40 lines
1.2 KiB
GDScript
40 lines
1.2 KiB
GDScript
extends Panel
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@export var thisTab = 0
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func _ready() -> void:
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$AAOption.select(get_viewport().msaa_3d)
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$SSAAOption.select(get_viewport().screen_space_aa)
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$ShadowsOption.select(GlobalVariables.shadows)
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$FOVSlider.value = GlobalVariables.FOV
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$FOVSlider/CurrentLabel.text = str(int(GlobalVariables.FOV))
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func _on_tab_bar_tab_changed(tab: int) -> void:
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if (thisTab == tab):
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visible = true
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else:
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visible = false
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func _on_fov_slider_value_changed(value: float) -> void:
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GlobalVariables.FOV = value
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$FOVSlider/CurrentLabel.text = str(int(value))
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GlobalVariables.updateConfig()
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func _on_option_aa_ss_item_selected(index: int) -> void:
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get_viewport().screen_space_aa = int(index == 1) as Viewport.ScreenSpaceAA
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GlobalVariables.updateConfig()
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func _on_option_aa_msaa_item_selected(index: int) -> void:
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if index == 0: # Disabled
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get_viewport().msaa_3d = Viewport.MSAA_DISABLED
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elif index == 1: # 2×
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get_viewport().msaa_3d = Viewport.MSAA_2X
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elif index == 2: # 4×
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get_viewport().msaa_3d = Viewport.MSAA_4X
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elif index == 3: # 8×
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get_viewport().msaa_3d = Viewport.MSAA_8X
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GlobalVariables.updateConfig()
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func _on_shadows_option_item_selected(index: int) -> void:
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GlobalVariables.shadows = index
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GlobalVariables.updateConfig()
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