more work
This commit is contained in:
parent
36c6077c53
commit
b5be52c801
6 changed files with 67 additions and 1 deletions
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@ -1,4 +1,9 @@
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[gd_scene format=3 uid="uid://bdcxusbd86oox"]
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[gd_scene load_steps=3 format=3 uid="uid://bdcxusbd86oox"]
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[ext_resource type="Script" uid="uid://dwl36vn5chqmq" path="res://Scripts/GL_Node_Point.gd" id="1_fygh4"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_ljh8l"]
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size = Vector2(15, 15)
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[node name="Node Row" type="HBoxContainer"]
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@ -6,6 +11,13 @@
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layout_mode = 2
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text = "◉"
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[node name="Point" type="Area2D" parent="Input"]
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script = ExtResource("1_fygh4")
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Input/Point"]
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position = Vector2(7, 13)
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shape = SubResource("RectangleShape2D_ljh8l")
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[node name="Label" type="Label" parent="."]
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layout_mode = 2
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size_flags_horizontal = 3
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@ -15,3 +27,12 @@ clip_text = true
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[node name="Output" type="Label" parent="."]
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layout_mode = 2
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text = "◉"
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[node name="Point" type="Area2D" parent="Output"]
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position = Vector2(-23, 0)
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script = ExtResource("1_fygh4")
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isOutput = true
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Output/Point"]
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position = Vector2(7, 13)
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shape = SubResource("RectangleShape2D_ljh8l")
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@ -26,6 +26,8 @@ func _update_visuals():
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var nodeRow = load("res://Scenes/Nodes/Node Row.tscn")
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holder.call_deferred("add_child",nodeRow)
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(nodeRow.get_node("Label") as Label).text = str(key)
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(nodeRow.get_node("Input").get_note("Point") as GL_Node_Point).valueName = str(key)
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(nodeRow.get_node("Output").get_note("Point") as GL_Node_Point).valueName = str(key)
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_set_inout_type(nodeRow.get_node("Input") as Label,rows[key].get("input","null"))
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_set_inout_type(nodeRow.get_node("Output") as Label,rows[key].get("output","null"))
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@ -49,3 +51,7 @@ func _set_title(name:String):
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func _create_row(name:String,input,output):
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rows[name] = {"input": input, "output": output}
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_update_visuals()
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func _recieve_input(inputName:String,value):
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func _send_input(inputName:String,value):
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4
Scripts/GL_Node_Point.gd
Normal file
4
Scripts/GL_Node_Point.gd
Normal file
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@ -0,0 +1,4 @@
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extends Node
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class_name GL_Node_Point
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var valueName:String
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@export var isOutput:bool
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1
Scripts/GL_Node_Point.gd.uid
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1
Scripts/GL_Node_Point.gd.uid
Normal file
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@ -0,0 +1 @@
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uid://dwl36vn5chqmq
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BIN
UI/GJ Thumbnail.png
Normal file
BIN
UI/GJ Thumbnail.png
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Binary file not shown.
After Width: | Height: | Size: 451 KiB |
34
UI/GJ Thumbnail.png.import
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34
UI/GJ Thumbnail.png.import
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@ -0,0 +1,34 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://cmt4jve3igkmj"
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path="res://.godot/imported/GJ Thumbnail.png-fab9bdfc2c845c857afcd6f4764d463d.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://UI/GJ Thumbnail.png"
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dest_files=["res://.godot/imported/GJ Thumbnail.png-fab9bdfc2c845c857afcd6f4764d463d.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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