much happenings in this fucked up world
This commit is contained in:
parent
29fc81ef37
commit
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55 changed files with 1067 additions and 52 deletions
17
PC2Converter/PC2Converter.Gtk/PC2Converter.Gtk.csproj
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17
PC2Converter/PC2Converter.Gtk/PC2Converter.Gtk.csproj
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<OutputType>WinExe</OutputType>
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<TargetFramework>net8.0</TargetFramework>
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<EnableUnsafeBinaryFormatterSerialization>true</EnableUnsafeBinaryFormatterSerialization>
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</PropertyGroup>
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<ItemGroup>
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<ProjectReference Include="..\PC2Converter\PC2Converter.csproj" />
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="Eto.Platform.Gtk" Version="2.9.0" />
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</ItemGroup>
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</Project>
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14
PC2Converter/PC2Converter.Gtk/Program.cs
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14
PC2Converter/PC2Converter.Gtk/Program.cs
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using System;
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using Eto.Forms;
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namespace PC2Converter.Gtk
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{
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class Program
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{
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[STAThread]
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public static void Main(string[] args)
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{
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new Application(Eto.Platforms.Gtk).Run(new MainForm());
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}
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}
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}
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BIN
PC2Converter/PC2Converter.Mac/Icon.icns
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BIN
PC2Converter/PC2Converter.Mac/Icon.icns
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Binary file not shown.
20
PC2Converter/PC2Converter.Mac/Info.plist
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20
PC2Converter/PC2Converter.Mac/Info.plist
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@ -0,0 +1,20 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<dict>
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<key>CFBundleName</key>
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<string>PC2Converter</string>
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<key>CFBundleIdentifier</key>
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<string>com.example.PC2Converter</string>
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<key>CFBundleShortVersionString</key>
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<string>1.0</string>
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<key>LSMinimumSystemVersion</key>
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<string>10.15</string>
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<key>CFBundleDevelopmentRegion</key>
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<string>en</string>
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<key>NSHumanReadableCopyright</key>
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<string></string>
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<key>CFBundleIconFile</key>
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<string>Icon.icns</string>
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</dict>
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</plist>
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18
PC2Converter/PC2Converter.Mac/PC2Converter.Mac.csproj
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18
PC2Converter/PC2Converter.Mac/PC2Converter.Mac.csproj
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@ -0,0 +1,18 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<OutputType>Exe</OutputType>
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<TargetFramework>net8.0</TargetFramework>
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<EnableUnsafeBinaryFormatterSerialization>true</EnableUnsafeBinaryFormatterSerialization>
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<RuntimeIdentifiers>osx-x64;osx-arm64</RuntimeIdentifiers>
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</PropertyGroup>
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<ItemGroup>
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<ProjectReference Include="..\PC2Converter\PC2Converter.csproj" />
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="Eto.Platform.Mac64" Version="2.9.0" />
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</ItemGroup>
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</Project>
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14
PC2Converter/PC2Converter.Mac/Program.cs
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14
PC2Converter/PC2Converter.Mac/Program.cs
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using System;
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using Eto.Forms;
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namespace PC2Converter.Mac
