add booths

This commit is contained in:
KawaiiZenbo 2025-10-25 19:20:51 -07:00
parent 41ab1eabc0
commit 59f7b7f863
16 changed files with 290 additions and 3 deletions

Binary file not shown.

View file

@ -0,0 +1,42 @@
[remap]
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://bjyfhsq4do1nx"
path="res://.godot/imported/90sGameroomBoothDouble.glb-dcc97150bb845db075f704485c8603fe.scn"
[deps]
source_file="res://Models/Furniture/90sGameroomBoothDouble.glb"
dest_files=["res://.godot/imported/90sGameroomBoothDouble.glb-dcc97150bb845db075f704485c8603fe.scn"]
[params]
nodes/root_type=""
nodes/root_name=""
nodes/root_script=null
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
nodes/use_name_suffixes=true
nodes/use_node_type_suffixes=true
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=30
animation/trimming=false
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
materials/extract=0
materials/extract_format=0
materials/extract_path=""
_subresources={}
gltf/naming_version=2
gltf/embedded_image_handling=1

Binary file not shown.

View file

@ -0,0 +1,42 @@
[remap]
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://0u3pbwck2ur2"
path="res://.godot/imported/90sGameroomBoothSingle.glb-503f8a7835a4e4508479539fb84495c2.scn"
[deps]
source_file="res://Models/Furniture/90sGameroomBoothSingle.glb"
dest_files=["res://.godot/imported/90sGameroomBoothSingle.glb-503f8a7835a4e4508479539fb84495c2.scn"]
[params]
nodes/root_type=""
nodes/root_name=""
nodes/root_script=null
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
nodes/use_name_suffixes=true
nodes/use_node_type_suffixes=true
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=30
animation/trimming=false
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
materials/extract=0
materials/extract_format=0
materials/extract_path=""
_subresources={}
gltf/naming_version=2
gltf/embedded_image_handling=1

Binary file not shown.

View file

@ -0,0 +1,42 @@
[remap]
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://cs4vqegg8bw53"
path="res://.godot/imported/90sShowroomBoothDouble.glb-6bc5d2e9b22a638d99dbc28a55fb5fdf.scn"
[deps]
source_file="res://Models/Furniture/90sShowroomBoothDouble.glb"
dest_files=["res://.godot/imported/90sShowroomBoothDouble.glb-6bc5d2e9b22a638d99dbc28a55fb5fdf.scn"]
[params]
nodes/root_type=""
nodes/root_name=""
nodes/root_script=null
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
nodes/use_name_suffixes=true
nodes/use_node_type_suffixes=true
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=30
animation/trimming=false
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
materials/extract=0
materials/extract_format=0
materials/extract_path=""
_subresources={}
gltf/naming_version=2
gltf/embedded_image_handling=1

Binary file not shown.

View file

@ -0,0 +1,42 @@
[remap]
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://covfe2tcx1n05"
path="res://.godot/imported/90sShowroomBoothSingle.glb-3ef846fcd49deb23cfdd194db515afe0.scn"
[deps]
source_file="res://Models/Furniture/90sShowroomBoothSingle.glb"
dest_files=["res://.godot/imported/90sShowroomBoothSingle.glb-3ef846fcd49deb23cfdd194db515afe0.scn"]
[params]
nodes/root_type=""
nodes/root_name=""
nodes/root_script=null
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
nodes/use_name_suffixes=true
nodes/use_node_type_suffixes=true
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=30
animation/trimming=false
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
materials/extract=0
materials/extract_format=0
materials/extract_path=""
_subresources={}
gltf/naming_version=2
gltf/embedded_image_handling=1

