This commit is contained in:
kawaiizenbo 2022-09-02 18:37:09 -07:00
parent 8bdab6e8a1
commit fd1806f019
301 changed files with 5229 additions and 2 deletions

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# tpDictionary # tpDictionary
Toki Pona Dictionary for Windows Mobile 6/6.1/6.5 Toki Pona Dictionary for Windows Mobile 6/6.1/6.5
## Compilation Instructions
### Required software (not needed for normal use, just download from releases)
1. Windows XP Service Pack 2 or later (Windows 11 (latest) works!!)
1. Visual Studio 2005/2008, not express, later versions do not work
1. [Windows Mobile 6 Standard SDK Refresh](https://www.microsoft.com/en-us/download/details.aspx?id=6135) ([Archived copy](http://web.archive.org/web/20220415150412/https://www.microsoft.com/en-us/download/details.aspx?id=6135))
### If you care enough to compile this yourself, you probably already know how to open and build a project in VS, it works the same as in modern versions
## Sitelen Pona font
http://musilili.net/linja-pona/
## Official toki pona books
[Toki Pona: The Language of Good - "pu"](https://www.amazon.com/Toki-Pona-Language-Sonja-Lang/dp/0978292308)
[Toki Pona Dictionary - "ku"](https://www.amazon.com/Toki-Pona-Dictionary-Official/dp/0978292367)

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tpDictionary.sln Normal file
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Microsoft Visual Studio Solution File, Format Version 10.00
# Visual Studio 2008
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "tpDictionary", "tpDictionary\tpDictionary.csproj", "{BFDB9E8B-DB88-46F6-8512-C6F12D57E6C5}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{BFDB9E8B-DB88-46F6-8512-C6F12D57E6C5}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{BFDB9E8B-DB88-46F6-8512-C6F12D57E6C5}.Debug|Any CPU.Build.0 = Debug|Any CPU
{BFDB9E8B-DB88-46F6-8512-C6F12D57E6C5}.Debug|Any CPU.Deploy.0 = Debug|Any CPU
{BFDB9E8B-DB88-46F6-8512-C6F12D57E6C5}.Release|Any CPU.ActiveCfg = Release|Any CPU
{BFDB9E8B-DB88-46F6-8512-C6F12D57E6C5}.Release|Any CPU.Build.0 = Release|Any CPU
{BFDB9E8B-DB88-46F6-8512-C6F12D57E6C5}.Release|Any CPU.Deploy.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal

146
tpDictionary/DefinitionForm.Designer.cs generated Normal file
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namespace tpDictionary
{
partial class DefinitionForm
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
private System.Windows.Forms.MainMenu menuBar;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.menuBar = new System.Windows.Forms.MainMenu();
this.backButton = new System.Windows.Forms.MenuItem();
this.pronounceButton = new System.Windows.Forms.MenuItem();
this.wordLabel = new System.Windows.Forms.Label();
this.typeLabel = new System.Windows.Forms.Label();
this.definitionLabel = new System.Windows.Forms.Label();
this.definitionLabel2 = new System.Windows.Forms.Label();
this.typeLabel2 = new System.Windows.Forms.Label();
this.spChara = new System.Windows.Forms.PictureBox();
this.SuspendLayout();
//
// menuBar
//
this.menuBar.MenuItems.Add(this.backButton);
this.menuBar.MenuItems.Add(this.pronounceButton);
//
// backButton
//
this.backButton.Text = "Back";
this.backButton.Click += new System.EventHandler(this.backButton_Click);
//
// pronounceButton
//
this.pronounceButton.Text = "Pronounce";
this.pronounceButton.Click += new System.EventHandler(this.pronounceButton_Click);
//
// wordLabel
//
this.wordLabel.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
| System.Windows.Forms.AnchorStyles.Right)));
this.wordLabel.Font = new System.Drawing.Font("Segoe Condensed", 14F, System.Drawing.FontStyle.Bold);
this.wordLabel.Location = new System.Drawing.Point(3, 0);
this.wordLabel.Name = "wordLabel";
this.wordLabel.Size = new System.Drawing.Size(276, 30);
this.wordLabel.Text = "word";
//
// typeLabel
//
this.typeLabel.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
| System.Windows.Forms.AnchorStyles.Right)));
this.typeLabel.Font = new System.Drawing.Font("Segoe Condensed", 8F, System.Drawing.FontStyle.Regular);
this.typeLabel.Location = new System.Drawing.Point(3, 30);
this.typeLabel.Name = "typeLabel";
this.typeLabel.Size = new System.Drawing.Size(276, 20);
this.typeLabel.Text = "type";
//
// definitionLabel
//
this.definitionLabel.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
| System.Windows.Forms.AnchorStyles.Right)));
this.definitionLabel.Font = new System.Drawing.Font("Segoe Condensed", 10F, System.Drawing.FontStyle.Regular);
this.definitionLabel.Location = new System.Drawing.Point(3, 50);
this.definitionLabel.Name = "definitionLabel";
this.definitionLabel.Size = new System.Drawing.Size(314, 50);
this.definitionLabel.Text = "definition";
//
// definitionLabel2
//
this.definitionLabel2.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
| System.Windows.Forms.AnchorStyles.Right)));
this.definitionLabel2.Font = new System.Drawing.Font("Segoe Condensed", 10F, System.Drawing.FontStyle.Regular);
this.definitionLabel2.Location = new System.Drawing.Point(3, 120);
this.definitionLabel2.Name = "definitionLabel2";
this.definitionLabel2.Size = new System.Drawing.Size(314, 50);
this.definitionLabel2.Text = "definition2";
//
// typeLabel2
//
this.typeLabel2.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
| System.Windows.Forms.AnchorStyles.Right)));
this.typeLabel2.Font = new System.Drawing.Font("Segoe Condensed", 8F, System.Drawing.FontStyle.Regular);
this.typeLabel2.Location = new System.Drawing.Point(3, 100);
this.typeLabel2.Name = "typeLabel2";
this.typeLabel2.Size = new System.Drawing.Size(314, 20);
this.typeLabel2.Text = "type2";
//
// spChara
//
this.spChara.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
this.spChara.Location = new System.Drawing.Point(285, 3);
this.spChara.Name = "spChara";
this.spChara.Size = new System.Drawing.Size(32, 32);
//
// DefinitionForm
//
this.AutoScaleDimensions = new System.Drawing.SizeF(131F, 131F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Dpi;
this.AutoScroll = true;
this.ClientSize = new System.Drawing.Size(320, 186);
this.Controls.Add(this.spChara);
this.Controls.Add(this.definitionLabel2);
this.Controls.Add(this.typeLabel2);
this.Controls.Add(this.definitionLabel);
this.Controls.Add(this.typeLabel);
this.Controls.Add(this.wordLabel);
this.Menu = this.menuBar;
this.Name = "DefinitionForm";
this.Text = "Definition";
this.Load += new System.EventHandler(this.DefinitionForm_Load);
this.ResumeLayout(false);
}
#endregion
private System.Windows.Forms.Label wordLabel;
private System.Windows.Forms.Label typeLabel;
private System.Windows.Forms.MenuItem backButton;
private System.Windows.Forms.MenuItem pronounceButton;
private System.Windows.Forms.Label definitionLabel;
private System.Windows.Forms.Label definitionLabel2;
private System.Windows.Forms.Label typeLabel2;
private System.Windows.Forms.PictureBox spChara;
}
}

