add furniture to generic 1 stage room

This commit is contained in:
KawaiiZenbo 2025-10-26 11:45:57 -07:00
parent 971c7995d9
commit 645370fd4f
10 changed files with 902 additions and 23 deletions

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[gd_scene load_steps=5 format=3 uid="uid://d313615131nav"]
[ext_resource type="PackedScene" uid="uid://cetv44i5nqr1j" path="res://Models/Furniture/TableGrey1.3m.glb" id="1_l7dt8"]
[sub_resource type="PhysicsMaterial" id="PhysicsMaterial_lbe82"]
friction = 0.5
[sub_resource type="BoxShape3D" id="BoxShape3D_lbe82"]
size = Vector3(0.8, 0.1, 1.3)
[sub_resource type="BoxShape3D" id="BoxShape3D_domyf"]
size = Vector3(0.1, 0.7, 0.1)
[node name="TableGrey1_3m" type="Node3D"]
[node name="TableGrey1_3m" parent="." instance=ExtResource("1_l7dt8")]
[node name="StaticBody3D" type="StaticBody3D" parent="."]
physics_material_override = SubResource("PhysicsMaterial_lbe82")
[node name="CollisionShape3D5" type="CollisionShape3D" parent="StaticBody3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.75, 0)
shape = SubResource("BoxShape3D_lbe82")
[node name="CollisionShape3D6" type="CollisionShape3D" parent="StaticBody3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.35, 0)
shape = SubResource("BoxShape3D_domyf")

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[gd_scene load_steps=5 format=3 uid="uid://d3p2q6uuhtf34"]
[ext_resource type="PackedScene" uid="uid://dufplpo0l5rl1" path="res://Models/Furniture/TableGrey1.5m.glb" id="1_1gl2c"]
[sub_resource type="PhysicsMaterial" id="PhysicsMaterial_lbe82"]
friction = 0.5
[sub_resource type="BoxShape3D" id="BoxShape3D_lbe82"]
size = Vector3(0.8, 0.1, 1.5)
[sub_resource type="BoxShape3D" id="BoxShape3D_domyf"]
size = Vector3(0.1, 0.7, 0.1)
[node name="TableGrey1_5m" type="Node3D"]
[node name="TableGrey1_5m" parent="." instance=ExtResource("1_1gl2c")]
[node name="StaticBody3D" type="StaticBody3D" parent="."]
physics_material_override = SubResource("PhysicsMaterial_lbe82")
[node name="CollisionShape3D5" type="CollisionShape3D" parent="StaticBody3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.75, 0)
shape = SubResource("BoxShape3D_lbe82")
[node name="CollisionShape3D6" type="CollisionShape3D" parent="StaticBody3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.35, 0)
shape = SubResource("BoxShape3D_domyf")

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@ -0,0 +1,27 @@
[gd_scene load_steps=5 format=3 uid="uid://c6v2j0owh7i2d"]
[ext_resource type="PackedScene" uid="uid://dbpauxalttrbk" path="res://Models/Furniture/TableGrey1.7m.glb" id="1_tqtik"]
[sub_resource type="PhysicsMaterial" id="PhysicsMaterial_lbe82"]
friction = 0.5
[sub_resource type="BoxShape3D" id="BoxShape3D_lbe82"]
size = Vector3(0.8, 0.1, 1.7)
[sub_resource type="BoxShape3D" id="BoxShape3D_domyf"]
size = Vector3(0.1, 0.7, 0.1)
[node name="TableGrey1_7m" type="Node3D"]
[node name="TableGrey1_7m" parent="." instance=ExtResource("1_tqtik")]
[node name="StaticBody3D" type="StaticBody3D" parent="."]
physics_material_override = SubResource("PhysicsMaterial_lbe82")
[node name="CollisionShape3D5" type="CollisionShape3D" parent="StaticBody3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.75, 0)
shape = SubResource("BoxShape3D_lbe82")
[node name="CollisionShape3D6" type="CollisionShape3D" parent="StaticBody3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.35, 0)
shape = SubResource("BoxShape3D_domyf")