[gd_scene load_steps=5 format=3 uid="uid://db8vuekpyg0fl"] [ext_resource type="PackedScene" uid="uid://denf02jj7iwwf" path="res://Models/Furniture/ShowroomChair.glb" id="1_hq6j1"] [sub_resource type="PhysicsMaterial" id="PhysicsMaterial_lbe82"] friction = 0.5 [sub_resource type="BoxShape3D" id="BoxShape3D_lbe82"] size = Vector3(0.45, 0.5, 0.45) [sub_resource type="BoxShape3D" id="BoxShape3D_domyf"] size = Vector3(0.05, 0.5, 0.45) [node name="ShowroomChair" type="Node3D"] [node name="RigidBody3D" type="RigidBody3D" parent="."] mass = 5.0 physics_material_override = SubResource("PhysicsMaterial_lbe82") [node name="Model" parent="RigidBody3D" instance=ExtResource("1_hq6j1")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.5, 0) [node name="CollisionShape3D5" type="CollisionShape3D" parent="RigidBody3D"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.25, 0) shape = SubResource("BoxShape3D_lbe82") [node name="CollisionShape3D6" type="CollisionShape3D" parent="RigidBody3D"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.25, 0.25, 0) shape = SubResource("BoxShape3D_domyf")