modules list and remove broken stuff

This commit is contained in:
kawaiizenbo 2023-06-28 17:03:45 -07:00
parent 2a89f212e5
commit b58eedfb9c
16 changed files with 168 additions and 44 deletions

View file

@ -7,7 +7,8 @@ import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import me.kawaiizenbo.moonlight.module.ModuleManager;
import me.kawaiizenbo.moonlight.ui.HUD;
import me.kawaiizenbo.moonlight.ui.HUDOverlay;
import me.kawaiizenbo.moonlight.ui.ModulesListOverlay;
import net.minecraft.client.gui.DrawContext;
import net.minecraft.client.gui.hud.InGameHud;
@ -20,7 +21,8 @@ public class InGameHudMixin {
@Inject(at = @At("TAIL"), method = "render")
public void onRender (DrawContext drawContext, float tickDelta, CallbackInfo info)
{
if (ModuleManager.INSTANCE.getModuleByName("HUD").enabled) HUD.INSTANCE.renderHUD(drawContext, scaledWidth, scaledHeight);
if (ModuleManager.INSTANCE.getModuleByName("HUD").enabled) HUDOverlay.INSTANCE.render(drawContext, scaledWidth, scaledHeight);
if (ModuleManager.INSTANCE.getModuleByName("ModulesList").enabled) ModulesListOverlay.INSTANCE.render(drawContext, scaledWidth, scaledHeight);
}
}