modules list and remove broken stuff
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2a89f212e5
commit
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16 changed files with 168 additions and 44 deletions
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@ -0,0 +1,25 @@
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package me.kawaiizenbo.moonlight.mixin;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.injection.At;
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import org.spongepowered.asm.mixin.injection.Inject;
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import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
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import me.kawaiizenbo.moonlight.module.ModuleManager;
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import me.kawaiizenbo.moonlight.module.Module_;
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import net.minecraft.client.network.ClientPlayerEntity;
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import net.minecraft.entity.MovementType;
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import net.minecraft.util.math.Vec3d;
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@Mixin(ClientPlayerEntity.class)
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public class ClientPlayerEntityMixin
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{
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@Inject(method = "move", at = @At(value = "HEAD"), cancellable = true)
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public void onMotion(MovementType type, Vec3d movement, CallbackInfo ci)
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{
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for (Module_ m : ModuleManager.INSTANCE.getEnabledModules())
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{
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m.onMotion(type, movement);
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}
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}
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}
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@ -7,7 +7,8 @@ import org.spongepowered.asm.mixin.injection.Inject;
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import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
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import me.kawaiizenbo.moonlight.module.ModuleManager;
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import me.kawaiizenbo.moonlight.ui.HUD;
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import me.kawaiizenbo.moonlight.ui.HUDOverlay;
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import me.kawaiizenbo.moonlight.ui.ModulesListOverlay;
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import net.minecraft.client.gui.DrawContext;
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import net.minecraft.client.gui.hud.InGameHud;
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@ -20,7 +21,8 @@ public class InGameHudMixin {
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@Inject(at = @At("TAIL"), method = "render")
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public void onRender (DrawContext drawContext, float tickDelta, CallbackInfo info)
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{
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if (ModuleManager.INSTANCE.getModuleByName("HUD").enabled) HUD.INSTANCE.renderHUD(drawContext, scaledWidth, scaledHeight);
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if (ModuleManager.INSTANCE.getModuleByName("HUD").enabled) HUDOverlay.INSTANCE.render(drawContext, scaledWidth, scaledHeight);
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if (ModuleManager.INSTANCE.getModuleByName("ModulesList").enabled) ModulesListOverlay.INSTANCE.render(drawContext, scaledWidth, scaledHeight);
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}
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}
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