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=35 format=3 uid="uid://b6rem1te85htp"] [gd_scene load_steps=37 format=3 uid="uid://b6rem1te85htp"]
[ext_resource type="PackedScene" uid="uid://ddqduheks5ltu" path="res://Models/GenericRooms/1-Stage/1StageGenericRoom.glb" id="1_8m4fm"] [ext_resource type="PackedScene" uid="uid://ddqduheks5ltu" path="res://Models/GenericRooms/1-Stage/1StageGenericRoom.glb" id="1_8m4fm"]
[ext_resource type="PackedScene" uid="uid://bf4aq55iy3yey" path="res://Models/Stages/1-Stage/1StageGeneric.glb" id="2_ncqi6"] [ext_resource type="PackedScene" uid="uid://bf4aq55iy3yey" path="res://Models/Stages/1-Stage/1StageGeneric.glb" id="2_ncqi6"]
@ -27,6 +27,8 @@
[ext_resource type="Texture2D" uid="uid://c3orc2ig7n2rc" path="res://Models/Props/CECGOBO.png" id="22_1oq0m"] [ext_resource type="Texture2D" uid="uid://c3orc2ig7n2rc" path="res://Models/Props/CECGOBO.png" id="22_1oq0m"]
[ext_resource type="PackedScene" uid="uid://b4vtklfq8r861" path="res://Models/Props/Wink.glb" id="26_6rkbs"] [ext_resource type="PackedScene" uid="uid://b4vtklfq8r861" path="res://Models/Props/Wink.glb" id="26_6rkbs"]
[ext_resource type="Script" uid="uid://bu68w4jnh0n2b" path="res://Scripts/AnimatronicController.gd" id="27_xpgff"] [ext_resource type="Script" uid="uid://bu68w4jnh0n2b" path="res://Scripts/AnimatronicController.gd" id="27_xpgff"]
[ext_resource type="PackedScene" uid="uid://dwv4f6bls2btr" path="res://Scenes/Props/StaticFurniture/90sShowroomBoothDouble.tscn" id="28_xsano"]
[ext_resource type="PackedScene" uid="uid://b3y3v2k05s3qx" path="res://Scenes/Props/StaticFurniture/90sShowroomBoothSingle.tscn" id="29_xsano"]
[sub_resource type="Environment" id="Environment_0tsrs"] [sub_resource type="Environment" id="Environment_0tsrs"]
ambient_light_source = 1 ambient_light_source = 1
@ -498,4 +500,12 @@ script = ExtResource("27_xpgff")
[node name="PropHandle" type="Node3D" parent="."] [node name="PropHandle" type="Node3D" parent="."]
[node name="Booths" type="Node3D" parent="."]
[node name="90sShowroomBoothDouble" parent="Booths" instance=ExtResource("28_xsano")]
transform = Transform3D(-4.371139e-08, 0, -1, 0, 1, 0, 1, 0, -4.371139e-08, 9, 0, 1.5)
[node name="90sShowroomBoothDouble2" parent="Booths" instance=ExtResource("29_xsano")]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 9, 0, 0)
[editable path="StageModel"] [editable path="StageModel"]

View file

@ -9,7 +9,7 @@ bounce = 10.0
[sub_resource type="SphereShape3D" id="SphereShape3D_ly1my"] [sub_resource type="SphereShape3D" id="SphereShape3D_ly1my"]
radius = 0.25 radius = 0.25
[node name="ShowroomChair" type="Node3D"] [node name="BouncyBall" type="Node3D"]
[node name="RigidBody3D" type="RigidBody3D" parent="."] [node name="RigidBody3D" type="RigidBody3D" parent="."]
physics_material_override = SubResource("PhysicsMaterial_lbe82") physics_material_override = SubResource("PhysicsMaterial_lbe82")

View file

@ -11,7 +11,7 @@ size = Vector3(0.55, 0.6, 0.55)
[sub_resource type="BoxShape3D" id="BoxShape3D_domyf"] [sub_resource type="BoxShape3D" id="BoxShape3D_domyf"]
size = Vector3(0.05, 0.6, 0.55) size = Vector3(0.05, 0.6, 0.55)
[node name="ShowroomChair" type="Node3D"] [node name="ShowroomChairRed" type="Node3D"]
[node name="RigidBody3D" type="RigidBody3D" parent="."] [node name="RigidBody3D" type="RigidBody3D" parent="."]
mass = 5.0 mass = 5.0

View file

@ -0,0 +1,27 @@
[gd_scene load_steps=5 format=3 uid="uid://drefk2prtcm45"]
[ext_resource type="PackedScene" uid="uid://bjyfhsq4do1nx" path="res://Models/Furniture/90sGameroomBoothDouble.glb" id="1_g4lvn"]
[sub_resource type="PhysicsMaterial" id="PhysicsMaterial_lbe82"]
friction = 0.5
[sub_resource type="BoxShape3D" id="BoxShape3D_lbe82"]
size = Vector3(1.2, 0.4, 1.5)
[sub_resource type="BoxShape3D" id="BoxShape3D_domyf"]
size = Vector3(0.2, 0.6, 1.5)
[node name="90sGameroomBoothDouble" type="Node3D"]
[node name="90sGameroomBoothDouble" parent="." instance=ExtResource("1_g4lvn")]
[node name="StaticBody3D" type="StaticBody3D" parent="."]
physics_material_override = SubResource("PhysicsMaterial_lbe82")
[node name="CollisionShape3D5" type="CollisionShape3D" parent="StaticBody3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.2, 0)
shape = SubResource("BoxShape3D_lbe82")
[node name="CollisionShape3D6" type="CollisionShape3D" parent="StaticBody3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.7, 0)
shape = SubResource("BoxShape3D_domyf")

