fix labels that do not match program style
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parent
5f157f386f
commit
3778dfb3f9
16 changed files with 56 additions and 43 deletions
37
Scripts/Player/Player.tscn
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37
Scripts/Player/Player.tscn
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[gd_scene load_steps=5 format=3 uid="uid://cdk6hwb4hi2wc"]
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[ext_resource type="Script" uid="uid://b0c02p6ckmpdq" path="res://Scripts/Player/Player.gd" id="1_2f8j2"]
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[ext_resource type="PackedScene" uid="uid://cd67bfok34xhy" path="res://Scenes/GUI/InGameMenu.tscn" id="2_0s4r2"]
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[ext_resource type="PackedScene" uid="uid://fjveglbs1vfv" path="res://Scenes/GUI/DebugMenu.tscn" id="3_ejydr"]
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[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_ejydr"]
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radius = 0.3
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height = 1.8
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[node name="Player" type="CharacterBody3D"]
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script = ExtResource("1_2f8j2")
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[node name="CShape" type="CollisionShape3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.9, 0)
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shape = SubResource("CapsuleShape3D_ejydr")
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debug_color = Color(0.141176, 0.427451, 0.92549, 0.784314)
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[node name="Camera" type="Camera3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.7, 0)
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fov = 80.0
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[node name="Flashlight" type="SpotLight3D" parent="Camera"]
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visible = false
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light_color = Color(1, 0.960784, 0.85098, 1)
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light_energy = 5.0
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shadow_enabled = true
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spot_range = 1000.0
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spot_angle = 30.0
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spot_angle_attenuation = 0.25
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[node name="DebugMenu" parent="." instance=ExtResource("3_ejydr")]
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visible = false
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mouse_filter = 2
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[node name="InGameMenu" parent="." instance=ExtResource("2_0s4r2")]
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visible = false
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