From 83bbb75a8d92d57f4965f13836cc5a65da3e7658 Mon Sep 17 00:00:00 2001 From: Persephone Bubblegum-Holiday Date: Wed, 13 Aug 2025 22:12:35 -0700 Subject: [PATCH] adjust lighting on 1/2 stage for better visibility of valence --- Scenes/EditorStages/1Stage.tscn | 10 +++++----- Scenes/EditorStages/2Stage.tscn | 10 +++++----- Scenes/FreeRoam/Generic/Generic1Stage.tscn | 10 +++++----- Scenes/FreeRoam/Generic/Generic2Stage.tscn | 10 +++++----- 4 files changed, 20 insertions(+), 20 deletions(-) diff --git a/Scenes/EditorStages/1Stage.tscn b/Scenes/EditorStages/1Stage.tscn index 42f1132..36a7643 100644 --- a/Scenes/EditorStages/1Stage.tscn +++ b/Scenes/EditorStages/1Stage.tscn @@ -309,35 +309,35 @@ fov = 60.0 [node name="Room Lights" type="Node3D" parent="."] [node name="OmniLight3D" type="SpotLight3D" parent="Room Lights"] -transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 4, 3.5, 2) +transform = Transform3D(1, 0, 0, 0, 0.5, 0.866025, 0, -0.866025, 0.5, 4, 3.5, 2) light_color = Color(1, 0.960784, 0.85098, 1) shadow_enabled = true shadow_bias = 0.1 spot_angle = 80.0 [node name="OmniLight3D2" type="SpotLight3D" parent="Room Lights"] -transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -4, 3.5, 2) +transform = Transform3D(1, 0, 0, 0, 0.5, 0.866025, 0, -0.866025, 0.5, -4, 3.5, 2) light_color = Color(1, 0.960784, 0.85098, 1) shadow_enabled = true shadow_bias = 0.1 spot_angle = 80.0 [node name="OmniLight3D3" type="SpotLight3D" parent="Room Lights"] -transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0, 3.5, 2) +transform = Transform3D(1, 0, 0, 0, 0.5, 0.866025, 0, -0.866025, 0.5, 0, 3.5, 2) light_color = Color(1, 0.960784, 0.85098, 1) shadow_enabled = true shadow_bias = 0.1 spot_angle = 80.0 [node name="OmniLight3D4" type="SpotLight3D" parent="Room Lights"] -transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 6.86654, 3.5, 1.90623) +transform = Transform3D(1, 0, 0, 0, 0.5, 0.866025, 0, -0.866025, 0.5, 6.86654, 3.5, 1.90623) light_color = Color(1, 0.960784, 0.85098, 1) shadow_enabled = true shadow_bias = 0.1 spot_angle = 80.0 [node name="OmniLight3D5" type="SpotLight3D" parent="Room Lights"] -transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -7, 3.5, 2) +transform = Transform3D(1, 0, 0, 0, 0.5, 0.866025, 0, -0.866025, 0.5, -7, 3.5, 2) light_color = Color(1, 0.960784, 0.85098, 1) shadow_enabled = true shadow_bias = 0.1 diff --git a/Scenes/EditorStages/2Stage.tscn b/Scenes/EditorStages/2Stage.tscn index 9011541..98ba90c 100644 --- a/Scenes/EditorStages/2Stage.tscn +++ b/Scenes/EditorStages/2Stage.tscn @@ -328,35 +328,35 @@ fov = 60.0 [node name="Room Lights" type="Node3D" parent="."] [node name="OmniLight3D" type="SpotLight3D" parent="Room Lights"] -transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 4, 3.5, 2) +transform = Transform3D(1, 0, 0, 0, 0.5, 0.866025, 0, -0.866025, 0.5, 4, 3.5, 2) light_color = Color(1, 0.960784, 0.85098, 1) shadow_enabled = true shadow_bias = 0.1 spot_angle = 80.0 [node name="OmniLight3D2" type="SpotLight3D" parent="Room Lights"] -transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -4, 3.5, 2) +transform = Transform3D(1, 0, 0, 0, 0.5, 0.866025, 0, -0.866025, 0.5, -4, 3.5, 2) light_color = Color(1, 0.960784, 0.85098, 1) shadow_enabled = true shadow_bias = 0.1 spot_angle = 80.0 [node name="OmniLight3D3" type="SpotLight3D" parent="Room Lights"] -transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0, 3.5, 2) +transform = Transform3D(1, 0, 0, 0, 0.5, 0.866025, 0, -0.866025, 0.5, 0, 3.5, 2) light_color = Color(1, 0.960784, 0.85098, 1) shadow_enabled = true shadow_bias = 0.1 spot_angle = 80.0 [node name="OmniLight3D4" type="SpotLight3D" parent="Room Lights"] -transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 6.86654, 3.5, 1.90623) +transform = Transform3D(1, 0, 0, 0, 0.5, 0.866025, 0, -0.866025, 0.5, 6.86654, 3.5, 1.90623) light_color = Color(1, 0.960784, 0.85098, 1) shadow_enabled = true shadow_bias = 0.1 spot_angle = 80.0 [node name="OmniLight3D5" type="SpotLight3D" parent="Room Lights"] -transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -7, 3.5, 