add curtains to 1-stage
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11 changed files with 618 additions and 4 deletions
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@ -225,9 +225,14 @@ func _physics_process(_delta: float) -> void:
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update_time_label()
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func _input(event: InputEvent) -> void:
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if event.is_action_pressed("freeroam_open_curtains"):
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for curtain in FreeRoamMaps.MapIndex[get_node("../").current_map]["curtains"]:
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get_node("../../" + curtain + "/AnimationPlayer").speed_scale = 0.2
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get_node("../../" + curtain + "/AnimationPlayer").play("Up")
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if (transport_enabled):
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if event.is_action_pressed("freeroam_transport_play_pause"):
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if (playing): _on_pause_button_pressed()
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else: _on_play_button_pressed()
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elif event.is_action_pressed("freeroam_transport_stop"):
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_on_stop_button_pressed()
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