reorganize a ton of shit
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parent
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223 changed files with 911 additions and 425 deletions
BIN
Models/GenericRooms/MiniUnit1Stage/MiniUnit1StageRoom.glb
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Models/GenericRooms/MiniUnit1Stage/MiniUnit1StageRoom.glb
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[remap]
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importer="scene"
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importer_version=1
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type="PackedScene"
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uid="uid://dcp3dmiaikxav"
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path="res://.godot/imported/MiniUnit1StageRoom.glb-4c5913744dd1e27530d92f0fdb777136.scn"
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[deps]
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source_file="res://Models/GenericRooms/MiniUnit1Stage/MiniUnit1StageRoom.glb"
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dest_files=["res://.godot/imported/MiniUnit1StageRoom.glb-4c5913744dd1e27530d92f0fdb777136.scn"]
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[params]
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nodes/root_type=""
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nodes/root_name=""
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nodes/apply_root_scale=true
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nodes/root_scale=1.0
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nodes/import_as_skeleton_bones=false
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nodes/use_node_type_suffixes=true
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meshes/ensure_tangents=true
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meshes/generate_lods=true
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meshes/create_shadow_meshes=true
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meshes/light_baking=1
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meshes/lightmap_texel_size=0.2
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meshes/force_disable_compression=false
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skins/use_named_skins=true
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animation/import=true
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animation/fps=30
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animation/trimming=false
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animation/remove_immutable_tracks=true
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animation/import_rest_as_RESET=false
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import_script/path=""
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_subresources={}
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gltf/naming_version=1
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gltf/embedded_image_handling=1
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@ -0,0 +1,81 @@
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# Blender 4.5.0
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# www.blender.org
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o Collision
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v 6.100000 0.000000 2.700000
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v -3.100000 0.000000 -0.300000
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v 3.100000 0.000000 -0.300000
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v -6.100000 0.000000 6.000000
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v 6.100000 0.000000 6.000000
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v 2.800000 0.000000 0.000000
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v -2.800000 0.000000 0.000000
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v -6.100000 3.500000 2.700000
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v -3.100000 3.500000 -0.300000
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v -6.100000 3.500000 6.000000
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v 6.100000 3.500000 6.000000
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v 6.100000 3.500000 2.700000
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v 3.100000 3.500000 -0.300000
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v 2.800000 3.500000 0.000000
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v -2.800000 3.500000 0.000000
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v -3.100000 3.100000 -0.300000
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v 3.100000 3.100000 -0.300000
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v 2.800000 3.100000 0.000000
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v -2.800000 3.100000 0.000000
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v -3.000000 3.100000 -0.400000
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v -2.700000 3.100000 -0.100000
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v 2.700000 3.100000 -0.100000
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v 3.000000 3.100000 -0.400000
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v -3.000000 3.300000 -0.400000
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v -2.700000 3.300000 -0.100000
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v 2.700000 3.300000 -0.100000
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v 3.000000 3.300000 -0.400000
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v 2.000000 3.300000 -1.400000
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v -2.000000 3.300000 -1.400000
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v -3.100000 0.800000 -0.300000
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v 3.100000 0.800000 -0.300000
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v 2.800000 0.800000 0.000000
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v -2.800000 0.800000 0.000000
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v -2.000000 0.800000 -1.400000
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v 2.000000 0.800000 -1.400000
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vn -0.0000 1.0000 -0.0000
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vn 1.0000 -0.0000 -0.0000
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vn -0.0000 -0.0000 -1.0000
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vn 0.7071 -0.0000 0.7071
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vn -0.7071 -0.0000 0.7071
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vn -1.0000 -0.0000 -0.0000