2) +transform = Transform3D(1, 0, 0, 0, 0.5, 0.866025, 0, -0.866025, 0.5, -7, 3.5, 2) light_color = Color(1, 0.960784, 0.85098, 1) shadow_enabled = true shadow_bias = 0.1 diff --git a/Scenes/FreeRoam/Generic/Generic1Stage.tscn b/Scenes/FreeRoam/Generic/Generic1Stage.tscn index 6c22054..b4a9dd1 100644 --- a/Scenes/FreeRoam/Generic/Generic1Stage.tscn +++ b/Scenes/FreeRoam/Generic/Generic1Stage.tscn @@ -47,35 +47,35 @@ environment = SubResource("Environment_0tsrs") [node name="Room Lights" type="Node3D" parent="."] [node name="OmniLight3D" type="SpotLight3D" parent="Room Lights"] -transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 4, 3.5, 2) +transform = Transform3D(1, 0, 0, 0, 0.5, 0.866025, 0, -0.866025, 0.5, 4, 3.5, 2) light_color = Color(1, 0.960784, 0.85098, 1) shadow_enabled = true shadow_bias = 0.1 spot_angle = 80.0 [node name="OmniLight3D2" type="SpotLight3D" parent="Room Lights"] -transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -4, 3.5, 2) +transform = Transform3D(1, 0, 0, 0, 0.5, 0.866025, 0, -0.866025, 0.5, -4, 3.5, 2) light_color = Color(1, 0.960784, 0.85098, 1) shadow_enabled = true shadow_bias = 0.1 spot_angle = 80.0 [node name="OmniLight3D3" type="SpotLight3D" parent="Room Lights"] -transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0, 3.5, 2) +transform = Transform3D(1, 0, 0, 0, 0.5, 0.866025, 0, -0.866025, 0.5, 0, 3.5, 2) light_color = Color(1, 0.960784, 0.85098, 1) shadow_enabled = true shadow_bias = 0.1 spot_angle = 80.0 [node name="OmniLight3D4" type="SpotLight3D" parent="Room Lights"] -transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 6.86654, 3.5, 1.90623) +transform = Transform3D(1, 0, 0, 0, 0.5, 0.866025, 0, -0.866025, 0.5, 6.86654, 3.5, 1.90623) light_color = Color(1, 0.960784, 0.85098, 1) shadow_enabled = true shadow_bias = 0.1 spot_angle = 80.0 [node name="OmniLight3D5" type="SpotLight3D" parent="Room Lights"] -transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -7, 3.5, 2) +transform = Transform3D(1, 0, 0, 0, 0.5, 0.866025, 0, -0.866025, 0.5, -7, 3.5, 2) light_color = Color(1, 0.960784, 0.85098, 1) shadow_enabled = true shadow_bias = 0.1 diff --git a/Scenes/FreeRoam/Generic/Generic2Stage.tscn b/Scenes/FreeRoam/Generic/Generic2Stage.tscn index 4ad21a2..2e51b7b 100644 --- a/Scenes/FreeRoam/Generic/Generic2Stage.tscn +++ b/Scenes/FreeRoam/Generic/Generic2Stage.tscn @@ -49,35 +49,35 @@ environment = SubResource("Environment_0tsrs") [node name="Room Lights" type="Node3D" parent="."] [node name="OmniLight3D" type="SpotLight3D" parent="Room Lights"] -transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 4, 3.5, 2) +transform = Transform3D(1, 0, 0, 0, 0.5, 0.866025, 0, -0.866025, 0.5, 4, 3.5, 2) light_color = Color(1, 0.960784, 0.85098, 1) shadow_enabled = true shadow_bias = 0.1 spot_angle = 80.0 [node name="OmniLight3D2" type="SpotLight3D" parent="Room Lights"] -transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -4, 3.5, 2) +transform = Transform3D(1, 0, 0, 0, 0.5, 0.866025, 0, -0.866025, 0.5, -4, 3.5, 2) light_color = Color(1, 0.960784, 0.85098, 1) shadow_enabled = true shadow_bias = 0.1 spot_angle = 80.0 [node name="OmniLight3D3" type="SpotLight3D" parent="Room Lights"] -transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0, 3.5, 2) +transform = Transform3D(1, 0, 0, 0, 0.5, 0.866025, 0, -0.866025, 0.5, 0, 3.5, 2) light_color = Color(1, 0.960784, 0.85098, 1) shadow_enabled = true shadow_bias = 0.1 spot_angle = 80.0 [node name="OmniLight3D4" type="SpotLight3D" parent="Room Lights"] -transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 6.86654, 3.5, 1.90623) +transform = Transform3D(1, 0, 0, 0, 0.5, 0.866025, 0, -0.866025, 0.5, 6.86654, 3.5, 1.90623) light_color = Color(1, 0.960784, 0.85098, 1) shadow_enabled = true shadow_bias = 0.1 spot_angle = 80.0 [node name="OmniLight3D5" type="SpotLight3D" parent="Room Lights"] -transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -7, 3.5, 2) +transform = Transform3D(1, 0, 0, 0, 0.5, 0.866025, 0, -0.866025, 0.5, -7, 3.5, 2) light_color = Color(1, 0.960784, 0.85098, 1) shadow_enabled = true shadow_bias = 0.1