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{
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class Program
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{
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[STAThread]
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public static void Main(string[] args)
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{
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new Application(Eto.Platforms.Mac64).Run(new MainForm());
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}
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}
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}
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17
PC2Converter/PC2Converter.Wpf/PC2Converter.Wpf.csproj
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17
PC2Converter/PC2Converter.Wpf/PC2Converter.Wpf.csproj
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<OutputType>WinExe</OutputType>
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<TargetFramework>net8.0-windows</TargetFramework>
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<EnableUnsafeBinaryFormatterSerialization>true</EnableUnsafeBinaryFormatterSerialization>
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</PropertyGroup>
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<ItemGroup>
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<ProjectReference Include="..\PC2Converter\PC2Converter.csproj" />
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="Eto.Platform.Wpf" Version="2.9.0" />
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</ItemGroup>
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</Project>
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14
PC2Converter/PC2Converter.Wpf/Program.cs
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PC2Converter/PC2Converter.Wpf/Program.cs
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using System;
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using Eto.Forms;
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namespace PC2Converter.Wpf
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{
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class Program
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{
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[STAThread]
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public static void Main(string[] args)
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{
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new Application(Eto.Platforms.Wpf).Run(new MainForm());
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}
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}
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}
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448
PC2Converter/PC2Converter/MainForm.cs
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448
PC2Converter/PC2Converter/MainForm.cs
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@ -0,0 +1,448 @@
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using System;
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using System.Collections;
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using System.IO;
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using Eto.Forms;
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using Eto.Drawing;
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namespace PC2Converter
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{
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public partial class MainForm : Form
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{
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DropDown InputTypeSelector = new DropDown();
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DropDown OutputTypeSelector = new DropDown();
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DropDown CharacterSelector = new DropDown();
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TextBox FilePathTextBox = new TextBox();
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Button BrowseFileButton = new Button { Text = "Browse", Width = 100 };
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Button ConvertButton = new Button { Text = "Convert", Width = 100 };
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string[] InputTypes = { "RSHW File (RR Engine)", "CSHW File (RR Engine)", "SSHW File (RR Engine)" };
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string[] RSHWOutputTypes = { "UST 32 Bits (Single Bot RAE/3st)", "UST 8 Bits (Single Bot Cybers Rosetta)", "UST 256 Bits (Full RAE/3st)" , "UST 256 Bits (Full Cybers Rosetta)" };
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string[] CSHWOutputTypes = { "UST 8 Bits (Single Bot Cybers)", "UST 256 Bits (Full Cybers)" };
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string[] SSHWOutputTypes = { "UST 32 Bits (Single Bot Studio C)", "UST 256 Bits (Full Studio C)" };
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string[] RAE3stCharacters = { "Rolfe/Chuck E.", "Mitzi/Helen", "Fatz/Munch", "Beach Bear/Jasper", "Dook/Pasqually", "Billy Bob", "Looney Bird/PizzaCam"};
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string[] CyberCharacters = { "Chuck E.", "Helen/Guest Star", "Munch", "Jasper", "Pasqually" };
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string[] StudioCCharacters = { "Chuck E." };
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int[][] SC_CyberBitMapR12 =
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{
