inventive uses of attributes
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6cd03fab06
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7 changed files with 87 additions and 28 deletions
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@ -2,19 +2,43 @@ package me.kawaiizenbo.moonlight.module.modules;
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import me.kawaiizenbo.moonlight.module.Category;
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import me.kawaiizenbo.moonlight.module.Module;
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import me.kawaiizenbo.moonlight.module.settings.DoubleSetting;
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import net.minecraft.entity.attribute.EntityAttributes;
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public class Reach extends Module
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{
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DoubleSetting blockRange = new DoubleSetting("Block Range", 4.5, 1, 10, 1);
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DoubleSetting entityRange = new DoubleSetting("Entity Range", 3.0, 1, 10, 1);
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double oldBe = 4.5;
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double oldEe = 3.0;
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public Reach()
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{
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super("Reach", "Extends player reach.", Category.PLAYER);
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super("Reach", "Extends player interaction distance.", Category.MOVEMENT);
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settings.add(blockRange);
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settings.add(entityRange);
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}
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@Override
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public void onEnable()
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{
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super.onEnable();
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// this will be completed in 1.20.5, as a new attribute will be added to make this trivial.
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// mc.player.getAbilities().
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super.onEnable();
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oldBe = mc.player.getAttributeInstance(EntityAttributes.PLAYER_BLOCK_INTERACTION_RANGE).getBaseValue();
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oldEe = mc.player.getAttributeInstance(EntityAttributes.PLAYER_ENTITY_INTERACTION_RANGE).getBaseValue();
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}
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@Override
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public void tick()
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{
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mc.player.getAttributeInstance(EntityAttributes.PLAYER_BLOCK_INTERACTION_RANGE).setBaseValue(blockRange.value);
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mc.player.getAttributeInstance(EntityAttributes.PLAYER_ENTITY_INTERACTION_RANGE).setBaseValue(entityRange.value);
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}
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@Override
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public void onDisable()
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{
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super.onDisable();
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mc.player.getAttributeInstance(EntityAttributes.PLAYER_BLOCK_INTERACTION_RANGE).setBaseValue(oldBe);
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mc.player.getAttributeInstance(EntityAttributes.PLAYER_ENTITY_INTERACTION_RANGE).setBaseValue(oldEe);
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}
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}
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