clickgui, make hud toggleable

This commit is contained in:
kawaiizenbo 2022-12-07 17:47:00 -07:00
parent 05ff377b5c
commit 411790540a
8 changed files with 173 additions and 19 deletions

View file

@ -6,6 +6,7 @@ import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import me.kawaiizenbo.moonlight.module.ModuleManager;
import me.kawaiizenbo.moonlight.ui.HUD;
import net.minecraft.client.gui.hud.InGameHud;
import net.minecraft.client.util.math.MatrixStack;
@ -19,7 +20,7 @@ public class InGameHudMixin {
@Inject(at = @At("TAIL"), method = "render")
public void onRender (MatrixStack matrices, float tickDelta, CallbackInfo info)
{
HUD.INSTANCE.renderHUD(matrices, scaledWidth, scaledHeight);
if (ModuleManager.INSTANCE.getModuleByName("HUD").enabled) HUD.INSTANCE.renderHUD(matrices, scaledWidth, scaledHeight);
}
}