modular everything
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29 changed files with 660 additions and 1697 deletions
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@ -6,15 +6,66 @@ var index : int = 0
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var playback_rate : int = 1
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var transport_enabled : bool = false
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var erase_validated : bool = false
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var cam_index : int = 0
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var showtape_loaded : bool = false
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var show_name : String
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var current_stage : String = "Helen House"
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var current_stage : String
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var stages_info = {
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# stage name, custom (bool), bits, flyout path, movement row table path, base scene path, ust character flag, ust stage flag
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"Helen House": [true, 32, "res://Scenes/Stages/Helen House/HelenHouseFlyout.tscn", "res://Scenes/Stages/Helen House/HelenHouseMovementRows.tscn", "res://Scenes/Stages/Helen House/HelenHouse.tscn", "Mitzi/Helen", "Rockafire Explosion/3-Stage (Single Character)"]
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"Helen House":
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{
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"bits": 32,
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"scene": "res://Scenes/Stages/HelenHouse.tscn",
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"scene_ref_base": "SubViewport/HelenHouse/",
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"camera_count": 2,
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"ust_character": "Mitzi/Helen",
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"ust_stage": "Rockafire Explosion/3-Stage (Single Character)",
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"bit_mapping":
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{
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"Helen":
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{
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"Mouth": [3.0, 2.0],
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"Left Ear": [3.5, 1.5],
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"Right Ear": [3.5, 1.5],
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"Left Eyelid": [1.5, 2.0],
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"Right Eyelid": [1.5, 2.0],
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"Eyes Left": [3.5, 1.5],
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"Eyes Right": [3.5, 1.5],
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"Head Left": [1.5, 1.5],
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"Head Right": [1.5, 1.5],
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"Head Up": [1.0, 1.0],
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"Left Arm Up": [0.8, 0.6],
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"Left Arm Twist": [0.8, 0.8],
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"Left Elbow": [1.0, 1.0],
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"Right Arm Up": [0.8, 0.6],
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"Right Arm Twist": [0.8, 0.8],
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"Right Elbow": [1.0, 1.0],
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"Body Left": [0.7, 0.7],
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"Body Right": [0.7, 0.7],
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"Body Lean": [1.0, 0.8],
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},
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"None":
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{
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"Unused 20": ["None"],
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"Unused 21": ["None"],
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"Unused 22": ["None"],
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"Unused 23": ["None"],
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"Unused 24": ["None"],
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"Unused 25": ["None"],
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"Unused 26": ["None"],
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"Unused 27": ["None"],
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"Unused 28": ["None"],
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"Unused 29": ["None"],
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"Unused 30": ["None"],
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"Unused 31": ["None"],
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"Unused 32": ["None"],
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}
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}
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}
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}
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signal step(amount: int)
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@ -23,13 +74,74 @@ signal end_recording()
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signal return_to_zero()
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signal erase_all()
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func reload_stage(stage_previously_loaded: bool) -> void:
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$SequencerPanel/TimelinePanel/VScrollBar.value = 0
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if (stage_previously_loaded):
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$CameraPreview.visible = false
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for row in $SequencerPanel/TimelinePanel/InvisibleMask/MovementRowsContainer.get_children():
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row.queue_free()
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for row in $FlyoutPanel/FlowControls/InvisibleMask.get_children():
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row.queue_free()
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$SubViewport.get_child(0).queue_free()
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var stage = load(stages_info[current_stage]["scene"]).instantiate()
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$SubViewport.add_child(stage)
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var cam_offset = 4
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for i in range(1, stages_info[current_stage]["camera_count"]+1):
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var camera_button = load("res://Scenes/GUI/Controls/CameraButton.tscn").instantiate()
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camera_button.camera = "Angle " + str(i)
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camera_button.base_scene_path = "../../../" + stages_info[current_stage]["scene_ref_base"]
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camera_button.position.y = cam_offset
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cam_offset += 36
