extends GL_Node func _ready(): super._ready() _set_title("Mix Colors") _create_row("Factor",0.0,Color.WHITE,false,null,0) _create_row("Color A",Color.RED,null,true,Color.RED,0) _create_row("Color B",Color.BLUE,null,true,Color.BLUE,0) _update_visuals() func _process(delta): super._process(delta) apply_pick_values() rows["Factor"]["output"] = rows["Color A"]["input"].lerp(rows["Color B"]["input"],rows["Factor"]["input"]) _send_input("Factor")