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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.IO;
using System.Text;
using System.Windows.Forms;
namespace tpDictionary
{
public partial class DefinitionForm : Form
{
public WordInfo DefWordInfo { get; set; }
public DefinitionForm()
{
InitializeComponent();
}
private void DefinitionForm_Load(object sender, EventArgs e)
{
wordLabel.Text = DefWordInfo.name;
typeLabel.Text = DefWordInfo.type1;
definitionLabel.Text = DefWordInfo.def1;
typeLabel2.Text = DefWordInfo.type2;
definitionLabel2.Text = DefWordInfo.def2;
spChara.Image = (Image)SitelenPona.ResourceManager.GetObject(DefWordInfo.name);
if (DefWordInfo.name == "li")
{
definitionLabel.Size = new Size(314, 100);
typeLabel2.Visible = false;
definitionLabel2.Visible = false;
}
}
private void backButton_Click(object sender, EventArgs e)
{
this.Close();
}
private void pronounceButton_Click(object sender, EventArgs e)
{
Sound.PlayWord(DefWordInfo.name);
}
}
}

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<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<metadata name="menuBar.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>17, 17</value>
</metadata>
<metadata name="$this.FormFactorShadowProperty" xml:space="preserve">
<value>Smartphone Landscape</value>
</metadata>
<metadata name="$this.FormFactor" xml:space="preserve">
<value>Smartphone Landscape</value>
</metadata>
<metadata name="$this.Skin" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
<value>False</value>
</metadata>
</root>

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tpDictionary/MainForm.Designer.cs generated Normal file
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namespace tpDictionary
{
partial class MainForm
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
private System.Windows.Forms.MainMenu menuBar;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.menuBar = new System.Windows.Forms.MainMenu();
this.defineButton = new System.Windows.Forms.MenuItem();
this.searchButton = new System.Windows.Forms.MenuItem();
this.wordsListView = new System.Windows.Forms.ListView();
this.sitelenPonaList = new System.Windows.Forms.ImageList();
this.SuspendLayout();
//
// menuBar
//
this.menuBar.MenuItems.Add(this.defineButton);
this.menuBar.MenuItems.Add(this.searchButton);
//
// defineButton
//
this.defineButton.Text = "Definition";
this.defineButton.Click += new System.EventHandler(this.defineButton_Click);
//
// searchButton
//
this.searchButton.Text = "Search";
this.searchButton.Click += new System.EventHandler(this.searchButton_Click);
//
// wordsListView
//
this.wordsListView.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
| System.Windows.Forms.AnchorStyles.Left)
| System.Windows.Forms.AnchorStyles.Right)));
this.wordsListView.LargeImageList = this.sitelenPonaList;
this.wordsListView.Location = new System.Drawing.Point(0, 0);
this.wordsListView.Name = "wordsListView";
this.wordsListView.Size = new System.Drawing.Size(320, 186);
this.wordsListView.TabIndex = 0;
this.wordsListView.ItemActivate += new System.EventHandler(this.wordsListView_ItemActivate);
//
// sitelenPonaList
//
this.sitelenPonaList.ImageSize = new System.Drawing.Size(32, 32);
//
// MainForm
//
this.AutoScaleDimensions = new System.Drawing.SizeF(131F, 131F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Dpi;
this.AutoScroll = true;
this.ClientSize = new System.Drawing.Size(320, 186);
this.Controls.Add(this.wordsListView);
this.Menu = this.menuBar;
this.Name = "MainForm";
this.Text = "toki pona Dictionary";
this.Load += new System.EventHandler(this.MainForm_Load);
this.ResumeLayout(false);
}
#endregion
private System.Windows.Forms.MenuItem defineButton;
private System.Windows.Forms.MenuItem searchButton;
private System.Windows.Forms.ListView wordsListView;
private System.Windows.Forms.ImageList sitelenPonaList;
}
}

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tpDictionary/MainForm.cs Normal file
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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
namespace tpDictionary
{
public partial class MainForm : Form
{
public WordsList wordsList;
public MainForm()
{
InitializeComponent();
wordsList = new WordsList();
}
private void MainForm_Load(object sender, EventArgs e)
{
int i = 0;
foreach(KeyValuePair<string, WordInfo> w in WordsList.Words)
{
ListViewItem lvi = new ListViewItem(w.Value.name);
sitelenPonaList.Images.Add((Image)SitelenPona.ResourceManager.GetObject(w.Value.name));
lvi.ImageIndex = i;
wordsListView.Items.Add(lvi);
i++;
}
}
private void defineButton_Click(object sender, EventArgs e)
{
defineWord();
}
private void wordsListView_ItemActivate(object sender, EventArgs e)
{
defineWord();
}
private void defineWord()
{
if (wordsListView.SelectedIndices.Count != 0)
{
DefinitionForm df = new DefinitionForm();
df.DefWordInfo = WordsList.Words[wordsListView.Items[wordsListView.SelectedIndices[0]].Text];
df.ShowDialog();
}
}
private void searchButton_Click(object sender, EventArgs e)
{
SearchForm f = new SearchForm();
f.ShowDialog();
}
}
}

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tpDictionary/MainForm.resx Normal file
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<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<metadata name="menuBar.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>17, 17</value>
</metadata>
<metadata name="sitelenPonaList.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>117, 17</value>
</metadata>
<metadata name="$this.FormFactorShadowProperty" xml:space="preserve">
<value>Smartphone Landscape</value>
</metadata>
<metadata name="$this.FormFactor" xml:space="preserve">
<value>Smartphone Landscape</value>
</metadata>
<metadata name="$this.Skin" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
<value>False</value>
</metadata>
</root>

19
tpDictionary/Program.cs Normal file
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@ -0,0 +1,19 @@
using System;
using System.Collections.Generic;
using System.Windows.Forms;
namespace tpDictionary
{
static class Program
{
/// <summary>
/// The main entry point for the application.
/// </summary>
[MTAThread]
static void Main()
{
Application.Run(new MainForm());
}
}
}

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@ -0,0 +1,36 @@
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("tpDictionary")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("tpDictionary")]
[assembly: AssemblyCopyright("Copyright © 2022")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("d2b1a42e-db11-4a17-b392-277093119f98")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
[assembly: AssemblyVersion("1.0.0.0")]
// Below attribute is to suppress FxCop warning "CA2232 : Microsoft.Usage : Add STAThreadAttribute to assembly"
// as Device app does not support STA thread.
[assembly: System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Usage", "CA2232:MarkWindowsFormsEntryPointsWithStaThread")]

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@ -0,0 +1,68 @@
//------------------------------------------------------------------------------
// <autogenerated>
// This code was generated by a tool.
// Runtime Version:2.0.50727.9157
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </autogenerated>
//------------------------------------------------------------------------------
namespace tpDictionary.Properties
{
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the Strongly Typed Resource Builder
// class via a tool like ResGen or Visual Studio.NET.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
class Resources
{
private static System.Resources.ResourceManager _resMgr;
private static System.Globalization.CultureInfo _resCulture;
/*FamANDAssem*/
internal Resources()
{
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[System.ComponentModel.EditorBrowsableAttribute(System.ComponentModel.EditorBrowsableState.Advanced)]
public static System.Resources.ResourceManager ResourceManager
{
get
{
if ((_resMgr == null))
{
System.Resources.ResourceManager temp = new System.Resources.ResourceManager("tpDictionary.Properties.Resources", typeof(Resources).Assembly);
_resMgr = temp;
}
return _resMgr;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[System.ComponentModel.EditorBrowsableAttribute(System.ComponentModel.EditorBrowsableState.Advanced)]
public static System.Globalization.CultureInfo Culture
{
get
{
return _resCulture;
}
set
{
_resCulture = value;
}
}
}
}

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@ -0,0 +1,117 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.3600.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.3600.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

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