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vn -0.0000 -1.0000 -0.0000
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vn -0.0000 -0.0000 1.0000
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vn 0.7071 -0.0000 -0.7071
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vn -0.7071 -0.0000 -0.7071
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vt 0.000000 0.000000
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vt 1.000000 0.000000
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vt 1.000000 1.000000
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vt 0.500000 1.000000
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vt 0.250000 1.000000
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vt 0.000000 1.000000
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s 0
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f 1/1/1 2/2/1 4/3/1 7/4/1 8/5/1 3/6/1
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f 2/2/1 1/1/1 5/1/1 6/2/1
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f 5/1/2 1/1/2 9/1/2 11/1/2
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f 6/2/3 5/1/3 11/1/3 12/2/3
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f 1/1/4 3/6/4 10/6/4 9/1/4
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f 4/3/5 2/2/5 13/2/5 14/3/5
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f 2/2/6 6/2/6 12/2/6 13/2/6
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f 12/2/7 11/1/7 9/1/7 13/2/7
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f 10/6/7 16/1/7 15/1/7 14/3/7 13/2/7 9/1/7
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f 16/1/5 10/6/5 17/6/5 20/1/5
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f 15/1/8 16/1/8 20/1/8 19/1/8
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f 14/3/4 15/1/4 19/1/4 18/3/4
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f 22/1/8 23/1/8 27/1/8 26/1/8
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f 21/1/5 22/1/5 26/1/5 25/1/5
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f 23/1/4 24/1/4 28/1/4 27/1/4
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f 25/1/1 27/1/1 28/1/1 29/1/1 30/1/1
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f 8/5/8 7/4/8 33/4/8 34/5/8
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f 7/4/4 4/3/4 32/3/4 33/4/4
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f 3/6/5 8/5/5 34/5/5 31/6/5
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f 31/6/1 34/5/1 33/4/1 32/3/1 36/1/1 35/1/1
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f 29/1/3 36/1/3 35/1/3 30/1/3
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f 18/1/9 32/3/9 36/1/9 29/1/9 28/1/9 24/1/9
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f 17/1/10 21/1/10 25/1/10 30/1/10 35/1/10 31/6/10
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l 20 22
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l 19 23
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@ -0,0 +1,25 @@
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[remap]
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importer="wavefront_obj"
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importer_version=1
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type="Mesh"
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uid="uid://dluc5xrquv4ku"
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path="res://.godot/imported/MiniUnit1StageRoomCollide.obj-f72d4f746642e92516e83ca43111a2f7.mesh"
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[deps]
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files=["res://.godot/imported/MiniUnit1StageRoomCollide.obj-f72d4f746642e92516e83ca43111a2f7.mesh"]
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source_file="res://Models/GenericRooms/MiniUnit1Stage/MiniUnit1StageRoomCollide.obj"
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dest_files=["res://.godot/imported/MiniUnit1StageRoomCollide.obj-f72d4f746642e92516e83ca43111a2f7.mesh", "res://.godot/imported/MiniUnit1StageRoomCollide.obj-f72d4f746642e92516e83ca43111a2f7.mesh"]
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[params]
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generate_tangents=true
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generate_lods=true
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generate_shadow_mesh=true
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generate_lightmap_uv2=false
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generate_lightmap_uv2_texel_size=0.2
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scale_mesh=Vector3(1, 1, 1)
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offset_mesh=Vector3(0, 0, 0)
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force_disable_mesh_compression=false
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After Width: | Height: | Size: 193 KiB |
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@ -0,0 +1,39 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://xc3y5gy6c4xm"
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path.s3tc="res://.godot/imported/MiniUnit1StageRoom_90sCarpet.png-bf812543dd490071d67f69d4b6f1a36d.s3tc.ctex"
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path.etc2="res://.godot/imported/MiniUnit1StageRoom_90sCarpet.png-bf812543dd490071d67f69d4b6f1a36d.etc2.ctex"
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metadata={
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"imported_formats": ["s3tc_bptc", "etc2_astc"],
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"vram_texture": true
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}
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generator_parameters={
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"md5": "bec1df9050ab55c447f4ed9478448586"
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}
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[deps]
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source_file="res://Models/GenericRooms/MiniUnit1Stage/MiniUnit1StageRoom_90sCarpet.png"
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dest_files=["res://.godot/imported/MiniUnit1StageRoom_90sCarpet.png-bf812543dd490071d67f69d4b6f1a36d.s3tc.ctex", "res://.godot/imported/MiniUnit1StageRoom_90sCarpet.png-bf812543dd490071d67f69d4b6f1a36d.etc2.ctex"]
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[params]
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compress/mode=2
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=true
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=0
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