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/* chuck */ new int[]{ 1, 2, 3, 4, 8, 5, 6, 7 },
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/* helen */ new int[]{ 65, 66, 67, 68, 72, 69, 70, 71 },
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/* munch */ new int[]{ 49, 50, 51, 56, 53, 54, 55, 52 },
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/* jasper */ new int[]{ 17, 18, 19, 20, 24, 21, 22, 23 },
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/* pasqually */ new int[]{ 33, 34, 35, 40, 37, 38, 39, 36 }
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};
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int[][] SC_CyberBitMapRosetta =
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{
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/* chuck */ new int[]{ 1, 6, 7, 8, 4, 5, 2, 19 },
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/* helen */ new int[]{ 185, 178, 179, 180, 183, 184, 181, 169 },
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/* munch */ new int[]{ 45, 54, 55, 43, 44, 41, 58, 59 },
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/* jasper */ new int[]{ 166, 156, 157, 158, 156, 157, 151, 163 },
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/* pasqually */ new int[]{ 30, 25, 21, 28, 29, 26, 31, 35 }
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};
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int[] CyberRosettaInvertedBits = { 2, 8, 181, 169, 41, 59, 58, 151, 158, 26, 35, 31 };
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int[][] SC_RAE3stBitMap =
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{
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/* rolfe/chuck */ new int[]{ 1, 9, 10, 2, 3, 4, 5, 6, 7, 8, 11, 12, 13, 17, 18, 19, 14, 15, 16, 20, 36, 37 },
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/* mitzi/helen */ new int[]{ 185, 176, 177, 181, 182, 183, 184, 178, 179, 180, 173, 175, 174, 168, 170, 169, 186, 187, 188 },
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/* fatz/munch */ new int[]{ 45, 41, 42, 43, 44, 54, 55, 51, 52, 53, 57, 59, 58, 60, 61, 62 },
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/* beach bear/jasper */ new int[]{ 166, 151, 152, 153, 156, 157, 158, 161, 162, 163, 164, 154, 155, 159, 160, 165 },
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/* dook/pasqually */ new int[]{ 30, 23, 24, 26, 27, 28, 29, 25, 21, 22, 33, 35, 34, 31, 32, 63, 64 },
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/* billy bob */ new int[]{ 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207, 208, 209, 189, 190, 194, 211, 212, 213 },
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/* looney/pizzacam */ new int[]{ 167, 191, 192, 193, 171, 172, 48 }
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};
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int[][] SC_StudioCBitMap =
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{
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/* chuck e. */ new int[]{ 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32 }
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};
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bool FullStage = false;
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const int USTVersion = 1;
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public MainForm()
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{
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Title = "PinkConnection2 Showtape Converter";
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Size = new Size(512, 384);
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Maximizable = false;
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Resizable = false;
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BrowseFileButton.Command = new Command((sender, e) => { Event_BrowseFileButton(); });
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ConvertButton.Command = new Command((sender, e) => { Event_ConvertFileButton(); });
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InputTypeSelector.SelectedValueChanged += (sender, e) => Event_ChangeInputType();
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OutputTypeSelector.SelectedValueChanged += (sender, e) => Event_ChangeOutputType();
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foreach (string s in InputTypes)
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{
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InputTypeSelector.Items.Add(s);
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}
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Content = BuildLayout();
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}
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DynamicLayout BuildLayout()
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{
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DynamicLayout layout = new DynamicLayout { DefaultSpacing = new Size(10, 10), DefaultPadding = new Padding(5, 5, 5, 5) };
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layout.BeginVertical();
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layout.BeginHorizontal();
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layout.Add(new Label { Text = "Input Format" });
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layout.EndHorizontal();
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layout.BeginHorizontal();
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layout.Add(InputTypeSelector, true);
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layout.EndHorizontal();
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layout.BeginHorizontal();
