PneumaticPlaything/Scenes/Props/Physics/BouncyBall.tscn
2025-10-25 18:38:39 -07:00

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[gd_scene load_steps=4 format=3 uid="uid://djkey1lxtwepu"]
[ext_resource type="Texture2D" uid="uid://bw1vjt61xyrs0" path="res://UI/PropIcons/BouncyBall.png" id="1_ujgbg"]
[sub_resource type="PhysicsMaterial" id="PhysicsMaterial_lbe82"]
friction = 0.0
bounce = 10.0
[sub_resource type="SphereShape3D" id="SphereShape3D_ly1my"]
radius = 0.25
[node name="ShowroomChair" type="Node3D"]
[node name="RigidBody3D" type="RigidBody3D" parent="."]
physics_material_override = SubResource("PhysicsMaterial_lbe82")
[node name="CollisionShape3D" type="CollisionShape3D" parent="RigidBody3D"]
shape = SubResource("SphereShape3D_ly1my")
[node name="Sprite3D" type="Sprite3D" parent="RigidBody3D"]
pixel_size = 0.001
billboard = 1
texture = ExtResource("1_ujgbg")