new clickgui, still need to add dragging

This commit is contained in:
kawaiizenbo 2023-06-28 22:21:04 -07:00
parent b58eedfb9c
commit 6e584de0e6
17 changed files with 129 additions and 46 deletions

View file

@ -1,5 +1,6 @@
package me.kawaiizenbo.moonlight.ui.clickgui;
import me.kawaiizenbo.moonlight.Moonlight;
import me.kawaiizenbo.moonlight.module.Module_;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.font.TextRenderer;
@ -10,21 +11,21 @@ public class ModuleButton
public Module_ module;
public int x, y, width, height = 0;
private MinecraftClient mc = MinecraftClient.getInstance();
private TextRenderer textRenderer = mc.textRenderer;
public ModuleButton(Module_ module, int x, int y)
public ModuleButton(Module_ module, int initialX, int initialY)
{
this.module = module;
this.x = x;
this.y = y;
this.width = 70;
this.height = 14;
this.x = initialX;
this.y = initialY;
this.width = 92;
this.height = 12;
}
public void render(DrawContext drawContext, int mouseX, int mouseY)
{
TextRenderer textRenderer = mc.textRenderer;
drawContext.fill(x, y, x + width, y + height, hovered(mouseX, mouseY) ? 0xFF333333 : 0xFF222222);
drawContext.drawText(textRenderer, module.name, x+3, y+3, module.enabled ? 0x55FFFF : 0xFFFFFF, false);
drawContext.drawText(textRenderer, module.name, x+2, y+2, module.enabled ? Moonlight.uiColor : 0xFFFFFF, false);
}
public boolean hovered(int mouseX, int mouseY)
@ -32,7 +33,7 @@ public class ModuleButton
return mouseX >= x && mouseX <= x + width && mouseY >= y && mouseY <= y + height;
}
public void mouseClicked(int mouseX, int mouseY, int button)
public boolean mouseClicked(int mouseX, int mouseY, int button)
{
if (hovered(mouseX, mouseY))
{
@ -44,6 +45,8 @@ public class ModuleButton
{
MinecraftClient.getInstance().setScreen(new SettingsScreen(module));
}
return true;
}
return false;
}
}