extends Control func _ready() -> void: $VersionLabel.text = "Pneumatic Plaything v%s" % ProjectSettings.get_setting("application/config/version") $PlatformLabel.text = "%s %s %s" % [OS.get_name(), OS.get_version(), Engine.get_architecture_name()] func _process(_delta: float) -> void: if (visible): $FPSLabel.text = "FPS: %.0f" % Engine.get_frames_per_second() var pos = get_node("../").position var angle = get_node("../Camera").rotation_degrees $PositionLabel.text = "X: %.2f, Y: %.2f, Z: %.2f" % [ pos.x, pos.y, pos.z ] var outy = fmod(angle.y, 360) if (outy < 0): outy += 360 var outx = fmod(angle.x, 360) if (outx < 0): outx += 360 $AngleLabel.text = "Pitch: %.2f, Yaw: %.2f" % [ outx, outy ]