extends Control var playing : bool = false var recording : bool = false var index : int = 0 var playback_rate : int = 1 var transport_enabled : bool = false var erase_validated : bool = false var cam_index : int = 0 var fullscreen : bool = false var showtape_loaded : bool = false var show_name : String var current_stage : String var stages_info = { "Helen House": { "bits": 32, "scene": "res://Scenes/Stages/HelenHouse.tscn", "scene_ref_base": "SubViewport/HelenHouse/", "camera_count": 2, "ust_character": "Mitzi/Helen", "ust_stage": "Rockafire Explosion/3-Stage (Single Character)", "bit_mapping": { "Helen": { "Mouth": [3.0, 2.0], "Left Ear": [3.5, 1.5], "Right Ear": [3.5, 1.5], "Left Eyelid": [1.5, 2.0], "Right Eyelid": [1.5, 2.0], "Eyes Left": [3.5, 1.5], "Eyes Right": [3.5, 1.5], "Head Left": [1.5, 1.5], "Head Right": [1.5, 1.5], "Head Up": [1.0, 1.0], "Left Arm Up": [0.8, 0.6], "Left Arm Twist": [0.8, 0.8], "Left Elbow": [1.0, 1.0], "Right Arm Up": [0.8, 0.6], "Right Arm Twist": [0.8, 0.8], "Right Elbow": [1.0, 1.0], "Body Left": [0.7, 0.7], "Body Right": [0.7, 0.7], "Body Lean": [1.0, 0.8], }, "None": { "Unused 20": ["None"], "Unused 21": ["None"], "Unused 22": ["None"], "Unused 23": ["None"], "Unused 24": ["None"], "Unused 25": ["None"], "Unused 26": ["None"], "Unused 27": ["None"], "Unused 28": ["None"], "Unused 29": ["None"], "Unused 30": ["None"], "Unused 31": ["None"], "Unused 32": ["None"], } } } } signal step(amount: int) signal start_recording() signal end_recording() signal return_to_zero() signal erase_all() func reload_stage(stage_previously_loaded: bool) -> void: if (stage_previously_loaded): $SequencerPanel/TimelinePanel/VScrollBar.value = 0 $FlyoutPanel/Movements/VScrollBar.value = 0 $FlyoutPanel/FlowControls/VScrollBar.value = 0 $CameraPreview.visible = false for row in $SequencerPanel/TimelinePanel/InvisibleMask/MovementRowsContainer.get_children(): row.queue_free() for flow in $FlyoutPanel/FlowControls/InvisibleMask/FlowHandle.get_children(): flow.queue_free() for movement in $FlyoutPanel/Movements/InvisibleMask/MovementHandle.get_children(): movement.queue_free() for camera in $FlyoutPanel/Camera.get_children(): camera.queue_free() $SubViewport.get_child(0).queue_free() cam_index = 0 var stage = load(stages_info[current_stage]["scene"]).instantiate() $SubViewport.add_child(stage) var cam_offset = 4 for i in range(1, stages_info[current_stage]["camera_count"]+1): var camera_button = load("res://Scenes/GUI/Controls/CameraButton.tscn").instantiate() camera_button.camera = "Angle " + str(i) camera_button.base_scene_path = "../../../" + stages_info[current_stage]["scene_ref_base"] camera_button.position.y = cam_offset cam_offset += 36 $FlyoutPanel/Camera.add_child(camera_button) $FlyoutPanel/Camera.size.y = cam_offset var rows_offset = 0 var flows_offset = 0 var bit_idx = 1 var flow_count = 0 for bot in stages_info[current_stage]["bit_mapping"]: for movement in stages_info[current_stage]["bit_mapping"][bot]: var movement_flows = stages_info[current_stage]["bit_mapping"][bot][movement] if (movement_flows[0] is not String): var flow_control = load("res://Scenes/GUI/Controls/FlowControl.tscn").instantiate() flow_control.position.y = flows_offset flow_control.name = bot + " " + movement flow_control.in_value = movement_flows[0] flow_control.out_value = movement_flows[1] $FlyoutPanel/FlowControls/InvisibleMask/FlowHandle.add_child(flow_control) flows_offset += 44 flow_count += 1 var row = load("res://Scenes/GUI/Controls/MovementRow.tscn").instantiate() row.position.y = rows_offset row.base_scene_path = "../../../../../" + stages_info[current_stage]["scene_ref_base"] row.animatronic = bot if (movement_flows[0] is String): row.flow_path = "None" row.movement_bit = bit_idx row.movement_name = movement $SequencerPanel/TimelinePanel/InvisibleMask/MovementRowsContainer.add_child(row) var movement_button = load("res://Scenes/GUI/Controls/MovementButton.tscn").instantiate() movement_button.position.y = rows_offset movement_button.base_scene_path = "../../../../../" + stages_info[current_stage]["scene_ref_base"] movement_button.animatronic = bot if (movement_flows[0] is String): movement_button.flow_path = "None" movement_button.movement_name = movement $FlyoutPanel/Movements/InvisibleMask/MovementHandle.add_child(movement_button) rows_offset += 44 bit_idx += 1 $SequencerPanel/TimelinePanel/VScrollBar.max_value = stages_info[current_stage]["bits"] - 1 $FlyoutPanel/Movements/VScrollBar.max_value = stages_info[current_stage]["bits"] - 1 $FlyoutPanel/FlowControls/VScrollBar.max_value = flow_count - 1 $CameraPreview.visible = true func _on_stage_change_overwrite_confirmation_dialog_confirmed() -> void: current_stage = $MenuBar/StageSelector.get_item_text($MenuBar/StageSelector.selected) reload_stage(true) func update_time_label() -> void: var frames = index % 60 var seconds = floori(index/60) % 60 var minutes = floori(index/3600) % 60 var hours = floori(index/216000) $SequencerPanel/TransportControls/TimeLabel.text = "%d:%02d:%02d:%02d" % [hours, minutes, seconds, frames] func set_transport_enabled(enabled: bool): $SequencerPanel/TransportControls/Centered/StepBackwardsButton.disabled = !enabled $SequencerPanel/TransportControls/Centered/FastBackwardsButton.disabled = !enabled $SequencerPanel/TransportControls/Centered/PlayBackwardsButton.disabled = !enabled $SequencerPanel/TransportControls/Centered/PauseButton.disabled = !enabled $SequencerPanel/TransportControls/Centered/StopButton.disabled = !enabled $SequencerPanel/TransportControls/Centered/PlayButton.disabled = !enabled $SequencerPanel/TransportControls/Centered/FastForwardButton.disabled = !enabled $SequencerPanel/TransportControls/Centered/StepForwardButton.disabled = !enabled $SequencerPanel/TransportControls/RecordButton.disabled = !enabled transport_enabled = enabled func _ready() -> void: get_tree().get_root().size_changed.connect(_on_size_changed) erase_all.connect(_erase_all) $MenuBar/MenuButton.get_popup().id_pressed.connect(_showtape_menu_button_pressed) OS.request_permissions() current_stage = $MenuBar/StageSelector.get_item_text($MenuBar/StageSelector.selected) reload_stage(false) func _on_stage_selector_item_selected(_index: int) -> void: if (showtape_loaded): $StageChangeOverwriteConfirmationDialog.show() else: current_stage = $MenuBar/StageSelector.get_item_text($MenuBar/StageSelector.selected) reload_stage(true) func _showtape_menu_button_pressed(id: int) -> void: match (id): 0: #new if (showtape_loaded): $NewOverwriteConfirmationDialog.show() else: $ShowtapeNewScreen.visible = true 1: #load if (showtape_loaded): $LoadOverwriteConfirmationDialog.show() else: $ShowtapeLoadScreen.visible = true 2: #save if (showtape_loaded): $ShowtapeSaveScreen.visible = true else: $NoShowtapeLoadedDialog.show() func _on_showtape_new_audio_browse_button_pressed() -> void: $OpenAudioFileDialog.show() func _on_open_audio_file_dialog_file_selected(path: String) -> void: $ShowtapeNewScreen/DialogPanel/AudioFilePath.text = path func _on_showtape_new_cancel_button_pressed() -> void: $ShowtapeNewScreen/DialogPanel/AudioFilePath.text = "" $ShowtapeNewScreen/DialogPanel/ShowNameTextBox.text = "" $ShowtapeNewScreen.visible = false func _on_showtape_new_create_button_pressed() -> void: if (!FileAccess.file_exists($ShowtapeNewScreen/DialogPanel/AudioFilePath.text.strip_edges())): $FileDoesntExistDialog.show() return if ($ShowtapeNewScreen/DialogPanel/ShowNameTextBox.text.strip_edges() == ""): $EmptyStringDialog.show() return show_name = $ShowtapeNewScreen/DialogPanel/ShowNameTextBox.text.strip_edges() $AudioStreamPlayer.stream = load_audio($ShowtapeNewScreen/DialogPanel/AudioFilePath.text.strip_edges()) set_transport_enabled(true) showtape_loaded = true $MenuBar/EditingLabel.text = "Editing: " + show_name $ShowtapeNewScreen/DialogPanel/AudioFilePath.text = "" $ShowtapeNewScreen/DialogPanel/ShowNameTextBox.text = "" $ShowtapeNewScreen.visible = false func _on_new_overwrite_confirmation_dialog_confirmed() -> void: erase_all.emit() $ShowtapeNewScreen.visible = true func _on_open_showtape_file_dialog_file_selected(path: String) -> void: $ShowtapeLoadScreen/DialogPanel/InFilePath.text = path func _on_showtape_load_in_browse_button_pressed() -> void: $OpenShowtapeFileDialog.show() func _on_showtape_load_cancel_button_pressed() -> void: $ShowtapeLoadScreen/DialogPanel/InFilePath.text = "" $ShowtapeLoadScreen.visible = false func _on_showtape_load_open_button_pressed() -> void: if (!FileAccess.file_exists($ShowtapeLoadScreen/DialogPanel/InFilePath.text.strip_edges())): $FileDoesntExistDialog.show() return var file = FileAccess.open($ShowtapeLoadScreen/DialogPanel/InFilePath.text.strip_edges(), FileAccess.READ) var content = file.get_as_text() var header = content.split(";")[0].split(",") if ((int(header[3]) != stages_info[current_stage]["bits"]) || (header[4] != stages_info[current_stage]["ust_stage"])|| (header[5] != stages_info[current_stage]["ust_character"])): $IncorrectShowtapeDialog.dialog_text = "This showtape is not compatible with the currently selected stage.\nShowtape stage type: %s\nShowtape character(s): %s" % [header[4], header[5]] $IncorrectShowtapeDialog.show() return show_name = header[2] plot_data(content.split(";")[1]) $AudioStreamPlayer.stream = load_audio_from_buffer(Marshalls.base64_to_raw(content.split(";")[2])) set_transport_enabled(true) showtape_loaded = true $MenuBar/EditingLabel.text = "Editing: " + show_name $ShowtapeLoadScreen/DialogPanel/InFilePath.text = "" $ShowtapeLoadScreen.visible = false func _on_load_overwrite_confirmation_dialog_confirmed() -> void: erase_all.emit() $ShowtapeLoadScreen.visible = true func _on_showtape_save_out_browse_button_pressed() -> void: $SaveShowtapeFileDialog.show() func _on_showtape_save_create_button_pressed() -> void: var header = "UST,1,"+show_name.replace(",", "_").replace(";", "_")+","+str(stages_info[current_stage][1])+","+stages_info[current_stage][6]+","+stages_info[current_stage][5]+";" var data_out_string = save_data() var file = FileAccess.open($ShowtapeSaveScreen/DialogPanel/OutFilePath.text, FileAccess.WRITE) file.store_string(header+data_out_string+";"+Marshalls.raw_to_base64($AudioStreamPlayer.stream.data)) file.close() $ShowtapeSaveScreen/DialogPanel/OutFilePath.text = "" $ShowtapeSaveScreen.visible = false func _on_showtape_save_cancel_button_pressed() -> void: $ShowtapeSaveScreen/DialogPanel/OutFilePath.text = "" $ShowtapeSaveScreen.visible = false func _on_save_showtape_file_dialog_file_selected(path: String) -> void: $ShowtapeSaveScreen/DialogPanel/OutFilePath.text = path func _input(event: InputEvent) -> void: if event.is_action_pressed("toggle_editor_screen"): $CameraPreview.visible = !