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$FlyoutPanel/Camera.add_child(camera_button)
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$FlyoutPanel/Camera.size.y = cam_offset
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var rows_offset = 0
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var flows_offset = 0
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var bit_idx = 1
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var flow_count = 0
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for bot in stages_info[current_stage]["bit_mapping"]:
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for movement in stages_info[current_stage]["bit_mapping"][bot]:
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var movement_flows = stages_info[current_stage]["bit_mapping"][bot][movement]
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if (movement_flows[0] is not String):
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var flow_control = load("res://Scenes/GUI/Controls/FlowControl.tscn").instantiate()
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flow_control.position.y = flows_offset
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flow_control.name = bot + " " + movement
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flow_control.in_value = movement_flows[0]
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flow_control.out_value = movement_flows[1]
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$FlyoutPanel/FlowControls/InvisibleMask/FlowHandle.add_child(flow_control)
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flows_offset += 44
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flow_count += 1
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var row = load("res://Scenes/GUI/Controls/MovementRow.tscn").instantiate()
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row.position.y = rows_offset
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row.base_scene_path = "../../../../../" + stages_info[current_stage]["scene_ref_base"]
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row.animatronic = bot
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if (movement_flows[0] is String): row.flow_path = "None"
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row.movement_bit = bit_idx
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row.movement_name = movement
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$SequencerPanel/TimelinePanel/InvisibleMask/MovementRowsContainer.add_child(row)
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var movement_button = load("res://Scenes/GUI/Controls/MovementButton.tscn").instantiate()
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movement_button.position.y = rows_offset
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movement_button.base_scene_path = "../../../../../" + stages_info[current_stage]["scene_ref_base"]
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movement_button.animatronic = bot
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if (movement_flows[0] is String): movement_button.flow_path = "None"
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movement_button.movement_name = movement
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$FlyoutPanel/Movements/InvisibleMask/MovementHandle.add_child(movement_button)
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rows_offset += 44
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bit_idx += 1
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$SequencerPanel/TimelinePanel/VScrollBar.max_value = stages_info[current_stage]["bits"] - 1
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$FlyoutPanel/Movements/VScrollBar.max_value = stages_info[current_stage]["bits"] - 1
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$FlyoutPanel/FlowControls/VScrollBar.max_value = flow_count - 1
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$CameraPreview.visible = true
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func update_time_label() -> void:
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var frames = index % 60
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var seconds = floori(index/60) % 60
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var minutes = floori(index/3600) % 60
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var hours = floori(index/216000)
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$SequencerPanel/TransportControls/TimeLabel.text = "%d:%02d:%02d:%02d" % [hours, minutes, seconds, frames]
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#$SequencerPanel/TransportControls/TimeLabel.text = str(index)
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func set_transport_enabled(enabled: bool):
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$SequencerPanel/TransportControls/Centered/StepBackwardsButton.disabled = !enabled
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@ -48,6 +160,12 @@ func _ready() -> void:
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erase_all.connect(_erase_all)
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$MenuBar/MenuButton.get_popup().id_pressed.connect(_showtape_menu_button_pressed)
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OS.request_permissions()
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current_stage = $MenuBar/StageSelector.get_item_text($MenuBar/StageSelector.selected)
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reload_stage(false)
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func _on_stage_selector_item_selected(_index: int) -> void:
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current_stage = $MenuBar/StageSelector.get_item_text($MenuBar/StageSelector.selected)
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reload_stage(true)
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func _showtape_menu_button_pressed(id: int) -> void:
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match (id):
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@ -110,7 +228,7 @@ func _on_showtape_load_open_button_pressed() -> void:
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var file = FileAccess.open($ShowtapeLoadScreen/DialogPanel/InFilePath.text.strip_edges(), FileAccess.READ)
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var content = file.get_as_text()
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var header = content.split(";")[0].split(",")
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if ((int(header[3]) != stages_info[current_stage][1]) || (header[4] != stages_info[current_stage][6])|| (header[5] != stages_info[current_stage][5])):
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if ((int(header[3]) != stages_info[current_stage]["bits"]) || (header[4] != stages_info[current_stage]["ust_stage"])|| (header[5] != stages_info[current_stage]["ust_character"])):
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$IncorrectShowtapeDialog.dialog_text = "This showtape is not compatible with the currently selected stage.\nShowtape stage type: %s\nShowtape character(s): %s" % [header[4], header[5]]
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$IncorrectShowtapeDialog.show()
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return
