diff --git a/Scenes/EditorStages/1Stage.tscn b/Scenes/EditorStages/1Stage.tscn index 36a7643..3fbb764 100644 --- a/Scenes/EditorStages/1Stage.tscn +++ b/Scenes/EditorStages/1Stage.tscn @@ -309,14 +309,14 @@ fov = 60.0 [node name="Room Lights" type="Node3D" parent="."] [node name="OmniLight3D" type="SpotLight3D" parent="Room Lights"] -transform = Transform3D(1, 0, 0, 0, 0.5, 0.866025, 0, -0.866025, 0.5, 4, 3.5, 2) +transform = Transform3D(1, 0, 0, 0, 0.258819, 0.965926, 0, -0.965926, 0.258819, 4, 3.5, 2) light_color = Color(1, 0.960784, 0.85098, 1) shadow_enabled = true shadow_bias = 0.1 spot_angle = 80.0 [node name="OmniLight3D2" type="SpotLight3D" parent="Room Lights"] -transform = Transform3D(1, 0, 0, 0, 0.5, 0.866025, 0, -0.866025, 0.5, -4, 3.5, 2) +transform = Transform3D(1, 0, 0, 0, 0.258819, 0.965926, 0, -0.965926, 0.258819, -4, 3.5, 2) light_color = Color(1, 0.960784, 0.85098, 1) shadow_enabled = true shadow_bias = 0.1 @@ -330,14 +330,14 @@ shadow_bias = 0.1 spot_angle = 80.0 [node name="OmniLight3D4" type="SpotLight3D" parent="Room Lights"] -transform = Transform3D(1, 0, 0, 0, 0.5, 0.866025, 0, -0.866025, 0.5, 6.86654, 3.5, 1.90623) +transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 7, 3.5, 2) light_color = Color(1, 0.960784, 0.85098, 1) shadow_enabled = true shadow_bias = 0.1 spot_angle = 80.0 [node name="OmniLight3D5" type="SpotLight3D" parent="Room Lights"] -transform = Transform3D(1, 0, 0, 0, 0.5, 0.866025, 0, -0.866025, 0.5, -7, 3.5, 2) +transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -7, 3.5, 2) light_color = Color(1, 0.960784, 0.85098, 1) shadow_enabled = true shadow_bias = 0.1 diff --git a/Scenes/EditorStages/2Stage.tscn b/Scenes/EditorStages/2Stage.tscn index 98ba90c..5dece74 100644 --- a/Scenes/EditorStages/2Stage.tscn +++ b/Scenes/EditorStages/2Stage.tscn @@ -328,14 +328,14 @@ fov = 60.0 [node name="Room Lights" type="Node3D" parent="."] [node name="OmniLight3D" type="SpotLight3D" parent="Room Lights"] -transform = Transform3D(1, 0, 0, 0, 0.5, 0.866025, 0, -0.866025, 0.5, 4, 3.5, 2) +transform = Transform3D(1, 0, 0, 0, 0.258819, 0.965926, 0, -0.965926, 0.258819, 4, 3.5, 2) light_color = Color(1, 0.960784, 0.85098, 1) shadow_enabled = true shadow_bias = 0.1 spot_angle = 80.0 [node name="OmniLight3D2" type="SpotLight3D" parent="Room Lights"] -transform = Transform3D(1, 0, 0, 0, 0.5, 0.866025, 0, -0.866025, 0.5, -4, 3.5, 2) +transform = Transform3D(1, 0, 0, 0, 0.258819, 0.965926, 0, -0.965926, 0.258819, -4, 3.5, 2) light_color = Color(1, 0.960784, 0.85098, 1) shadow_enabled = true shadow_bias = 0.1 @@ -349,14 +349,14 @@ shadow_bias = 0.1 spot_angle = 80.0 [node name="OmniLight3D4" type="SpotLight3D" parent="Room Lights"] -transform = Transform3D(1, 0, 0, 0, 0.5, 0.866025, 0, -0.866025, 0.5, 6.86654, 3.5, 1.90623) +transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 7, 3.5, 2) light_color = Color(1, 0.960784, 0.85098, 1) shadow_enabled = true shadow_bias = 0.1 spot_angle = 80.0 [node name="OmniLight3D5" type="SpotLight3D" parent="Room Lights"] -transform = Transform3D(1, 0, 0, 0, 0.5, 0.866025, 0, -0.866025, 0.5, -7, 3.5, 2) +transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -7, 3.5, 2) light_color = Color(1, 0.960784, 0.85098, 1) shadow_enabled = true shadow_bias = 0.1