 0) "nodes/Anim_Armature_001|Underlid L/node" = SubResource("AnimationNodeAnimation_cuu4h") "nodes/Anim_Armature_001|Underlid L/position" = Vector2(3400, 0) "nodes/Anim_Armature_001|Underlid R/node" = SubResource("AnimationNodeAnimation_qeuyy") "nodes/Anim_Armature_001|Underlid R/position" = Vector2(3600, 0) nodes/output/position = Vector2(2200, 420) node_connections = [&"Add_1", 0, &"Anim_Armature_001|Eyebrow L Down", &"Add_1", 1, &"Anim_Armature_001|Eyebrow L Up", &"Add_10", 0, &"Add_9", &"Add_10", 1, &"Anim_Armature_001|Head Down", &"Add_11", 0, &"Add_10", &"Add_11", 1, &"Anim_Armature_001|Head L", &"Add_12", 0, &"Add_11", &"Add_12", 1, &"Anim_Armature_001|Head R", &"Add_13", 0, &"Add_12", &"Add_13", 1, &"Anim_Armature_001|Head Tilt L", &"Add_14", 0, &"Add_13", &"Add_14", 1, &"Anim_Armature_001|Head Tilt R", &"Add_15", 0, &"Add_14", &"Add_15", 1, &"Anim_Armature_001|Head Up", &"Add_16", 0, &"Add_15", &"Add_16", 1, &"Anim_Armature_001|Jaw", &"Add_17", 0, &"Add_16", &"Add_17", 1, &"Anim_Armature_001|Underlid L", &"Add_18", 0, &"Add_17", &"Add_18", 1, &"Anim_Armature_001|Underlid R", &"Add_2", 0, &"Add_1", &"Add_2", 1, &"Anim_Armature_001|Eyebrow R Down", &"Add_3", 0, &"Add_2", &"Add_3", 1, &"Anim_Armature_001|Eyebrow R Up", &"Add_4", 0, &"Add_3", &"Add_4", 1, &"Anim_Armature_001|Eyelid L", &"Add_5", 0, &"Add_4", &"Add_5", 1, &"Anim_Armature_001|Eyelid R", &"Add_6", 0, &"Add_5", &"Add_6", 1, &"Anim_Armature_001|Eyes Down", &"Add_7", 0, &"Add_6", &"Add_7", 1, &"Anim_Armature_001|Eyes Left", &"Add_8", 0, &"Add_7", &"Add_8", 1, &"Anim_Armature_001|Eyes Right", &"Add_9", 0, &"Add_8", &"Add_9", 1, &"Anim_Armature_001|Eyes Up"] [node name="_AnimationTree_3" type="AnimationTree"] root_node = NodePath("../Chica") tree_root = SubResource("AnimationNodeBlendTree_nsphc") anim_player = NodePath("/root/Freddy\'s/Chica/Chica/AnimationPlayer") parameters/Add_1/add_amount = 0 parameters/Add_10/add_amount = 0 parameters/Add_11/add_amount = 0 parameters/Add_12/add_amount = 0 parameters/Add_13/add_amount = 0 parameters/Add_14/add_amount = 0 parameters/Add_15/add_amount = 0 parameters/Add_16/add_amount = 0 parameters/Add_17/add_amount = 0 parameters/Add_18/add_amount = 0 parameters/Add_2/add_amount = 0 parameters/Add_3/add_amount = 0 parameters/Add_4/add_amount = 0 parameters/Add_5/add_amount = 0 parameters/Add_6/add_amount = 0 parameters/Add_7/add_amount = 0 parameters/Add_8/add_amount = 0 parameters/Add_9/add_amount = 0