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@ -151,6 +269,9 @@ func _input(event: InputEvent) -> void:
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if event.is_action_pressed("toggle_editor_screen"):
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$CameraPreview.visible = !$CameraPreview.visible;
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$CameraFullScreen.visible = !$CameraFullScreen.visible;
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if (event.is_action_pressed("cycle_camera_angle")):
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cam_index += 1
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get_node("SubViewport/HelenHouse/Angle " + str((cam_index % stages_info[current_stage]["camera_count"])+1)).current = true
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if (transport_enabled):
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if event.is_action_pressed("sequencer_play_pause"):
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if (playing): _on_pause_button_pressed()
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@ -214,7 +335,13 @@ func _on_input_eater_pressed() -> void:
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$ShowtapeSaveScreen.visible = false
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func _on_v_scroll_bar_value_changed(value: float) -> void:
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$SequencerPanel/TimelinePanel/InvisibleMask/RowsHandle.position.y = value * -44
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$SequencerPanel/TimelinePanel/InvisibleMask/MovementRowsContainer.position.y = value * -44
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func _on_flow_v_scroll_bar_value_changed(value: float) -> void:
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$FlyoutPanel/FlowControls/InvisibleMask/FlowHandle.position.y = value * -44
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func _on_movement_v_scroll_bar_value_changed(value: float) -> void:
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$FlyoutPanel/Movements/InvisibleMask/MovementHandle.position.y = value * -44
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func _erase_all() -> void:
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playing = false
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@ -229,6 +356,21 @@ func _erase_all() -> void:
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showtape_loaded = false
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$MenuBar/EditingLabel.text = "No showtape loaded."
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func _on_movements_flyout_button_toggled(toggled_on: bool) -> void:
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$FlyoutPanel/Movements.visible = toggled_on
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func _on_flows_flyout_button_toggled(toggled_on: bool) -> void:
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$FlyoutPanel/FlowControls.visible = toggled_on
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func _on_camera_flyout_button_toggled(toggled_on: bool) -> void:
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$FlyoutPanel/Camera.visible = toggled_on
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func _on_cosmetics_flyout_button_toggled(toggled_on: bool) -> void:
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$FlyoutPanel/Cosmetics.visible = toggled_on
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func _on_stage_flyout_button_toggled(toggled_on: bool) -> void:
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$FlyoutPanel/Stage.visible = toggled_on
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func _on_play_button_pressed() -> void:
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playback_rate = 1
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@ -294,14 +436,14 @@ func save_data() -> String:
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var write_out : String = ""
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var temp_data = []
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var longest_channel = 0
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for movement_row in $SequencerPanel/TimelinePanel/InvisibleMask/RowsHandle.get_child(0).get_children():
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for movement_row in $SequencerPanel/TimelinePanel/InvisibleMask/MovementRowsContainer.get_children():
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temp_data.append(movement_row.movements)
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if (movement_row.movements.size() > longest_channel): longest_channel = movement_row.movements.size()
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for i in range(longest_channel+1):
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var frame_byte = 0
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for j in range(stages_info[current_stage][1]):
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for j in range(stages_info[current_stage]["bits"]):
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if (index_get_safe(i, temp_data[j])): frame_byte += 1 << j;
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write_out += ("%0"+str(stages_info[current_stage][1]/4)+"X,") % frame_byte
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write_out += ("%0"+str(stages_info[current_stage]["bits"]/4)+"X,") % frame_byte
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return write_out
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func plot_data(data: String):
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@ -309,13 +451,13 @@ func plot_data(data: String):
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for frame_string in data.split(","):
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if (frame_string == ""): continue
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var frame_byte = frame_string.hex_to_int()
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for i in range(stages_info[current_stage][1]):
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for i in range(stages_info[current_stage]["bits"]):
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var er = false
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if ((frame_byte & int(pow(2, i))) >> i == 1):
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er = true
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$SequencerPanel/TimelinePanel/InvisibleMask/RowsHandle.get_child(0).get_child(i).etching = er
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$SequencerPanel/TimelinePanel/InvisibleMask/MovementRowsContainer.get_child(i).etching = er
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step.emit(1)
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for movement_row in $SequencerPanel/TimelinePanel/InvisibleMask/RowsHandle.get_child(0).get_children():
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for movement_row in $SequencerPanel/TimelinePanel/InvisibleMask/MovementRowsContainer.get_children():
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movement_row.etching = false
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end_recording.emit()
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return_to_zero.emit()
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