add more ui proto features
4
.editorconfig
Normal file
|
@ -0,0 +1,4 @@
|
|||
root = true
|
||||
|
||||
[*]
|
||||
charset = utf-8
|
2
.gitattributes
vendored
Normal file
|
@ -0,0 +1,2 @@
|
|||
# Normalize EOL for all files that Git considers text files.
|
||||
* text=auto eol=lf
|
|
@ -1,10 +1,18 @@
|
|||
[gd_scene load_steps=7 format=3 uid="uid://oiehbor0dlqx"]
|
||||
[gd_scene load_steps=15 format=3 uid="uid://oiehbor0dlqx"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://dfiwoln8mdwm8" path="res://Scripts/EditorScreen.gd" id="1_sd512"]
|
||||
[ext_resource type="PackedScene" uid="uid://blg1c3v4o44of" path="res://Scenes/GUI/Controls/FlowSlider.tscn" id="2_jo1ms"]
|
||||
[ext_resource type="PackedScene" uid="uid://btre5j66mpchy" path="res://Scenes/Stages/HelenHouse.tscn" id="2_p1t5g"]
|
||||
[ext_resource type="PackedScene" uid="uid://btre5j66mpchy" path="res://Scenes/Stages/Helen House.tscn" id="2_p1t5g"]
|
||||
[ext_resource type="Texture2D" uid="uid://xllpr3qc064c" path="res://UI/Play.png" id="3_g6u4d"]
|
||||
[ext_resource type="Texture2D" uid="uid://dgacnkv2dc65s" path="res://UI/PlayBackwards.png" id="3_mr8sb"]
|
||||
[ext_resource type="ButtonGroup" uid="uid://bij2tonqeslpt" path="res://Scenes/GUI/FlyoutButtonGroup.tres" id="3_p1t5g"]
|
||||
[ext_resource type="Texture2D" uid="uid://dts4eh6hyt8p3" path="res://UI/SkipBackwards.png" id="3_r4ytj"]
|
||||
[ext_resource type="Texture2D" uid="uid://bwhgy4u37jmo1" path="res://UI/Pause.png" id="4_ba3jn"]
|
||||
[ext_resource type="PackedScene" uid="uid://cbf3x44mvo701" path="res://Scenes/GUI/Controls/IndicatorLight.tscn" id="4_wuj6m"]
|
||||
[ext_resource type="Texture2D" uid="uid://dhx2v2fd0egxd" path="res://UI/FastBackwards.png" id="4_wy7jo"]
|
||||
[ext_resource type="Texture2D" uid="uid://dsr03w7r667fw" path="res://UI/FastForward.png" id="8_v0ton"]
|
||||
[ext_resource type="Texture2D" uid="uid://bphwtliq2ahus" path="res://UI/SkipForward.png" id="9_20noo"]
|
||||
[ext_resource type="Texture2D" uid="uid://ckg2ihy105ttj" path="res://UI/Record.png" id="10_wy7jo"]
|
||||
|
||||
[sub_resource type="ViewportTexture" id="ViewportTexture_g6u4d"]
|
||||
viewport_path = NodePath("SubViewport")
|
||||
|
@ -20,14 +28,16 @@ script = ExtResource("1_sd512")
|
|||
|
||||
[node name="SubViewport" type="SubViewport" parent="."]
|
||||
size = Vector2i(1280, 720)
|
||||
size_2d_override = Vector2i(640, 360)
|
||||
|
||||
[node name="HelenHouse" parent="SubViewport" instance=ExtResource("2_p1t5g")]
|
||||
|
||||
[node name="ColorRect" type="ColorRect" parent="."]
|
||||
layout_mode = 0
|
||||
offset_right = 1280.0
|
||||
offset_bottom = 720.0
|
||||
layout_mode = 1
|
||||
anchors_preset = 15
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
color = Color(0.187176, 0.187176, 0.187176, 1)
|
||||
|
||||
[node name="CameraPreview" type="TextureRect" parent="."]
|
||||
|
@ -37,7 +47,8 @@ offset_top = 48.0
|
|||
offset_right = 1276.0
|
||||
offset_bottom = 408.0
|
||||
texture = SubResource("ViewportTexture_g6u4d")
|
||||
expand_mode = 2
|
||||
expand_mode = 5
|
||||
stretch_mode = 6
|
||||
|
||||
[node name="Label" type="Label" parent="."]
