adjust height of player

This commit is contained in:
KawaiiZenbo 2025-10-25 19:33:01 -07:00
parent 59f7b7f863
commit 450b067b8d
7 changed files with 20 additions and 28 deletions

View file

@ -6,10 +6,10 @@
friction = 0.5
[sub_resource type="BoxShape3D" id="BoxShape3D_lbe82"]
size = Vector3(0.55, 0.6, 0.55)
size = Vector3(0.45, 0.5, 0.45)
[sub_resource type="BoxShape3D" id="BoxShape3D_domyf"]
size = Vector3(0.05, 0.6, 0.55)
size = Vector3(0.05, 0.5, 0.45)
[node name="ShowroomChair" type="Node3D"]
@ -21,9 +21,9 @@ physics_material_override = SubResource("PhysicsMaterial_lbe82")
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.5, 0)
[node name="CollisionShape3D5" type="CollisionShape3D" parent="RigidBody3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.2, 0)
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.25, 0)
shape = SubResource("BoxShape3D_lbe82")
[node name="CollisionShape3D6" type="CollisionShape3D" parent="RigidBody3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.3, 0.4, 0)
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.25, 0.25, 0)
shape = SubResource("BoxShape3D_domyf")