diff --git a/Models/Furniture/2000sBoothDoubleLong.glb b/Models/Furniture/2000sBoothDoubleLong.glb new file mode 100644 index 0000000..316b7d7 Binary files /dev/null and b/Models/Furniture/2000sBoothDoubleLong.glb differ diff --git a/Models/Furniture/2000sBoothDoubleLong.glb.import b/Models/Furniture/2000sBoothDoubleLong.glb.import new file mode 100644 index 0000000..9248c59 --- /dev/null +++ b/Models/Furniture/2000sBoothDoubleLong.glb.import @@ -0,0 +1,42 @@ +[remap] + +importer="scene" +importer_version=1 +type="PackedScene" +uid="uid://71tjmeq3qvpq" +path="res://.godot/imported/2000sBoothDoubleLong.glb-8a0d61c2f7718dc3a573da8e3ecacf6c.scn" + +[deps] + +source_file="res://Models/Furniture/2000sBoothDoubleLong.glb" +dest_files=["res://.godot/imported/2000sBoothDoubleLong.glb-8a0d61c2f7718dc3a573da8e3ecacf6c.scn"] + +[params] + +nodes/root_type="" +nodes/root_name="" +nodes/root_script=null +nodes/apply_root_scale=true +nodes/root_scale=1.0 +nodes/import_as_skeleton_bones=false +nodes/use_name_suffixes=true +nodes/use_node_type_suffixes=true +meshes/ensure_tangents=true +meshes/generate_lods=true +meshes/create_shadow_meshes=true +meshes/light_baking=1 +meshes/lightmap_texel_size=0.2 +meshes/force_disable_compression=false +skins/use_named_skins=true +animation/import=true +animation/fps=30 +animation/trimming=false +animation/remove_immutable_tracks=true +animation/import_rest_as_RESET=false +import_script/path="" +materials/extract=0 +materials/extract_format=0 +materials/extract_path="" +_subresources={} +gltf/naming_version=2 +gltf/embedded_image_handling=1 diff --git a/Models/Furniture/2000sBoothDoubleMedium.glb b/Models/Furniture/2000sBoothDoubleMedium.glb new file mode 100644 index 0000000..cb15ce7 Binary files /dev/null and b/Models/Furniture/2000sBoothDoubleMedium.glb differ diff --git a/Models/Furniture/2000sBoothDoubleMedium.glb.import b/Models/Furniture/2000sBoothDoubleMedium.glb.import new file mode 100644 index 0000000..c3ac098 --- /dev/null +++ b/Models/Furniture/2000sBoothDoubleMedium.glb.import @@ -0,0 +1,42 @@ +[remap] + +importer="scene" +importer_version=1 +type="PackedScene" +uid="uid://craywq1sqm0e6" +path="res://.godot/imported/2000sBoothDoubleMedium.glb-9ed467323f090ea491ba522979e3867b.scn" + +[deps] + +source_file="res://Models/Furniture/2000sBoothDoubleMedium.glb" +dest_files=["res://.godot/imported/2000sBoothDoubleMedium.glb-9ed467323f090ea491ba522979e3867b.scn"] + +[params] + +nodes/root_type="" +nodes/root_name="" +nodes/root_script=null +nodes/apply_root_scale=true +nodes/root_scale=1.0 +nodes/import_as_skeleton_bones=false +nodes/use_name_suffixes=true +nodes/use_node_type_suffixes=true +meshes/ensure_tangents=true +meshes/generate_lods=true +meshes/create_shadow_meshes=true +meshes/light_baking=1 +meshes/lightmap_texel_size=0.2 +meshes/force_disable_compression=false +skins/use_named_skins=true +animation/import=true +animation/fps=30 +animation/trimming=false +animation/remove_immutable_tracks=true +animation/import_rest_as_RESET=false +import_script/path="" +materials/extract=0 +materials/extract_format=0 +materials/extract_path="" +_subresources={} +gltf/naming_version=2 +gltf/embedded_image_handling=1 diff --git a/Models/Furniture/2000sBoothDoubleShort.glb b/Models/Furniture/2000sBoothDoubleShort.glb new file mode 100644 index 0000000..368bf31 Binary files /dev/null and b/Models/Furniture/2000sBoothDoubleShort.glb differ diff --git a/Models/Furniture/2000sBoothDoubleShort.glb.import