|
||||
layout_mode = 0
|
||||
|
@ -48,20 +59,22 @@ offset_bottom = 408.0
|
|||
text = "Welcome to Pneumatic Plaything Animatronic Simulator!
|
||||
|
||||
You can press the buttons to the side to
|
||||
control the bot, or adjust its flows.
|
||||
control the bots manually, adjust their flows,
|
||||
change the camera angle, or switch their cosmetics.
|
||||
|
||||
Open the Controls menu to see all of the keybinds.
|
||||
|
||||
More features will be coming in the future, so stay tuned!"
|
||||
Open the Controls menu to see all of the keybinds."
|
||||
horizontal_alignment = 1
|
||||
vertical_alignment = 1
|
||||
|
||||
[node name="MenuBar" type="Panel" parent="."]
|
||||
layout_mode = 0
|
||||
layout_mode = 1
|
||||
anchors_preset = -1
|
||||
anchor_right = 1.0
|
||||
offset_left = 4.0
|
||||
offset_top = 4.0
|
||||
offset_right = 1276.0
|
||||
offset_right = -4.0
|
||||
offset_bottom = 44.0
|
||||
grow_horizontal = 2
|
||||
|
||||
[node name="Wordmark" type="Label" parent="MenuBar"]
|
||||
layout_mode = 0
|
||||
|
@ -73,6 +86,49 @@ text = "Pneumatic Plaything v0.2"
|
|||
horizontal_alignment = 1
|
||||
vertical_alignment = 1
|
||||
|
||||
[node name="StageSelector" type="OptionButton" parent="MenuBar"]
|
||||
layout_mode = 0
|
||||
offset_left = 4.0
|
||||
offset_top = 4.0
|
||||
offset_right = 260.0
|
||||
offset_bottom = 36.0
|
||||
selected = 0
|
||||
item_count = 1
|
||||
popup/item_0/text = "Helen House (Custom)"
|
||||
popup/item_0/id = 0
|
||||
|
||||
[node name="LoadShowtapeButton" type="Button" parent="MenuBar"]
|
||||
layout_mode = 0
|
||||
offset_left = 264.0
|
||||
offset_top = 4.0
|
||||
offset_right = 392.0
|
||||
offset_bottom = 36.0
|
||||
text = "Load Showtape"
|
||||
|
||||
[node name="NewShowtapeButton" type="Button" parent="MenuBar"]
|
||||
layout_mode = 0
|
||||
offset_left = 396.0
|
||||
offset_top = 4.0
|
||||
offset_right = 524.0
|
||||
offset_bottom = 36.0
|
||||
text = "New Showtape"
|
||||
|
||||
[node name="SaveShowtapeButton" type="Button" parent="MenuBar"]
|
||||
layout_mode = 0
|
||||
offset_left = 528.0
|
||||
offset_top = 4.0
|
||||
offset_right = 656.0
|
||||
offset_bottom = 36.0
|
||||
text = "Save Showtape"
|
||||
|
||||
[node name="ControlsButton" type="Button" parent="MenuBar"]
|
||||
layout_mode = 0
|
||||
offset_left = 660.0
|
||||
offset_top = 4.0
|
||||
offset_right = 788.0
|
||||
offset_bottom = 36.0
|
||||
text = "Controls"
|
||||
|
||||
[node name="SequencerPanel" type="Panel" parent="."]
