change how curtains work

This commit is contained in:
Persephone Bubblegum-Holiday 2025-08-09 21:12:40 -07:00
parent 8e347e59e9
commit fdf31f1b7e
6 changed files with 94 additions and 13 deletions

View file

@ -231,8 +231,7 @@ func _input(event: InputEvent) -> void:
if event.is_action_pressed("freeroam_open_curtains"):
for curtain in FreeRoamMaps.MapIndex[get_node("../").current_map]["curtains"]:
for curtain_movement in FreeRoamMaps.MapIndex[get_node("../").current_map]["curtains"][curtain]:
get_node("../../" + curtain + "/AnimationPlayer").speed_scale = 0.2
get_node("../../" + curtain + "/AnimationPlayer").play(curtain_movement)
get_node("../../" + curtain)._movement_in(curtain_movement + " Up", 0.2)
if (transport_enabled):
if event.is_action_pressed("freeroam_transport_play_pause"):
if (playing): _on_pause_button_pressed()