clickgui, make hud toggleable

This commit is contained in:
kawaiizenbo 2022-12-07 17:47:00 -07:00
parent 05ff377b5c
commit 411790540a
8 changed files with 173 additions and 19 deletions

View file

@ -6,6 +6,7 @@ import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import me.kawaiizenbo.moonlight.module.ModuleManager;
import me.kawaiizenbo.moonlight.ui.HUD;
import net.minecraft.client.gui.hud.InGameHud;
import net.minecraft.client.util.math.MatrixStack;
@ -19,7 +20,7 @@ public class InGameHudMixin {
@Inject(at = @At("TAIL"), method = "render")
public void onRender (MatrixStack matrices, float tickDelta, CallbackInfo info)
{
HUD.INSTANCE.renderHUD(matrices, scaledWidth, scaledHeight);
if (ModuleManager.INSTANCE.getModuleByName("HUD").enabled) HUD.INSTANCE.renderHUD(matrices, scaledWidth, scaledHeight);
}
}

View file

@ -0,0 +1,23 @@
package me.kawaiizenbo.moonlight.mixin;
import org.lwjgl.glfw.GLFW;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import me.kawaiizenbo.moonlight.ui.clickgui.ClickGUIScreen;
import net.minecraft.client.Keyboard;
import net.minecraft.client.MinecraftClient;
@Mixin(Keyboard.class)
public abstract class KeyboardMixin {
@Shadow @Final private MinecraftClient client;
@Inject(method = "onKey", at = @At("HEAD"), cancellable = true)
public void onKey(long window, int key, int scancode, int action, int modifiers, CallbackInfo info) {
if (key == GLFW.GLFW_KEY_RIGHT_SHIFT) MinecraftClient.getInstance().setScreen(ClickGUIScreen.INSTANCE);
}
}