|
||||
layout_mode = 0
|
||||
offset_left = 4.0
|
||||
|
@ -80,6 +136,73 @@ offset_top = 412.0
|
|||
offset_right = 1276.0
|
||||
offset_bottom = 716.0
|
||||
|
||||
[node name="Buttons" type="Control" parent="SequencerPanel"]
|
||||
anchors_preset = 0
|
||||
|
||||
[node name="SkipBackwardsButton" type="Button" parent="SequencerPanel/Buttons"]
|
||||
layout_mode = 0
|
||||
offset_left = 488.0
|
||||
offset_top = 4.0
|
||||
offset_right = 528.0
|
||||
offset_bottom = 44.0
|
||||
icon = ExtResource("3_r4ytj")
|
||||
|
||||
[node name="FastBackwardsButton" type="Button" parent="SequencerPanel/Buttons"]
|
||||
layout_mode = 0
|
||||
offset_left = 532.0
|
||||
offset_top = 4.0
|
||||
offset_right = 572.0
|
||||
offset_bottom = 44.0
|
||||
icon = ExtResource("4_wy7jo")
|
||||
|
||||
[node name="PlayBackwardsButton" type="Button" parent="SequencerPanel/Buttons"]
|
||||
layout_mode = 0
|
||||
offset_left = 576.0
|
||||
offset_top = 4.0
|
||||
offset_right = 616.0
|
||||
offset_bottom = 44.0
|
||||
icon = ExtResource("3_mr8sb")
|
||||
|
||||
[node name="PauseButton" type="Button" parent="SequencerPanel/Buttons"]
|
||||
layout_mode = 0
|
||||
offset_left = 620.0
|
||||
offset_top = 4.0
|
||||
offset_right = 660.0
|
||||
offset_bottom = 44.0
|
||||
icon = ExtResource("4_ba3jn")
|
||||
|
||||
[node name="PlayButton" type="Button" parent="SequencerPanel/Buttons"]
|
||||
layout_mode = 0
|
||||
offset_left = 664.0
|
||||
offset_top = 4.0
|
||||
offset_right = 704.0
|
||||
offset_bottom = 44.0
|
||||
icon = ExtResource("3_g6u4d")
|
||||
|
||||
[node name="FastForwardButton" type="Button" parent="SequencerPanel/Buttons"]
|
||||
layout_mode = 0
|
||||
offset_left = 708.0
|
||||
offset_top = 4.0
|
||||
offset_right = 748.0
|
||||
offset_bottom = 44.0
|
||||
icon = ExtResource("8_v0ton")
|
||||
|
||||
[node name="SkipForwardButton" type="Button" parent="SequencerPanel/Buttons"]
|
||||
layout_mode = 0
|
||||
offset_left = 752.0
|
||||
offset_top = 4.0
|
||||
offset_right = 792.0
|
||||
offset_bottom = 44.0
|
||||
icon = ExtResource("9_20noo")
|
||||
|
||||
[node name="RecordButton" type="Button" parent="SequencerPanel/Buttons"]
|
||||
layout_mode = 0
|
||||
offset_left = 1228.0
|
||||
offset_top = 4.0
|
||||
offset_right = 1268.0
|
||||
offset_bottom = 44.0
|
||||
icon = ExtResource("10_wy7jo")
|
||||
|
||||
[node name="FlyoutButtons" type="Panel" parent="."]
|
||||
layout_mode = 0
|
||||
offset_left = 4.0
|
||||
|
@ -117,6 +240,22 @@ toggle_mode = true
|
|||
button_group = ExtResource("3_p1t5g")
|
||||
text = "Camera"
|
||||
|
||||
[node name="CosmeticsFlyoutButton" type="Button" parent="FlyoutButtons"]
|
||||
layout_mode = 0
|
||||
offset_left = 4.0
|
||||
offset_top = 112.0
|
||||
offset_right = 132.0
|
||||
offset_bottom = 144.0
|
||||
text = "Cosmetics"
|
||||
|
||||
[node name="StageFlyoutButton" type="Button" parent="FlyoutButtons"]
|
||||
layout_mode = 0
|
||||
offset_left = 4.0
|
||||
offset_top = 148.0
|
||||
offset_right = 132.0
|
||||
offset_bottom = 180.0
|
||||
text = "Stage"
|
||||
|
||||
[node name="Movements" type="Panel" parent="."]
|
||||
visible = false
|
||||
layout_mode = 0
|
||||
|
@ -992,9 +1131,12 @@ vertical_alignment = 1
|
|||
|
||||
[node name="CameraFullScreen" type="TextureRect" parent="."]