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layout.Add(new Label { Text = "Output Type" });
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layout.EndHorizontal();
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layout.BeginHorizontal();
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layout.Add(OutputTypeSelector, true);
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layout.EndHorizontal();
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layout.BeginHorizontal();
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layout.Add(new Label { Text = "Character" });
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layout.EndHorizontal();
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layout.BeginHorizontal();
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layout.Add(CharacterSelector, true);
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layout.EndHorizontal();
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layout.EndVertical();
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layout.BeginVertical();
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layout.BeginHorizontal();
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layout.Add(new Label { Text = "File to convert" });
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layout.EndHorizontal();
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layout.BeginHorizontal();
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layout.Add(FilePathTextBox, true);
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layout.Add(BrowseFileButton);
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layout.EndHorizontal();
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layout.EndVertical();
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layout.BeginVertical();
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layout.BeginHorizontal();
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layout.Add(null, true);
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layout.Add(ConvertButton);
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layout.EndHorizontal();
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layout.EndVertical();
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layout.BeginVertical();
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layout.Add(null, true);
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layout.EndVertical();
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return layout;
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}
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string MakeHeader(string showName, string outputType, string character)
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{
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string headerOut = $"UST,{USTVersion.ToString()},{showName.Replace(",", "_").Replace(";", "_")},";
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bool fullStage = false;
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switch (outputType)
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{
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case "UST 32 Bits (Single Bot RAE/3st)":
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headerOut += "32,";
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headerOut += "Rockafire Explosion/3-Stage (Single Character),";
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break;
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case "UST 8 Bits (Single Bot Cybers Rosetta)":
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headerOut += "8,";
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headerOut += "Cyberamics (Single Character),";
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break;
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case "UST 256 Bits (Full RAE/3st)":
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headerOut += "256,";
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headerOut += "Rockafire Explosion/3-Stage (Full Stage),";
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fullStage = true;
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break;
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case "UST 256 Bits (Full Cybers Rosetta)":
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headerOut += "256,";
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headerOut += "Cyberamics (Full Stage),";
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fullStage = true;
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break;
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case "UST 8 Bits (Single Bot Cybers)":
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headerOut += "8,";
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headerOut += "Cyberamics (Single Character),";
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break;
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case "UST 256 Bits (Full Cybers)":
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headerOut += "256,";
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headerOut += "Cyberamics (Full Stage),";
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fullStage = true;
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break;
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case "UST 32 Bits (Single Bot Studio C)":
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headerOut += "32,";
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headerOut += "Studio C (Single Character),";
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break;