b/Models/Furniture/2000sBoothDoubleShort.glb.import new file mode 100644 index 0000000..8ca3a73 --- /dev/null +++ b/Models/Furniture/2000sBoothDoubleShort.glb.import @@ -0,0 +1,42 @@ +[remap] + +importer="scene" +importer_version=1 +type="PackedScene" +uid="uid://tuywyhp74ewb" +path="res://.godot/imported/2000sBoothDoubleShort.glb-0aa62a11267276292138c1ab269052aa.scn" + +[deps] + +source_file="res://Models/Furniture/2000sBoothDoubleShort.glb" +dest_files=["res://.godot/imported/2000sBoothDoubleShort.glb-0aa62a11267276292138c1ab269052aa.scn"] + +[params] + +nodes/root_type="" +nodes/root_name="" +nodes/root_script=null +nodes/apply_root_scale=true +nodes/root_scale=1.0 +nodes/import_as_skeleton_bones=false +nodes/use_name_suffixes=true +nodes/use_node_type_suffixes=true +meshes/ensure_tangents=true +meshes/generate_lods=true +meshes/create_shadow_meshes=true +meshes/light_baking=1 +meshes/lightmap_texel_size=0.2 +meshes/force_disable_compression=false +skins/use_named_skins=true +animation/import=true +animation/fps=30 +animation/trimming=false +animation/remove_immutable_tracks=true +animation/import_rest_as_RESET=false +import_script/path="" +materials/extract=0 +materials/extract_format=0 +materials/extract_path="" +_subresources={} +gltf/naming_version=2 +gltf/embedded_image_handling=1 diff --git a/Models/Furniture/2000sBoothSingleLong.glb b/Models/Furniture/2000sBoothSingleLong.glb new file mode 100644 index 0000000..d13f35c Binary files /dev/null and b/Models/Furniture/2000sBoothSingleLong.glb differ diff --git a/Models/Furniture/2000sBoothSingleLong.glb.import b/Models/Furniture/2000sBoothSingleLong.glb.import new file mode 100644 index 0000000..afe2428 --- /dev/null +++ b/Models/Furniture/2000sBoothSingleLong.glb.import @@ -0,0 +1,42 @@ +[remap] + +importer="scene" +importer_version=1 +type="PackedScene" +uid="uid://c4grjvmkfos7r" +path="res://.godot/imported/2000sBoothSingleLong.glb-ed4aefe57fab9abf372d5922731529e5.scn" + +[deps] + +source_file="res://Models/Furniture/2000sBoothSingleLong.glb" +dest_files=["res://.godot/imported/2000sBoothSingleLong.glb-ed4aefe57fab9abf372d5922731529e5.scn"] + +[params] + +nodes/root_type="" +nodes/root_name="" +nodes/root_script=null +nodes/apply_root_scale=true +nodes/root_scale=1.0 +nodes/import_as_skeleton_bones=false +nodes/use_name_suffixes=true +nodes/use_node_type_suffixes=true +meshes/ensure_tangents=true +meshes/generate_lods=true +meshes/create_shadow_meshes=true +meshes/light_baking=1 +meshes/lightmap_texel_size=0.2 +meshes/force_disable_compression=false +skins/use_named_skins=true +animation/import=true +animation/fps=30 +animation/trimming=false +animation/remove_immutable_tracks=true +animation/import_rest_as_RESET=false +import_script/path="" +materials/extract=0 +materials/extract_format=0 +materials/extract_path="" +_subresources={} +gltf/naming_version=2 +gltf/embedded_image_handling=1 diff --git a/Models/Furniture/2000sBoothSingleMedium.glb b/Models/Furniture/2000sBoothSingleMedium.glb new file mode 100644 index 0000000..1544d06 Binary files /dev/null and b/Models/Furniture/2000sBoothSingleMedium.glb differ diff --git a/Models/Furniture/2000sBoothSingleMedium.glb.import b/Models/Furniture/2000sBoothSingleMedium.glb.import new file mode 100644 index 0000000..9757162 --- /dev/null +++ b/Models/Furniture/2000sBoothSingleMedium.glb.import @@ -0,0 +1,42 @@ +[remap] + +importer="scene" +importer_version=1 +type="PackedScene" +uid="uid://do3dqccfae4ku" +path="res://.godot/imported/2000sBoothSingleMedium.glb-890eba71c190e18a89c864db4ce71593.scn" + +[deps] + +source_file="res://Models/Furniture/2000sBoothSingleMedium.glb" +dest_files=["res://.godot/imported/2000sBoothSingleMedium.glb-890eba71c190e18a89c864db4ce71593.scn"] + +[params] + +nodes/root_type="" +nodes/root_name="" +nodes/root_script=null +nodes/apply_root_scale=true +nodes/root_scale=1.0 +nodes/import_as_skeleton_bones=false +nodes/use_name_suffixes=true +nodes/use_node_type_suffixes=true +meshes/ensure_tangents=true +meshes/generate_lods=true +meshes/create_shadow_meshes=true +meshes/light_baking=1 +meshes/lightmap_texel_size=0.2 +meshes/force_disable_compression=false +skins/use_named_skins=true +animation/import=true +animation/fps=30 +animation/trimming=false +animation/remove_immutable_tracks=true +animation/import_rest_as_RESET=false +import_script/path="" +materials/extract=0 +materials/extract_format=0 +materials/extract_path="" +_subresources={} +gltf/naming_version=2 +gltf/embedded_image_handling=1 diff --git a/Models/Furniture/2000sBoothSingleShort.glb b/Models/Furniture/2000sBoothSingleShort.glb new file mode 100644 index 0000000..659bb52 Binary files /dev/null and b/Models/Furniture/2000sBoothSingleShort.glb differ diff --git a/Models/Furniture/2000sBoothSingleShort.glb.import b/Models/Furniture/2000sBoothSingleShort.glb.import new file mode 100644 index 0000000..7b2b6e0 --- /dev/null +++ b/Models/Furniture/2000sBoothSingleShort.glb.import @@ -0,0 +1,42 @@ +[remap] + +importer="scene" +importer_version=1 +type="PackedScene" +uid="uid://cnin113dd3ogj" +path="res://.godot/imported/2000sBoothSingleShort.glb-e453f8e30b15574aaf72083a59b59fb1.scn" + +[deps] + +source_file="res://Models/Furniture/2000sBoothSingleShort.glb" +dest_files=["res://.godot/imported/2000sBoothSingleShort.glb-e453f8e30b15574aaf72083a59b59fb1.scn"] + +[params] + +nodes/root_type="" +nodes/root_name="" +nodes/root_script=null +nodes/apply_root_scale=true +nodes/root_scale=1.0 +nodes/import_as_skeleton_bones=false +nodes/use_name_suffixes=true +nodes/use_node_type_suffixes=true +meshes/ensure_tangents=true +meshes/generate_lods=true +meshes/create_shadow_meshes=true +meshes/light_baking=1 +meshes/lightmap_texel_size=0.2 +meshes/force_disable_compression=false +skins/use_named_skins=true +animation/import=true +animation/fps=30 +animation/trimming=false +animation/remove_immutable_tracks=true +animation/import_rest_as_RESET=false +import_script/path="" +materials/extract=0 +materials/extract_format=0 +materials/extract_path="" +_subresources={} +gltf/naming_version=2 +gltf/embedded_image_handling=1 diff --git a/Scenes/Props/Static/2000sBoothDoubleLong.tscn b/Scenes/Props/Static/2000sBoothDoubleLong.tscn new file mode 100644 index 0000000..2729dd1 --- /dev/null +++ b/Scenes/Props/Static/2000sBoothDoubleLong.tscn @@ -0,0 +1,27 @@ +[gd_scene load_steps=5 format=3 uid="uid://ctxmxs017yvvu"] + +[ext_resource type="PackedScene" uid="uid://71tjmeq3qvpq" path="res://Models/Furniture/2000sBoothDoubleLong.glb" id="1_bedok"] + +[sub_resource type="PhysicsMaterial" id="PhysicsMaterial_lbe82"] +friction = 0.5 + +[sub_resource type="BoxShape3D" id="BoxShape3D_lbe82"] +size = Vector3(1.2, 0.5, 1.5) + +[sub_resource type="BoxShape3D" id="BoxShape3D_domyf"] +size = Vector3(0.2, 0.5, 1.5) + +[node name="Booth" type="Node3D"] + +[node name="2000sBoothDoubleLong" parent="." instance=ExtResource("1_bedok")] + +[node name="StaticBody3D" type="StaticBody3D" parent="."] +physics_material_override = SubResource("PhysicsMaterial_lbe82") + +[node name="CollisionShape3D5" type="CollisionShape3D" parent="StaticBody3D"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.25, 0) +shape = SubResource("BoxShape3D_lbe82") + +[node name="CollisionShape3D6" type="CollisionShape3D" parent="StaticBody3D"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.75, 0) +shape = SubResource("BoxShape3D_domyf") diff --git a/Scenes/Props/Static/2000sBoothDoubleMedium.tscn b/Scenes/Props/Static/2000sBoothDoubleMedium.tscn new file mode 100644 index 0000000..1044b6d --- /dev/null +++ b/Scenes/Props/Static/2000sBoothDoubleMedium.tscn @@ -0,0 +1,27 @@ +[gd_scene load_steps=5 format=3 uid="uid://cj5t84t1a2nyp"] + +[ext_resource type="PackedScene" uid="uid://craywq1sqm0e6" path="res://Models/Furniture/2000sBoothDoubleMedium.glb" id="1_yudiq"] + +[sub_resource type="PhysicsMaterial" id="PhysicsMaterial_lbe82"] +friction = 0.5 + +[sub_resource type="BoxShape3D" id="BoxShape3D_lbe82"] +size = Vector3(1.2, 0.5, 1.2) + +[sub_resource type="BoxShape3D" id="BoxShape3D_domyf"] +size = Vector3(0.2, 0.5, 1.2) + +[node name="Booth" type="Node3D"] + +[node name="2000sBoothDoubleMedium" parent="." instance=ExtResource("1_yudiq")] + +[node name="StaticBody3D" type="StaticBody3D" parent="."] +physics_material_override = SubResource("PhysicsMaterial_lbe82") + +[node name="CollisionShape3D5" type="CollisionShape3D" parent="StaticBody3D"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.25, 0) +shape = SubResource("BoxShape3D_lbe82") + +[node name="CollisionShape3D6" type="CollisionShape3D" parent="StaticBody3D"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.75, 0) +shape = SubResource("BoxShape3D_domyf") diff --git a/Scenes/Props/Static/2000sBoothDoubleShort.tscn b/Scenes/Props/Static/2000sBoothDoubleShort.tscn new file mode 100644 index 0000000..eedcbfb --- /dev/null +++ b/Scenes/Props/Static/2000sBoothDoubleShort.tscn @@ -0,0 +1,27 @@ +[gd_scene load_steps=5 format=3 uid="uid://c55cdiwnpjx0t"] + +[ext_resource type="PackedScene" uid="uid://tuywyhp74ewb" path="res://Models/Furniture/2000sBoothDoubleShort.glb" id="1_rfu1r"] + +[sub_resource type="PhysicsMaterial" id="PhysicsMaterial_lbe82"] +friction = 0.5 + +[sub_resource type="BoxShape3D" id="BoxShape3D_lbe82"] +size = Vector3(1.2, 0.5, 0.7) + +[sub_resource type="BoxShape3D" id="BoxShape3D_domyf"] +size = Vector3(0.2, 0.5, 0.7) + +[node name="Booth" type="Node3D"] + +[node name="2000sBoothDoubleShort" parent="." instance=ExtResource("1_rfu1r")] + +[node name="StaticBody3D" type="StaticBody3D" parent="."] +physics_material_override = SubResource("PhysicsMaterial_lbe82") + +[node name="CollisionShape3D5" type="CollisionShape3D" parent="StaticBody3D"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.25, 0) +shape = SubResource("BoxShape3D_lbe82") + +[node name="CollisionShape3D6" type="CollisionShape3D" parent="StaticBody3D"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.75, 0) +shape = SubResource("BoxShape3D_domyf") diff --git a/Scenes/Props/Static/2000sBoothSingleLong.tscn b/Scenes/Props/Static/2000sBoothSingleLong.tscn new file mode 100644 index 0000000..1966352 --- /dev/null +++ b/Scenes/Props/Static/2000sBoothSingleLong.tscn @@ -0,0 +1,27 @@ +[gd_scene load_steps=5 format=3 uid="uid://calp6o1i36gsj"] + +[ext_resource type="PackedScene" uid="uid://c4grjvmkfos7r" path="res://Models/Furniture/2000sBoothSingleLong.glb" id="1_evjo4"] + +[sub_resource