extends Panel @export var thisTab = 0 func _ready() -> void: $AAOption.select(get_viewport().msaa_3d) $SSAAOption.select(get_viewport().screen_space_aa) $FOVSlider.value = Globalvariables.FOV $FOVSlider/CurrentLabel.text = str(int(Globalvariables.FOV)) func _on_tab_bar_tab_changed(tab: int) -> void: if (thisTab == tab): visible = true else: visible = false func _on_fov_slider_value_changed(value: float) -> void: Globalvariables.FOV = value $FOVSlider/CurrentLabel.text = str(int(value)) Globalvariables.updateConfig() func _on_option_aa_ss_item_selected(index: int) -> void: get_viewport().screen_space_aa = int(index == 1) as Viewport.ScreenSpaceAA Globalvariables.updateConfig() func _on_option_aa_msaa_item_selected(index: int) -> void: if index == 0: # Disabled get_viewport().msaa_3d = Viewport.MSAA_DISABLED elif index == 1: # 2× get_viewport().msaa_3d = Viewport.MSAA_2X elif index == 2: # 4× get_viewport().msaa_3d = Viewport.MSAA_4X elif index == 3: # 8× get_viewport().msaa_3d = Viewport.MSAA_8X Globalvariables.updateConfig() func _on_shadows_option_item_selected(index: int) -> void: Globalvariables.shadows = index Globalvariables.updateConfig()