[gd_scene load_steps=5 format=3 uid="uid://cdk6hwb4hi2wc"] [ext_resource type="Script" uid="uid://b0c02p6ckmpdq" path="res://Scripts/Player/Player.gd" id="1_2f8j2"] [ext_resource type="PackedScene" uid="uid://cd67bfok34xhy" path="res://Scenes/GUI/InGameMenu.tscn" id="2_0s4r2"] [ext_resource type="PackedScene" uid="uid://fjveglbs1vfv" path="res://Scenes/GUI/DebugMenu.tscn" id="3_ejydr"] [sub_resource type="CapsuleShape3D" id="CapsuleShape3D_ejydr"] radius = 0.3 height = 1.8 [node name="Player" type="CharacterBody3D"] script = ExtResource("1_2f8j2") [node name="CShape" type="CollisionShape3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.9, 0) shape = SubResource("CapsuleShape3D_ejydr") debug_color = Color(0.141176, 0.427451, 0.92549, 0.784314) [node name="Camera" type="Camera3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.7, 0) fov = 80.0 [node name="Flashlight" type="SpotLight3D" parent="Camera"] visible = false light_color = Color(1, 0.960784, 0.85098, 1) light_energy = 5.0 shadow_enabled = true spot_range = 1000.0 spot_angle = 30.0 spot_angle_attenuation = 0.25 [node name="DebugMenu" parent="." instance=ExtResource("3_ejydr")] visible = false mouse_filter = 2 [node name="InGameMenu" parent="." instance=ExtResource("2_0s4r2")] visible = false