fix hud bug, update to 1.21.1
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253ee1d5be
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4 changed files with 12 additions and 13 deletions
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@ -24,7 +24,7 @@ public class Moonlight implements ModInitializer
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public static final Moonlight INSTANCE = new Moonlight();
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public static final Logger LOGGER = LoggerFactory.getLogger("Moonlight");
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public static final String clientTag = ColorUtils.aqua + "Moonlight Meadows";
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public static final String versionTag = ColorUtils.magenta + "v0.2.0";
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public static final String versionTag = ColorUtils.magenta + "v0.2.1";
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public static Config CONFIG = new Config();
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public static int uiColorA = 0xFF55FFFF;
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public static int uiColor = 0x55FFFF;
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@ -33,9 +33,9 @@ public class HUDOverlay
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// draw coordinates
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drawContext.drawTextWithShadow(mc.textRenderer,
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"X: " + ColorUtils.gray + MathUtils.round(mc.player.getX(), 1) + ColorUtils.reset +
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" Y: " + ColorUtils.gray + MathUtils.round(mc.player.getY(), 1) + ColorUtils.reset +
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" Z: " + ColorUtils.gray + MathUtils.round(mc.player.getZ(), 1), 2, scaledHeight - 10, Moonlight.uiColorA
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"X: " + ColorUtils.gray + String.format("%.1f", mc.player.getX()) + ColorUtils.reset +
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" Y: " + ColorUtils.gray + String.format("%.1f", mc.player.getY()) + ColorUtils.reset +
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" Z: " + ColorUtils.gray + String.format("%.1f", mc.player.getZ()), 2, scaledHeight - 10, Moonlight.uiColorA
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);
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// draw client tag (if enabled)
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