many major changes, see store for details
- bump version to v0.4.0 - add theme support - add high contrast and light themes - remove settingcommand (broken) - add icon variants for certain themes - remove text shadows from interfaces other than the hud
This commit is contained in:
parent
854ce7201c
commit
bd5573c48f
38 changed files with 223 additions and 184 deletions
|
@ -2,6 +2,7 @@ package me.kawaiizenbo.moonlight.module.settings;
|
|||
|
||||
import org.lwjgl.glfw.GLFW;
|
||||
|
||||
import me.kawaiizenbo.moonlight.Moonlight;
|
||||
import me.kawaiizenbo.moonlight.util.KeycodeUtils;
|
||||
import net.minecraft.client.font.TextRenderer;
|
||||
import net.minecraft.client.gui.DrawContext;
|
||||
|
@ -36,19 +37,19 @@ public class KeycodeSetting extends Setting
|
|||
public void render(DrawContext drawContext, int x, int y, int mouseX, int mouseY, TextRenderer textRenderer)
|
||||
{
|
||||
super.render(drawContext, x, y, mouseX, mouseY, textRenderer);
|
||||
drawContext.drawTextWithShadow(textRenderer, Text.literal(name), x+2, y+8, 0xFFFFFF);
|
||||
drawContext.drawText(textRenderer, Text.literal(name), x+2, y+8, Moonlight.THEME.text.getRGB(), false);
|
||||
if (isWaiting)
|
||||
{
|
||||
String waiting = "Press any key.";
|
||||
int twwidth = textRenderer.getWidth(waiting);
|
||||
drawContext.drawTextWithShadow(textRenderer, waiting, x+190-twwidth, y+8, 0xFFFFFF);
|
||||
drawContext.drawText(textRenderer, waiting, x+190-twwidth, y+8, Moonlight.THEME.text.getRGB(), false);
|
||||
}
|
||||
else
|
||||
{
|
||||
String key = KeycodeUtils.keyTable[value];
|
||||
if (value == GLFW.GLFW_KEY_UNKNOWN) key = "";
|
||||
int twidth = textRenderer.getWidth(key);
|
||||
drawContext.drawTextWithShadow(textRenderer, key, x+190-twidth, y+8, 0xFFFFFF);
|
||||
drawContext.drawText(textRenderer, key, x+190-twidth, y+8, Moonlight.THEME.text.getRGB(), false);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue