PneumaticPlaything/Scenes/Props/Static/2000sBoothSingleMedium.tscn
2025-10-26 22:48:15 -07:00

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[gd_scene load_steps=5 format=3 uid="uid://caa3ol37ewvfc"]
[ext_resource type="PackedScene" uid="uid://do3dqccfae4ku" path="res://Models/Furniture/2000sBoothSingleMedium.glb" id="1_q24ea"]
[sub_resource type="PhysicsMaterial" id="PhysicsMaterial_lbe82"]
friction = 0.5
[sub_resource type="BoxShape3D" id="BoxShape3D_lbe82"]
size = Vector3(0.65, 0.5, 1.2)
[sub_resource type="BoxShape3D" id="BoxShape3D_domyf"]
size = Vector3(0.1, 0.5, 1.2)
[node name="2000sBoothSingleMedium" type="Node3D"]
[node name="2000sBoothSingleMedium" parent="." instance=ExtResource("1_q24ea")]
[node name="StaticBody3D" type="StaticBody3D" parent="."]
physics_material_override = SubResource("PhysicsMaterial_lbe82")
[node name="CollisionShape3D5" type="CollisionShape3D" parent="StaticBody3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.025, 0.25, 0)
shape = SubResource("BoxShape3D_lbe82")
[node name="CollisionShape3D6" type="CollisionShape3D" parent="StaticBody3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.25, 0.75, 0)
shape = SubResource("BoxShape3D_domyf")