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case "UST 256 Bits (Full Studio C)":
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headerOut += "256,";
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headerOut += "Studio C (Full Stage),";
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fullStage = true;
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break;
|
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}
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if (fullStage) headerOut += "N/A,";
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else headerOut += character + ";";
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return headerOut;
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}
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|
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void Event_ChangeInputType()
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{
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switch(InputTypeSelector.SelectedIndex)
|
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{
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case 0:
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OutputTypeSelector.Items.Clear();
|
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CharacterSelector.Items.Clear();
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foreach (string s in RSHWOutputTypes)
|
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{
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OutputTypeSelector.Items.Add(s);
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}
|
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break;
|
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case 1:
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OutputTypeSelector.Items.Clear();
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||||
CharacterSelector.Items.Clear();
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||||
foreach (string s in CSHWOutputTypes)
|
||||
{
|
||||
OutputTypeSelector.Items.Add(s);
|
||||
}
|
||||
break;
|
||||
case 2:
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OutputTypeSelector.Items.Clear();
|
||||
CharacterSelector.Items.Clear();
|
||||
foreach (string s in SSHWOutputTypes)
|
||||
{
|
||||
OutputTypeSelector.Items.Add(s);
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void Event_ChangeOutputType()
|
||||
{
|
||||
switch(InputTypeSelector.SelectedIndex)
|
||||
{
|
||||
case 0:
|
||||
switch(OutputTypeSelector.SelectedIndex)
|
||||
{
|
||||
case 0:
|
||||
CharacterSelector.Items.Clear();
|
||||
foreach (string s in RAE3stCharacters)
|
||||
{
|
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CharacterSelector.Items.Add(s);
|
||||
}
|
||||
CharacterSelector.Enabled = true;
|
||||
FullStage = false;
|
||||
break;
|
||||
case 1:
|
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CharacterSelector.Items.Clear();
|
||||
foreach (string s in CyberCharacters)
|
||||
{
|
||||
CharacterSelector.Items.Add(s);
|
||||
}
|
||||
CharacterSelector.Enabled = true;
|
||||
FullStage = false;
|
||||
break;
|
||||
case 2:
|
||||
CharacterSelector.Items.Clear();
|
||||
CharacterSelector.Enabled = false;
|
||||
FullStage = true;
|
||||
break;
|
||||
case 3:
|
||||
CharacterSelector.Items.Clear();
|
||||
CharacterSelector.Enabled = false;
|
||||
FullStage = true;
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case 1:
|
||||
switch(OutputTypeSelector.SelectedIndex)
|
||||
{
|
||||
case 0:
|
||||
CharacterSelector.Items.Clear();
|
||||
foreach (string s in CyberCharacters)
|
||||
{
|
||||
CharacterSelector.Items.Add(s);
|
||||
}
|
||||
CharacterSelector.Enabled = true;
|
||||
FullStage = false;
|
||||
break;
|
||||
case 1:
|
||||
CharacterSelector.Items.Clear();
|
||||
CharacterSelector.Enabled = false;
|
||||
FullStage = true;
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case 2:
|
||||
switch(OutputTypeSelector.SelectedIndex)
|
||||
{
|
||||
case 0:
|
||||
CharacterSelector.Items.Clear();
|
||||
foreach (string s in StudioCCharacters)
|
||||
{
|
||||
CharacterSelector.Items.Add(s);
|
||||
}
|
||||
CharacterSelector.Enabled = true;
|
||||
FullStage = false;
|
||||
break;
|
||||
case 1:
|
||||
CharacterSelector.Items.Clear();
|
||||
CharacterSelector.Enabled = false;
|
||||
FullStage = true;
|
||||
break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void Event_BrowseFileButton()
|
||||
{
|
||||
OpenFileDialog fileDialog = new OpenFileDialog();
|
||||
string[] showFiles = { ".rshw", ".cshw", ".sshw" };
|
||||
string[] allFiles = { ".*" };
|
||||
fileDialog.Filters.Add(new FileFilter("Show Files (.rshw, .cshw, .sshw)", showFiles));
|
||||
fileDialog.Filters.Add(new FileFilter("All Files", allFiles));
|
||||
fileDialog.Title = "Select Show File.";
|
||||
fileDialog.ShowDialog(this);
|
||||
if (File.Exists(fileDialog.FileName)) FilePathTextBox.Text = fileDialog.FileName;
|
||||
}
|
||||
|
||||
void Event_ConvertFileButton()
|
||||
{
|
||||
// safeties
|
||||
if (InputTypeSelector.SelectedIndex == -1)
|
||||
{
|
||||
MessageBox.Show("Fatal: You must select an input type.");
|
||||
return;
|
||||
}
|
||||
if (OutputTypeSelector.SelectedIndex == -1)
|
||||
{
|
||||
MessageBox.Show("Fatal: You must select an output type.");
|
||||
return;
|
||||
}
|
||||
if (CharacterSelector.SelectedIndex == -1 && !FullStage)
|
||||
{
|
||||
MessageBox.Show("Fatal: You must select a character.");
|
||||
return;
|
||||
}
|
||||
if (FilePathTextBox.Text.Trim() == "")
|
||||
{
|
||||
MessageBox.Show("Fatal: You must select an input file.");
|
||||
return;
|
||||
}
|
||||
if (!File.Exists(FilePathTextBox.Text.Trim()))
|
||||