$CameraPreview.visible; $CameraFullScreen.visible = !$CameraFullScreen.visible; if event.is_action_pressed("fullscreen"): if (!fullscreen): fullscreen = true DisplayServer.window_set_mode(DisplayServer.WINDOW_MODE_FULLSCREEN) else: fullscreen = false DisplayServer.window_set_mode(DisplayServer.WINDOW_MODE_WINDOWED) if (event.is_action_pressed("cycle_camera_angle")): cam_index += 1 get_node("SubViewport/HelenHouse/Angle " + str((cam_index % stages_info[current_stage]["camera_count"])+1)).current = true if (transport_enabled): if event.is_action_pressed("sequencer_play_pause"): if (playing): _on_pause_button_pressed() else: _on_play_button_pressed() elif event.is_action_pressed("sequencer_play_reverse"): _on_play_backwards_button_pressed() elif event.is_action_pressed("sequencer_fast_reverse"): _on_fast_backwards_button_pressed() elif event.is_action_pressed("sequencer_fast_forward"): _on_fast_forward_button_pressed() elif event.is_action_pressed("sequencer_step_backward"): _on_step_backwards_button_pressed() elif event.is_action_pressed("sequencer_step_forward"): _on_step_forward_button_pressed() elif event.is_action_pressed("sequencer_home"): _on_stop_button_pressed() func _physics_process(_delta: float) -> void: if (playing): step.emit(playback_rate) index += playback_rate if (index <= 0): _on_stop_button_pressed() update_time_label() func load_audio(path: String) -> AudioStream: var sound match (path.split(".")[-1]): "mp3": sound = AudioStreamMP3.load_from_file(path) "wav": sound = AudioStreamWAV.load_from_file(path) "ogg": sound = AudioStreamOggVorbis.load_from_file(path) return sound func load_audio_from_buffer(data: PackedByteArray) -> AudioStream: var sound match (data[0]): 73: sound = AudioStreamMP3.load_from_buffer(data) 82: sound = AudioStreamWAV.load_from_buffer(data) 79: sound = AudioStreamOggVorbis.load_from_buffer(data) return sound func _on_size_changed() -> void: $SubViewport.size = $ColorRect.size func _on_controls_button_pressed() -> void: $ControlsScreen.visible = true func _on_credits_button_pressed() -> void: $CreditsScreen.visible = true func _on_input_eater_pressed() -> void: $ControlsScreen.visible = false $CreditsScreen.visible = false $ShowtapeNewScreen.visible = false $ShowtapeLoadScreen.visible = false $ShowtapeSaveScreen.visible = false func _on_v_scroll_bar_value_changed(value: float) -> void: $SequencerPanel/TimelinePanel/InvisibleMask/MovementRowsContainer.position.y = value * -44 func _on_flow_v_scroll_bar_value_changed(value: float) -> void: $FlyoutPanel/FlowControls/InvisibleMask/FlowHandle.position.y = value * -44 func _on_movement_v_scroll_bar_value_changed(value: float) -> void: $FlyoutPanel/Movements/InvisibleMask/MovementHandle.position.y = value * -44 func _erase_all() -> void: playing = false $AudioStreamPlayer.stop() $AudioStreamPlayer.seek(0) $SequencerPanel/TransportControls/RecordButton.button_pressed = false index = 0 update_time_label() show_name = "" $AudioStreamPlayer.stream = null set_transport_enabled(false) showtape_loaded = false $MenuBar/EditingLabel.text = "No showtape loaded." func _on_movements_flyout_button_toggled(toggled_on: bool) -> void: $FlyoutPanel/Movements.visible = toggled_on func _on_flows_flyout_button_toggled(toggled_on: bool) -> void: $FlyoutPanel/FlowControls.visible = toggled_on func _on_camera_flyout_button_toggled(toggled_on: bool) -> void: $FlyoutPanel/Camera.visible = toggled_on func _on_cosmetics_flyout_button_toggled(toggled_on: bool) -> void: $FlyoutPanel/Cosmetics.visible = toggled_on func _on_stage_flyout_button_toggled(toggled_on: bool) -> void: $FlyoutPanel/Stage.visible = toggled_on func _on_play_button_pressed() -> void: playback_rate = 1 $AudioStreamPlayer.pitch_scale = 1 $AudioStreamPlayer.play(float(index)/60.0) playing = true func _on_pause_button_pressed() -> void: $AudioStreamPlayer.stop() playing = false func _on_play_backwards_button_pressed() -> void: playback_rate = -1 $AudioStreamPlayer.stop() # cant play backwards :( playing = true $SequencerPanel/TransportControls/RecordButton.button_pressed = false func _on_fast_backwards_button_pressed() -> void: playback_rate = -2 $AudioStreamPlayer.stop() # cant play backwards :( playing = true $SequencerPanel/TransportControls/RecordButton.button_pressed = false func _on_step_backwards_button_pressed() -> void: playing = false $AudioStreamPlayer.stop() $SequencerPanel/TransportControls/RecordButton.button_pressed = false if (index != 0): step.emit(-1) index -= 1 update_time_label() func _on_fast_forward_button_pressed() -> void: playback_rate = 2 $AudioStreamPlayer.pitch_scale = 2 $AudioStreamPlayer.play(float(index)/60.0) playing = true $SequencerPanel/TransportControls/RecordButton.button_pressed = false func _on_step_forward_button_pressed() -> void: playing = false $AudioStreamPlayer.stop() $SequencerPanel/TransportControls/RecordButton.button_pressed = false step.emit(1) index += 1 update_time_label() func _on_record_button_toggled(toggled_on: bool) -> void: recording = toggled_on if (toggled_on): start_recording.emit() else: end_recording.emit() func _on_stop_button_pressed() -> void: playing = false $AudioStreamPlayer.stop() $AudioStreamPlayer.seek(0) $SequencerPanel/TransportControls/RecordButton.button_pressed = false index = 0 return_to_zero.emit() update_time_label() func save_data() -> String: var write_out : String = "" var temp_data = [] var longest_channel = 0 for movement_row in $SequencerPanel/TimelinePanel/InvisibleMask/MovementRowsContainer.get_children(): temp_data.append(movement_row.movements) if (movement_row.movements.size() > longest_channel): longest_channel = movement_row.movements.size() for i in range(longest_channel+1): var frame_byte = 0 for j in range(stages_info[current_stage]["bits"]): if (index_get_safe(i, temp_data[j])): frame_byte += 1 << j; write_out += ("%0"+str(stages_info[current_stage]["bits"]/4)+"X,") % frame_byte return write_out func plot_data(data: String): start_recording.emit() for frame_string in data.split(","): if (frame_string == ""): continue var frame_byte = frame_string.hex_to_int() for i in range(stages_info[current_stage]["bits"]): var er = false if ((frame_byte & int(pow(2, i))) >> i == 1): er = true $SequencerPanel/TimelinePanel/InvisibleMask/MovementRowsContainer.get_child(i).etching = er step.emit(1) for movement_row in $SequencerPanel/TimelinePanel/InvisibleMask/MovementRowsContainer.get_children(): movement_row.etching = false end_recording.emit() return_to_zero.emit() func index_get_safe(cindex: int, data: Array[bool]) -> bool: if (cindex > data.size()-1): return false if (cindex < 0): return false var out = data.get(cindex) if (out == null): return false return out