fix labels that do not match program style

This commit is contained in:
Persephone Bubblegum-Holiday 2025-08-14 15:18:48 -07:00
parent 5f157f386f
commit 3778dfb3f9
16 changed files with 56 additions and 43 deletions

View file

@ -38,8 +38,8 @@ var jump_vel: Vector3 # Jumping velocity
func _ready() -> void:
capture_mouse()
if ($Camera.fov != Globalvariables.FOV):
$Camera.fov = Globalvariables.FOV
if ($Camera.fov != GlobalVariables.FOV):
$Camera.fov = GlobalVariables.FOV
func _unhandled_input(event: InputEvent) -> void:
if (interact):

View file

@ -1,6 +1,6 @@
[gd_scene load_steps=5 format=3 uid="uid://cdk6hwb4hi2wc"]
[ext_resource type="Script" uid="uid://b0c02p6ckmpdq" path="res://Scripts/Player/player.gd" id="1_2f8j2"]
[ext_resource type="Script" uid="uid://b0c02p6ckmpdq" path="res://Scripts/Player/Player.gd" id="1_2f8j2"]
[ext_resource type="PackedScene" uid="uid://cd67bfok34xhy" path="res://Scenes/GUI/InGameMenu.tscn" id="2_0s4r2"]
[ext_resource type="PackedScene" uid="uid://fjveglbs1vfv" path="res://Scenes/GUI/DebugMenu.tscn" id="3_ejydr"]