Give-LIFE-Cybers/Scripts/GL_Mouse_Wheel.gd
2025-04-08 00:52:34 -06:00

23 lines
820 B
GDScript

extends GL_Node
func _ready():
_set_title("Mouse Wheel")
_create_row("Output", null, 0.0, false, 0.0, 0)
_create_row("Step Size", 0.0, null, true, 0.1, 1.0)
func _process(delta):
super._process(delta)
for key in rows:
if rows[key]["picker"] == true && rows[key]["backConnected"] == false:
rows[key]["input"] = rows[key]["pickValue"]
_send_input("Output")
func _input(event):
# Check if the mouse wheel up or down button is pressed
if event is InputEventMouseButton:
if event.button_index == MOUSE_BUTTON_WHEEL_UP and event.pressed:
rows["Output"]["output"] = clamp(rows["Output"]["output"] + rows["Step Size"]["input"], 0, 1)
elif event.button_index == MOUSE_BUTTON_WHEEL_DOWN and event.pressed:
rows["Output"]["output"] = clamp(rows["Output"]["output"] - rows["Step Size"]["input"], 0, 1)