[gd_scene load_steps=5 format=3 uid="uid://btuc7it2b6k5j"] [ext_resource type="PackedScene" uid="uid://cnin113dd3ogj" path="res://Models/Furniture/2000sBoothSingleShort.glb" id="1_i0jpl"] [sub_resource type="PhysicsMaterial" id="PhysicsMaterial_lbe82"] friction = 0.5 [sub_resource type="BoxShape3D" id="BoxShape3D_lbe82"] size = Vector3(0.65, 0.5, 0.7) [sub_resource type="BoxShape3D" id="BoxShape3D_domyf"] size = Vector3(0.1, 0.5, 0.7) [node name="Booth" type="Node3D"] [node name="2000sBoothSingleShort" parent="." instance=ExtResource("1_i0jpl")] [node name="StaticBody3D" type="StaticBody3D" parent="."] physics_material_override = SubResource("PhysicsMaterial_lbe82") [node name="CollisionShape3D5" type="CollisionShape3D" parent="StaticBody3D"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.025, 0.25, 0) shape = SubResource("BoxShape3D_lbe82") [node name="CollisionShape3D6" type="CollisionShape3D" parent="StaticBody3D"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.25, 0.75, 0) shape = SubResource("BoxShape3D_domyf")