type="PhysicsMaterial" id="PhysicsMaterial_lbe82"] +friction = 0.5 + +[sub_resource type="BoxShape3D" id="BoxShape3D_lbe82"] +size = Vector3(0.65, 0.5, 1.5) + +[sub_resource type="BoxShape3D" id="BoxShape3D_domyf"] +size = Vector3(0.1, 0.5, 1.5) + +[node name="Booth" type="Node3D"] + +[node name="2000sBoothSingleLong" parent="." instance=ExtResource("1_evjo4")] + +[node name="StaticBody3D" type="StaticBody3D" parent="."] +physics_material_override = SubResource("PhysicsMaterial_lbe82") + +[node name="CollisionShape3D5" type="CollisionShape3D" parent="StaticBody3D"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.025, 0.25, 0) +shape = SubResource("BoxShape3D_lbe82") + +[node name="CollisionShape3D6" type="CollisionShape3D" parent="StaticBody3D"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.25, 0.75, 0) +shape = SubResource("BoxShape3D_domyf") diff --git a/Scenes/Props/Static/2000sBoothSingleMedium.tscn b/Scenes/Props/Static/2000sBoothSingleMedium.tscn new file mode 100644 index 0000000..e9dc6bc --- /dev/null +++ b/Scenes/Props/Static/2000sBoothSingleMedium.tscn @@ -0,0 +1,27 @@ +[gd_scene load_steps=5 format=3 uid="uid://caa3ol37ewvfc"] + +[ext_resource type="PackedScene" uid="uid://do3dqccfae4ku" path="res://Models/Furniture/2000sBoothSingleMedium.glb" id="1_q24ea"] + +[sub_resource type="PhysicsMaterial" id="PhysicsMaterial_lbe82"] +friction = 0.5 + +[sub_resource type="BoxShape3D" id="BoxShape3D_lbe82"] +size = Vector3(0.65, 0.5, 1.2) + +[sub_resource type="BoxShape3D" id="BoxShape3D_domyf"] +size = Vector3(0.1, 0.5, 1.2) + +[node name="Booth" type="Node3D"] + +[node name="2000sBoothSingleMedium" parent="." instance=ExtResource("1_q24ea")] + +[node name="StaticBody3D" type="StaticBody3D" parent="."] +physics_material_override = SubResource("PhysicsMaterial_lbe82") + +[node name="CollisionShape3D5" type="CollisionShape3D" parent="StaticBody3D"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.025, 0.25, 0) +shape = SubResource("BoxShape3D_lbe82") + +[node name="CollisionShape3D6" type="CollisionShape3D" parent="StaticBody3D"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.25, 0.75, 0) +shape = SubResource("BoxShape3D_domyf") diff --git a/Scenes/Props/Static/2000sBoothSingleShort.tscn b/Scenes/Props/Static/2000sBoothSingleShort.tscn new file mode 100644 index 0000000..d0e3c72 --- /dev/null +++ b/Scenes/Props/Static/2000sBoothSingleShort.tscn @@ -0,0 +1,27 @@ +[gd_scene load_steps=5 format=3 uid="uid://btuc7it2b6k5j"] + +[ext_resource type="PackedScene" uid="uid://cnin113dd3ogj" path="res://Models/Furniture/2000sBoothSingleShort.glb" id="1_i0jpl"] + +[sub_resource type="PhysicsMaterial" id="PhysicsMaterial_lbe82"] +friction = 0.5 + +[sub_resource type="BoxShape3D" id="BoxShape3D_lbe82"] +size = Vector3(0.65, 0.5, 0.7) + +[sub_resource type="BoxShape3D" id="BoxShape3D_domyf"] +size = Vector3(0.1, 0.5, 0.7) + +[node name="Booth" type="Node3D"] + +[node name="2000sBoothSingleShort" parent="." instance=ExtResource("1_i0jpl")] + +[node name="StaticBody3D" type="StaticBody3D" parent="."] +physics_material_override = SubResource("PhysicsMaterial_lbe82") + +[node name="CollisionShape3D5" type="CollisionShape3D" parent="StaticBody3D"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.025, 0.25, 0) +shape = SubResource("BoxShape3D_lbe82") + +[node name="CollisionShape3D6" type="CollisionShape3D" parent="StaticBody3D"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.25, 0.75, 0) +shape = SubResource("BoxShape3D_domyf")