{
|
||||
MessageBox.Show("Fatal: Specified input file does not exist.");
|
||||
return;
|
||||
}
|
||||
|
||||
if (FullStage)
|
||||
{
|
||||
MessageBox.Show("Fatal: Full Stage mode is not supported at this time.");
|
||||
return;
|
||||
}
|
||||
|
||||
SaveFileDialog fileDialog = new SaveFileDialog();
|
||||
fileDialog.Filters.Add(new FileFilter("UST Files (.ust)", new string[]{".ust"}));
|
||||
fileDialog.Title = "Select Show File.";
|
||||
fileDialog.ShowDialog(this);
|
||||
if (fileDialog.FileName.Trim() == "") return;
|
||||
string outFilePath = fileDialog.FileName;
|
||||
|
||||
// now its actually time to start doing some shit
|
||||
string inputType = InputTypeSelector.SelectedKey;
|
||||
string outputType = OutputTypeSelector.SelectedKey;
|
||||
string filePath = FilePathTextBox.Text.Trim();
|
||||
if (inputType == "RSHW File (RR Engine)" || inputType == "CSHW File (RR Engine)" || inputType == "SSHW File (RR Engine)")
|
||||
{
|
||||
// at some point there should be a warning displayed if the input type does not match the file extension but i dont feel like doing that right now
|
||||
|
||||
// rshw time
|
||||
RSHWFile file = RSHWLoader.Load(filePath);
|
||||
if (file.signalData == null)
|
||||
{
|
||||
MessageBox.Show("Fatal: This file contains no signal data.");
|
||||
return;
|
||||
}
|
||||
if (file.audioData == null)
|
||||
{
|
||||
MessageBox.Show("Fatal: This file contains no audio data.");
|
||||
return;
|
||||
}
|
||||
|
||||
List<BitArray> rshwBits = new List<BitArray>();
|
||||
int countlength = 0;
|
||||
if (file.signalData[0] != 0)
|
||||
{
|
||||
countlength = 1;
|
||||
BitArray bit = new BitArray(300);
|
||||
rshwBits.Add(bit);
|
||||
}
|
||||
for (int i = 0; i < file.signalData.Length; i++)
|
||||
{
|
||||
if (file.signalData[i] == 0)
|
||||
{
|
||||
countlength += 1;
|
||||
BitArray bit = new BitArray(300);
|
||||
rshwBits.Add(bit);
|
||||
}
|
||||
else
|
||||
{
|
||||
rshwBits[countlength - 1].Set(file.signalData[i], true);
|
||||
}
|
||||
}
|
||||
|
||||
// pick which target bits to use and how many bytes the output should be
|
||||
int bitsCount = 0;
|
||||
int[] targetBits = { 0 };
|
||||
switch (outputType)
|
||||
{
|
||||
case "UST 32 Bits (Single Bot RAE/3st)":
|
||||
bitsCount = 32;
|
||||
targetBits = SC_RAE3stBitMap[Array.IndexOf(RAE3stCharacters, CharacterSelector.SelectedKey)];
|
||||
break;
|
||||
case "UST 8 Bits (Single Bot Cybers Rosetta)":
|
||||
bitsCount = 8;
|
||||
targetBits = SC_CyberBitMapRosetta[Array.IndexOf(CyberCharacters, CharacterSelector.SelectedKey)];
|
||||
break;
|
||||
case "UST 256 Bits (Full RAE/3st)":
|
||||
bitsCount = 256;
|
||||
break;
|
||||
case "UST 256 Bits (Full Cybers Rosetta)":
|
||||
bitsCount = 256;
|
||||
break;
|
||||
case "UST 8 Bits (Single Bot Cybers)":
|
||||
bitsCount = 8;
|
||||
targetBits = SC_CyberBitMapR12[Array.IndexOf(CyberCharacters, CharacterSelector.SelectedKey)];
|
||||
break;
|
||||
case "UST 256 Bits (Full Cybers)":
|
||||
bitsCount = 256;
|
||||
break;
|
||||
case "UST 32 Bits (Single Bot Studio C)":
|
||||
bitsCount = 32;
|
||||
targetBits = SC_StudioCBitMap[Array.IndexOf(StudioCCharacters, CharacterSelector.SelectedKey)];
|
||||
break;
|
||||
case "UST 256 Bits (Full Studio C)":
|
||||
bitsCount = 256;
|
||||
break;
|
||||
}
|
||||
|
||||
List<string> writeOut = new List<string>();
|
||||
foreach (BitArray bits in rshwBits)
|
||||
{
|
||||
int frameByte = 0;
|
||||
for (int i = 0; i < targetBits.Length; i++)
|
||||
{
|
||||
if (bits.Get(targetBits[i])) frameByte += 1 << i;
|
||||
}
|
||||
writeOut.Add(frameByte.ToString($"X{(bitsCount/4).ToString()}"));
|
||||
}
|
||||
File.WriteAllText(outFilePath, MakeHeader(Path.GetFileNameWithoutExtension(outFilePath), outputType, CharacterSelector.SelectedKey)+String.Join(",", writeOut.ToArray())+";"+Convert.ToBase64String(file.audioData));
|
||||
}
|
||||
MessageBox.Show("Conversion complete!");
|
||||
}
|
||||
}
|
||||
}
|
14
PC2Converter/PC2Converter/PC2Converter.csproj
Normal file
14
PC2Converter/PC2Converter/PC2Converter.csproj
Normal file
|
@ -0,0 +1,14 @@
|
|||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net8.0</TargetFramework>
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
<Nullable>enable</Nullable>
|
||||
<EnableUnsafeBinaryFormatterSerialization>true</EnableUnsafeBinaryFormatterSerialization>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="Eto.Forms" Version="2.9.0" />
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
31
PC2Converter/PC2Converter/RSHWFile.cs
Normal file
31
PC2Converter/PC2Converter/RSHWFile.cs
Normal file
|
@ -0,0 +1,31 @@
|
|||
using System.IO;
|
||||
using System.Reflection;
|
||||
using System.Runtime.Serialization.Formatters.Binary;
|
||||
|
||||
sealed class AntiUnityBinder : System.Runtime.Serialization.SerializationBinder
|
||||
{
|
||||
public override Type BindToType(string assemblyName, string typeName)
|
||||
{
|
||||
return Type.GetType(String.Format("RSHWFile, " + Assembly.GetExecutingAssembly().FullName));
|
||||
}
|
||||
}
|
||||
|
||||
[System.Serializable]
|
||||
public class RSHWFile
|
||||
{
|
||||
public byte[]? audioData { get; set; }
|
||||
public int[]? signalData { get; set; }
|
||||
public byte[]? videoData { get; set; }
|
||||
}
|
||||
|
||||
public class RSHWLoader
|
||||
{
|
||||
public static RSHWFile Load(string path)
|
||||
{
|
||||
BinaryFormatter formatter = new BinaryFormatter();
|
||||
formatter.Binder = new AntiUnityBinder();
|
||||
FileStream stream = File.OpenRead(path);
|
||||
return (RSHWFile)formatter.Deserialize(stream);
|
||||
}
|
||||
}
|
||||
|
Loading…
Add table
Add a link
Reference in a new issue