|
||||
visible = false
|
||||
layout_mode = 0
|
||||
offset_right = 1280.0
|
||||
offset_bottom = 720.0
|
||||
layout_mode = 1
|
||||
anchors_preset = 15
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
texture = SubResource("ViewportTexture_g6u4d")
|
||||
expand_mode = 2
|
||||
|
||||
|
|
|
@ -9,6 +9,7 @@ func _ready() -> void:
|
|||
movement_out.connect(animatronic._movement_out)
|
||||
movement_in.connect(self._movement_in)
|
||||
movement_out.connect(self._movement_out)
|
||||
get_tree().get_root().size_changed.connect(_on_size_changed)
|
||||
|
||||
func _input(event: InputEvent) -> void:
|
||||
if event.is_action_pressed("toggle_editor_screen"):
|
||||
|
@ -27,6 +28,9 @@ func _movement_in(movement, rate):
|
|||
func _movement_out(movement, rate):
|
||||
get_node("Movements/IndicatorLights/" + movement).turn_off();
|
||||
|
||||
func _on_size_changed() -> void:
|
||||
$SubViewport.size = $ColorRect.size
|
||||
|
||||
|
||||
func _on_mouth_button_down() -> void:
|
||||
movement_in.emit("Mouth", $FlowControls/InFlows/MouthFlow.value)
|
||||
|
|
74
Stages.md
Normal file
|
@ -0,0 +1,74 @@
|
|||
# Stages
|
||||
|
||||
## Currently in game
|
||||
|
||||
- Helen House (not a real stage)
|
||||
|
||||
## Planned
|
||||
|
||||
### Cyberamics
|
||||
|
||||
- Portrait Stage
|
||||
- Shelf Stage (Portrait stage with Balcony mechs)
|
||||
- Balcony Stage
|
||||
- C Stage
|
||||
- Rocker Stage
|
||||
- Road Stage
|
||||
- 2-Stage
|
||||
- 1-Stage
|
||||
- Turntable 1-Stage
|
||||
- Cyberamic 3-Stage
|
||||
|
||||
|
||||
### 3-Stage
|
||||
|
||||
- 3-Stage
|
||||
- CU 1-Stage
|
||||
- Hollywood 3-Stage
|
||||
|
||||
|
||||
### Studio C
|
||||
|
||||
- Studio C Alpha
|
||||
- Studio C Alpha 3-Stage
|
||||
- Studio C Jukebox/"Prototype"
|
||||
- Studio C Beta (3 Screens)
|
||||
- Studio C Beta (1 Screen)
|
||||
- Studio C Cappa (Mirror Backdrop)
|
||||
- Studio C Cappa (Spiral Backdrop)
|
||||
- Studio C Cappa (Beta Backdrop)
|
||||
- Star Stage
|
||||
- Studio C Beta (2012 Update)
|
||||
- Circles of Light
|
||||
|
||||
### Other
|
||||
|
||||
- Winchester Portrait Stage
|
||||
- Kooser Portrait Stage
|
||||
- Store specific variants (Lake Forest, Staten Island, Jeddah, Huntsville)
|
||||
|
||||
|
||||
## Far future (unlikely without model contributions)
|
||||
|
||||
- Rock-afire Explosion
|
||||
- Mini Stage (RAE)
|
||||
- Magic Stage (RAE)
|
||||
- Hannah Banana Stage
|
||||
- Playroom 3-Stage
|
||||
- Winter 3-Stage
|
||||
- Awesome Adventure Machine
|
||||
- Concept Unification Prototype
|
||||
- Guest Stars (Portrait/Balcony stages)
|
||||
- Cabaret (Dolli Dimples, Artie Antlers, B.B. Bubbles, Dr. Quack)
|
||||
- Lounge (The King, King Kat, Helen Henny, Beach Bowsers, The Beagles)
|
||||
- Latex masks for 3-Stage
|
||||
|
||||
|
||||
## Never
|
||||
|
||||
- 2015 Dance Floor
|
||||
- 2017 Dance Floor
|
||||
- 2019 Dance Floor
|
||||
- 2021 Dance Floor + Video Wall
|
||||
- Dance Floor + Circles of Light
|
||||
- Anything to do with The Mopsey Sisters
|
BIN
UI/FastBackwards.png
Normal file
After Width: | Height: | Size: 362 B |
34
UI/FastBackwards.png.import
Normal file
|
@ -0,0 +1,34 @@
|
|||
[remap]
|
||||
|
||||
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||||
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|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://UI/FastBackwards.png"
|
||||
dest_files=["res://.godot/imported/FastBackwards.png-f55ba91d8d237cb6919d5f2a056db594.ctex"]
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||||
|
||||
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|
||||
compress/mode=0
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compress/high_quality=false
|
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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process/normal_map_invert_y=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
|
||||
detect_3d/compress_to=1
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UI/FastForward.png
Normal file
After Width: | Height: | Size: 337 B |
34
UI/FastForward.png.import
Normal file
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[deps]
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mipmaps/generate=false
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
|
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process/hdr_clamp_exposure=false
|
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process/size_limit=0
|
||||
detect_3d/compress_to=1
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BIN
UI/Pause.png
Normal file
After Width: | Height: | Size: 138 B |
34
UI/Pause.png.import
Normal file
|
@ -0,0 +1,34 @@
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[deps]
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process/fix_alpha_border=true
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process/normal_map_invert_y=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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