View file

@ -0,0 +1,27 @@
[gd_scene load_steps=5 format=3 uid="uid://du5bev7fs7kwf"]
[ext_resource type="PackedScene" uid="uid://0u3pbwck2ur2" path="res://Models/Furniture/90sGameroomBoothSingle.glb" id="1_5ue8p"]
[sub_resource type="PhysicsMaterial" id="PhysicsMaterial_lbe82"]
friction = 0.5
[sub_resource type="BoxShape3D" id="BoxShape3D_lbe82"]
size = Vector3(0.65, 0.4, 1.5)
[sub_resource type="BoxShape3D" id="BoxShape3D_domyf"]
size = Vector3(0.1, 0.6, 1.5)
[node name="90sGameroomBoothSingle" type="Node3D"]
[node name="90sGameroomBoothSingle" parent="." instance=ExtResource("1_5ue8p")]
[node name="StaticBody3D" type="StaticBody3D" parent="."]
physics_material_override = SubResource("PhysicsMaterial_lbe82")
[node name="CollisionShape3D5" type="CollisionShape3D" parent="StaticBody3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.025, 0.2, 0)
shape = SubResource("BoxShape3D_lbe82")
[node name="CollisionShape3D6" type="CollisionShape3D" parent="StaticBody3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.25, 0.7, 0)
shape = SubResource("BoxShape3D_domyf")

View file

@ -0,0 +1,27 @@
[gd_scene load_steps=5 format=3 uid="uid://dwv4f6bls2btr"]
[ext_resource type="PackedScene" uid="uid://cs4vqegg8bw53" path="res://Models/Furniture/90sShowroomBoothDouble.glb" id="1_opex6"]
[sub_resource type="PhysicsMaterial" id="PhysicsMaterial_lbe82"]
friction = 0.5
[sub_resource type="BoxShape3D" id="BoxShape3D_lbe82"]
size = Vector3(1.2, 0.4, 1.5)
[sub_resource type="BoxShape3D" id="BoxShape3D_domyf"]
size = Vector3(0.2, 0.6, 1.5)
[node name="90sShowroomBoothDouble" type="Node3D"]
[node name="90sShowroomBoothDouble" parent="." instance=ExtResource("1_opex6")]
[node name="StaticBody3D" type="StaticBody3D" parent="."]
physics_material_override = SubResource("PhysicsMaterial_lbe82")
[node name="CollisionShape3D5" type="CollisionShape3D" parent="StaticBody3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.2, 0)
shape = SubResource("BoxShape3D_lbe82")
[node name="CollisionShape3D6" type="CollisionShape3D" parent="StaticBody3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.7, 0)
shape = SubResource("BoxShape3D_domyf")

View file

@ -0,0 +1,27 @@
[gd_scene load_steps=5 format=3 uid="uid://b3y3v2k05s3qx"]
[ext_resource type="PackedScene" uid="uid://covfe2tcx1n05" path="res://Models/Furniture/90sShowroomBoothSingle.glb" id="1_pn4cv"]
[sub_resource type="PhysicsMaterial" id="PhysicsMaterial_ft2rg"]
friction = 0.5
[sub_resource type="BoxShape3D" id="BoxShape3D_mktyq"]
size = Vector3(0.65, 0.4, 1.5)
[sub_resource type="BoxShape3D" id="BoxShape3D_gjci2"]
size = Vector3(0.1, 0.6, 1.5)
[node name="90sShowroomBoothDouble" type="Node3D"]
[node name="90sShowroomBoothSingle" parent="." instance=ExtResource("1_pn4cv")]
[node name="StaticBody3D" type="StaticBody3D" parent="."]
physics_material_override = SubResource("PhysicsMaterial_ft2rg")
[node name="CollisionShape3D5" type="CollisionShape3D" parent="StaticBody3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.025, 0.2, 0)
shape = SubResource("BoxShape3D_mktyq")
[node name="CollisionShape3D6" type="CollisionShape3D" parent="StaticBody3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.25, 0.7, 0)
shape = SubResource("BoxShape3D_gjci2")

View file

@ -210,6 +210,7 @@ func _jump(delta: float) -> Vector3:
func set_held_object(body): func set_held_object(body):
if body is RigidBody3D: if body is RigidBody3D:
#if body.mass > 10: return
heldObject = body heldObject = body
hrx = heldObject.rotation.x hrx = heldObject.rotation.x
hry = heldObject.rotation.y hry = heldObject.rotation.y