modules list and remove broken stuff

This commit is contained in:
kawaiizenbo 2023-06-28 17:03:45 -07:00
parent 2a89f212e5
commit b58eedfb9c
16 changed files with 168 additions and 44 deletions

View file

@ -0,0 +1,25 @@
package me.kawaiizenbo.moonlight.mixin;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import me.kawaiizenbo.moonlight.module.ModuleManager;
import me.kawaiizenbo.moonlight.module.Module_;
import net.minecraft.client.network.ClientPlayerEntity;
import net.minecraft.entity.MovementType;
import net.minecraft.util.math.Vec3d;
@Mixin(ClientPlayerEntity.class)
public class ClientPlayerEntityMixin
{
@Inject(method = "move", at = @At(value = "HEAD"), cancellable = true)
public void onMotion(MovementType type, Vec3d movement, CallbackInfo ci)
{
for (Module_ m : ModuleManager.INSTANCE.getEnabledModules())
{
m.onMotion(type, movement);
}
}
}

View file

@ -7,7 +7,8 @@ import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import me.kawaiizenbo.moonlight.module.ModuleManager;
import me.kawaiizenbo.moonlight.ui.HUD;
import me.kawaiizenbo.moonlight.ui.HUDOverlay;
import me.kawaiizenbo.moonlight.ui.ModulesListOverlay;
import net.minecraft.client.gui.DrawContext;
import net.minecraft.client.gui.hud.InGameHud;
@ -20,7 +21,8 @@ public class InGameHudMixin {
@Inject(at = @At("TAIL"), method = "render")
public void onRender (DrawContext drawContext, float tickDelta, CallbackInfo info)
{
if (ModuleManager.INSTANCE.getModuleByName("HUD").enabled) HUD.INSTANCE.renderHUD(drawContext, scaledWidth, scaledHeight);
if (ModuleManager.INSTANCE.getModuleByName("HUD").enabled) HUDOverlay.INSTANCE.render(drawContext, scaledWidth, scaledHeight);
if (ModuleManager.INSTANCE.getModuleByName("ModulesList").enabled) ModulesListOverlay.INSTANCE.render(drawContext, scaledWidth, scaledHeight);
}
}