fixes to dynamic background

This commit is contained in:
Persephone Bubblegum-Holiday 2025-08-19 11:16:22 -07:00
parent b2553b4cf2
commit 7733b0cab4
6 changed files with 10 additions and 9 deletions

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@ -653,14 +653,14 @@ Settings System: Pizza Perpetrator
Models: Models:
Persephone: Helen House, Cyberamics, Cyberamic Stages, Persephone: Helen House, Cyberamics, Cyberamic Stages,
3-Stage, Free Roam Maps 3-Stage, 3-Stage Bots, Free Roam Maps
Luigigamin212: Chuck E's Corner Luigigamin212: Chuck E's Corner
ToastHQ: Balcony Stage, 3-Stage Bots ToastHQ: Balcony Stage
Avery: Cyberamic Iris Textures Avery: Cyberamic Iris Textures
Title Music: \"Future Tech\" by River City Sound Production Title Music: \"Future Tech\" by River City Sound Productions
This project is not associated with CEC Entertainment LLC, Creative Engineering Inc, VIZ Media, or River City Sound Production" This project is not associated with CEC Entertainment LLC, Creative Engineering Inc, VIZ Media, or River City Sound Productions"
horizontal_alignment = 1 horizontal_alignment = 1
autowrap_mode = 2 autowrap_mode = 2

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@ -51,10 +51,7 @@ func _ready() -> void:
out_flows.push_back(out_flow) out_flows.push_back(out_flow)
prev_frame_held.push_back(false) prev_frame_held.push_back(false)
var file = FileAccess.open("res://UI/CybersMenuRandom.txt", FileAccess.READ) for frame_string in RandomMovements.Cybers:
var content = file.get_as_text()
loaded_frames = []
for frame_string in content.split(","):
if (frame_string == ""): continue if (frame_string == ""): continue
var check_frame_split = frame_string.split() var check_frame_split = frame_string.split()
check_frame_split.reverse() check_frame_split.reverse()

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@ -0,0 +1 @@
uid://chf3njrdee013

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@ -26,6 +26,7 @@ Cosmetics="*res://Scripts/Configs/Cosmetics.gd"
Stages="*res://Scripts/Configs/Stages.gd" Stages="*res://Scripts/Configs/Stages.gd"
FreeRoamMaps="*res://Scripts/Configs/FreeRoamMaps.gd" FreeRoamMaps="*res://Scripts/Configs/FreeRoamMaps.gd"
GlobalVariables="*res://Scripts/Configs/GlobalVariables.gd" GlobalVariables="*res://Scripts/Configs/GlobalVariables.gd"
RandomMovements="*res://Scripts/RandomMovements.gd"
[display] [display]