[gd_scene load_steps=5 format=3 uid="uid://du5bev7fs7kwf"] [ext_resource type="PackedScene" uid="uid://0u3pbwck2ur2" path="res://Models/Furniture/90sGameroomBoothSingle.glb" id="1_5ue8p"] [sub_resource type="PhysicsMaterial" id="PhysicsMaterial_lbe82"] friction = 0.5 [sub_resource type="BoxShape3D" id="BoxShape3D_lbe82"] size = Vector3(0.65, 0.4, 1.5) [sub_resource type="BoxShape3D" id="BoxShape3D_domyf"] size = Vector3(0.1, 0.6, 1.5) [node name="90sGameroomBoothSingle" type="Node3D"] [node name="90sGameroomBoothSingle" parent="." instance=ExtResource("1_5ue8p")] [node name="StaticBody3D" type="StaticBody3D" parent="."] physics_material_override = SubResource("PhysicsMaterial_lbe82") [node name="CollisionShape3D5" type="CollisionShape3D" parent="StaticBody3D"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.025, 0.2, 0) shape = SubResource("BoxShape3D_lbe82") [node name="CollisionShape3D6" type="CollisionShape3D" parent="StaticBody3D"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.25, 0.7, 0) shape = SubResource("BoxShape3D_domyf")